Q – Shadow Kunai (Point Target)
Midnight throws a Shadow Kunai. The kunai travels up to 1200 units and if it hit an enemy, the enemy takes damage and is stunned. Midnight can cast this ability within the next 3 seconds teleporting to the affected unit triggering the damage and stun again.
Level 1 – Deals 75 physical damage and stuns for 0.75 second.
Level 2 – Deals 100 physical damage and stuns for 1 second.
Level 3 – Deals 125 physical damage and stuns for 1.25 seconds.
Level 4 – Deals 150 physical damage and stuns for 1.5 seconds.
Cooldown: 15 seconds
Cast Range: 1100
Can be upgraded with Aghanim's Scepter making the Kunai bounce to the 2 nearest enemies prioritizing heroes within 600 radius of the affected enemy. If the kunai bounces, Midnight can reactivate the ability multiple times. Increases the reactivation duration by 2 seconds.
The kunai travels the maximum distance in 1.5 seconds.
W – Tainted Blades
Midnight envelops his weapon with shadow energy for 5 seconds increasing his attack speed and applies 1 stack of Tainted per hit. If the enemy gains 4 stacks of Tainted, the enemy is slowed for 2 seconds and is damaged base on the target's maximum health.
Level 1 – Increase attack speed by 50. Applies 25% slow deals 7% of the target's maximum health as physical damage.
Level 2 – Increase attack speed by 60. Applies 30% slow deals 8% of the target's maximum health as physical damage.
Level 3 – Increase attack speed by 70. Applies 35% slow deals 9% of the target's maximum health as physical damage.
Level 4 – Increase attack speed by 80. Applies 45% slow deals 10% of the target's maximum health as physical damage.
Cooldown: 20 seconds
E – Vanishing Strikes
Everytime Midnight successfully lands an attack, he becomes invisible for 0.5 second and gains bonus movement speed.
Level 1 – Grants 10 bonus movement speed.
Level 2 – Grants 20 bonus movement speed.
Level 3 – Grants 30 bonus movement speed.
Level 4 – Grants 40 bonus movement speed.
Can be upgraded with Aghanim's Shard increasing the invisibility by 0.25 second and movement speed by 30.
Invisibility has 0 second fade time.
R – Darkness
Target an area to apply darkness to all affected enemy heroes on radius. Darkness reduces the vision of the affected enemies by 100% (they can only see their hero). Midnight deals bonus physical damage on each attack if the hero is affected by Darkness.
Level 1 – Has 450 radius and Midnight deals 50 bonus damage. Lasts 5.5 seconds.
Level 2 – Has 550 radius and Midnight deals 75 bonus damage. Lasts 6 seconds.
Level 3 – Has 650 radius and Midnight deals 100 bonus damage. Lasts 6.5 seconds.
Cooldown: 90 seconds
Cast Range: 800
-40 seconds cooldown Darkness or Tainted Blades deals pure damage
+0.5 second stun Shadow Kunai or +5% damage Tainted Blades
+250 health or +25 damage
+4 armor or +20 movement speed
More about Dota 2Post: "[HERO IDEA] Midnight" specifically for the game Dota 2. Other useful information about this game:
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