Content of the article: "Detection in ACV is fundamentally flawed"
The Detection system in Valhalla frankly ruins stealth in many scenarios and this comes mainly due to one single feature: The "yellow" state of detection is not like the old games, in say anything before origins, Enemy would go through 3 states to detect you, first there's the yellow bar the "suspicious" stage, the guard will stare at you during this stage and usually that's when you can run away or hide, The second stage is "alert" which is a red bar that fills up and that's when the guard actively goes to look for you and detection is very fast here, Third stage is obviously combat, which is full red bar.
Valhalla's issue here is that it skips the second stage entirely, Stage 1 very rarely works as guards almost instantly detect you if you get in their range and Stage 2 which should be the red bar filling up stage is simply removed in this game, you go from being slightly seen to full combat instantly and this causes huge issues to the pacing of stealth, There is no room to run and hide because an enemy caught a glimpse at you, there's no room really to do anything, once you get into that yellow stage you're locked into combat, Now Valhalla has tried the MGS5 approach here which is once you're in yellow stage you have to kill your enemy with the bow, the issue here is unlike MGS5 not every enemy dies with a single shot, and you're not always ready to aim and shoot for example when you're aiming so this system is extremely flawed and unless you're an absolutely perfectionist you will mess up at least a few times in your playthrough, Now you're thinking "Well just play it safe and don't get out in the open, always stick to hiding spots" The issue is the game doesn't want you to play like that due to how many amazing skills they've added to enhance stealth and allow you to experiment but when detection is so aggressive there's no room to use these new tools at all, This system actively discourages experimenting despite the game giving you all the tools to do so.
The solution to this is a simple one, Add the classic 3 Stages of detection system back into AC, I believe if this is a game that's gonna continue to get DLC and updates into the future, I truly hope they change this system with a patch one day, And if not, Maybe in the sequel, as for now, I recommend setting Stealth to the easiest if you want to have room to experiment and use all the tools provided to you in the skill tree which enhance stealth a lot but sadly rarely used due to how detection works.
- AC Valhalla stealth deserves more love and I sincerely hope an update comes in.
- A genuine question regarding TLOU Part II NOT related to the story
- How would the mechanics work for a blind monk PC?
More about Assassin's CreedPost: "Detection in ACV is fundamentally flawed" specifically for the game Assassin's Creed. Other useful information about this game:
- Just played through Origins and the dlc for the first time here are my thoughts.
- [MAJOR SPOILERS] Valhalla’s Modern Day and its implications
- [MAJOR SPOILERS] Analysis of AC Valhalla ending, connecting the dots of different parts, and theory on what’s next for Assassin’s Creed
- I don’t get what gaming journalists mean by “limited stealth mechanics”
- I think AC should go back to a single protagonist vs choosing male or female
- Can I complete the game just by going through the story?
- For those reminiscent of the older games go play the original. It’s a whole lot deeper than you likely remeber
- I am completely burnt out of this era of Assassin’s Creed.
- AC Vahalla and AC1 assassinations
- Assassin’s Creed Valhalla Tech Support/Bug Report Megathread Part III
Top 10 NEW Games of November 2020
November 2020 is filled with tons of games to pay attention to thanks to the upcoming launch of PS5 /Xbox Series X and beyond. Here's a roundup of the big ones.
Top 10 Best Video Games of 2020 (So Far)
In times of uncertainty, video games allow us to escape from the stress of the real world. For this list, we’ll be looking at some of the best games released in the first half of 2020.