Destiny

With sunsetting starting next Season, here’s a list of all of the different Weapon archetypes that will be missing Weapons in those slots that can meet the new Season Power Cap:

Content of the article: "With sunsetting starting next Season, here’s a list of all of the different Weapon archetypes that will be missing Weapons in those slots that can meet the new Season Power Cap:"

Auto Rifles:

  • Adaptive Frame (600 RPM): Arc
  • Precision Frame (450 RPM): Solar, Void
  • Rapid-Fire Frame (720 RPM): Arc, Solar
  • High-Impact Frame (360 RPM): Arc, Solar

Scout Rifles:

  • Precision Frame (180 RPM): Kinetic, Arc, Solar, Void (yikes)
  • Lightweight Frame (200 RPM): Arc, Solar, Void
  • High-Impact Frame (150 RPM): Arc, Solar, Void
  • Rapid-Fire Frame/VEIST Rapid-Fire Frame (260 RPM): Kinetic, Arc, Solar, Void (yikes)

Pulse Rifles:

  • Adaptive Frame (390 RPM): Kinetic, Solar
  • Lightweight Frame (450 RPM): Solar, Void
  • Rapid-Fire Frame (540 RPM): Kinetic, Arc, Solar, Void (yikes)
  • Aggressive Frame (450 RPM): Arc, Solar, Void
  • High-Impact Frame (340 RPM): Arc, Solar, Void

Hand Cannons:

  • Adaptive Frame (140 RPM): Arc, Void
  • Lightweight Frame (150 RPM): Solar, Void
  • Precision Frame (180 RPM): Arc, Solar
  • Aggressive Frame (110 RPM): Arc, Solar, Void
  • Aggressive Frame w/ Twin Fire (110 RPM): Kinetic, Arc, Solar, Void (yikes)

Submachine Guns:

  • Precision Frame (600 RPM): Kinetic, Solar, Void
  • Aggressive Frame (750 RPM): Solar, Void
  • Lightweight Frame (900 RPM): Arc, Void

Sidearms:

  • Precision Frame (260 RPM): Arc, Solar, Void
  • Aggressive Burst (325 RPM): Arc, Solar, Void
  • Lightweight Frame (360 RPM): Kinetic, Arc, Solar
  • Rapid-Fire/OMOLON Rapid-Fire (491 RPM): Kinetic, Solar, Void
  • SUROS Rapid-Fire (450 RPM): Kinetic, Arc, Void
  • Adaptive Frame/OMOLON Adaptive Frame (300 RPM): Arc, Solar, Void

Combat Bows:

  • Precision Frame (684 Draw Time): Solar, Void
  • Lightweight Frame (612 Draw Time): Void

Shotguns:

  • Rapid-Fire Frame (140 RPM): Arc, Void
  • Lightweight Frame (80 RPM): Arc, Void
  • Aggressive Frame/Aggressive Frame w/ Shot Package (55 RPM): Arc
  • Precision Frame (65 RPM): Kinetic, Solar, Void
  • Precision Frame (slug) (65 RPM): Kinetic, Solar, Void
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Grenade Launchers (Breech-Loaded):

  • Lightweight Frame (90 RPM): Kinetic, Arc, Solar
  • Wave-Frame (72 RPM): Kinetic, Arc, Void

Fusion Rifles:

  • Adaptive Frame (660 Charge Time): Void
  • Precision Frame (740 Charge Time): Solar, Void
  • Rapid-Fire Frame (540 Charge Time): Arc, Solar
  • High-Impact Frame (860 Charge Time): Void

Sniper Rifles:

  • Rapid-Fire Frame (140 RPM): Arc, Void
  • Adaptive Frame (90 RPM): Arc, Solar, Void
  • Aggressive Frame (72 RPM): Arc, Solar

Swords:

  • Adaptive Frame: None (hurray!)
  • Caster Frame: Solar, Void
  • Vortex Frame: Arc, Solar
  • Aggressive Frame: Arc, Solar, Void
  • Lightweight Frame: Arc, Solar, Void

Grenade Launchers (Drum-Loaded):

  • Rapid-Fire Frame (150 RPM): Arc
  • Adaptive Frame (120 RPM): Solar, Void

Rocket Launchers:

  • Adaptive Frame: Void
  • High-Impact Frame: Arc, Solar
  • Aggressive Frame: Solar
  • Precision Frame: Arc, Void

Linear Fusion Rifles:

  • Precision Frame (533 Charge Time): Void

Machine Guns:

  • High-Impact Frame (360 RPM): Solar, Void
  • Adaptive Frame (450 RPM): Arc, Solar, Void
  • Rapid-Fire Frame (900 RPM): Arc, Solar, Void

There are a few things to note here:

  • When Beyond Light releases, Stasis will be introduced as a new Element, which means that there will be even more competition in each slot for Elemental Weapon types.
  • Some Weapon types, like Wave-Frame Grenade Launchers, will probably only get a new Weapon in this archetype every once in awhile, due to it’s uniqueness.
  • Some of these Weapon Types still have yet to ever receive a Weapon throughout the entirety of D2, such as an Arc or Solar 110 RPM Hand Cannon.

Now obviously I don’t expect all of these Weapon Types to be filled with new Weapons come Beyond Light (hell, I’d be surprised if even half of them were). I think it just says a lot about what to expect next Season. We need A LOT of new Weapons, Bungie. If you have to rerelease a few oldies, then okay, just make sure you do it the right way. Make sure they’re not 1:1 rereleases of old versions that had the exact same random rolls. Don’t be afraid to reuse some D1 Legendary Weapons too.

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If I made any mistakes in this post, please let me know and I’ll update it.

Source: reddit.com

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