Assassin's Creed

Thoughts on my idea of future ac games?

I think for next gen, Ubisoft will revamp their system similar to how Black flag transitioned to Unity. I am currently having a World War 1 based AC fantasy. I know how Syndicate flopped because its like “too modern”, I mean after all Ubisoft really wanted to give off the vibe of Industrialization. Trust me in this, but I think I may have just find a way on how rpg can be properly implemented with older stealthier styles pleasing old and new ac fans.

So this is my idea on the case of a WW1 based AC game.

VIBE Imagine movies like The Great Gatsby and Grand Budapest Hotel where the vibe in general is kind of like vibrant characters and settings presenting as a “hopeful light” in a dark and harsh era (knowing ubi though they might fck this up).

GAMEPLAY To make things fresh and interesting, we should ONLY have two weapons, the hidden blade and a sniper rifle. I just researched that there were no silencers back then, through this Ubisoft has the potential to convince us players to settle more on the hidden blade as to avoid making it a first person shooter. Make assassinations, chases and enemies more challenging to the point that if you will kill someone it really has to be one hit and SUPER discreet or else suffer the concequences of like maybe everyone knows who and where you are if you kill/assassinate in public, or you shoot with your sniper rifle way too near soldiers, etc. Imagine a gameplay where you have to plan either where you will set-up your spot (sniper way) or maybe where and how you will assassinate your targets (hidden blade or Hitman like scenarios). Going back to having more challenging enemies, this may be controversial, but you can be easily oneshotted, thus kind of removing (but not wholly) combat elements. Through this RPG elements will be used where you can upgrade skills like to dodge bullets. Like you know in all previous games there is a press button dodge bullet mechanism plus when Bayek is running from arrows he flinches, add a mechanism where you press a button to dodge the bullets and this skill be upgraded like an RPG. And if they can, make only the hidden blade and sniper rifle upgradable (like in God of War). We must have a more revamped and refined parkour of Unity plus a map/location where there are cities as tight packed as Unity plus fields and forrests as detailed (not copypasted) as Origins.

Read more:  Just something to note about how AC Unity's movement system compares to older iterations

I would like to know your opinion and if you agree with my idea, do you know any location/historucal event tgus AC can occur on?

ps You would have a horse (imagine mgs5 if you think not possible) but still open the ability to drive jeeps.

Source

Similar Guides


More about Assassin's Creed

Post: "Thoughts on my idea of future ac games?" specifically for the game Assassin's Creed. Other useful information about this game:





Top 20 NEW Medieval Games of 2021

Swords, dragons, knights, castles - if you love any of this stuff, you might like these games throughout 2021.



10 NEW Shooter Games of 2021 With Over The Top Action

We've been keeping our eye on these crazy action oriented first and third person shooter games releasing this year. What's on your personal list? Let us know!



Top 10 NEW Survival Games of 2021

Survival video games are still going strong in 2021. Here's everything to look forward to on PC, PS5, Xbox Series X, Nintendo Switch, and beyond.



You Might Also Like

Leave a Reply

Your email address will not be published. Required fields are marked *