Dota 2

Hero Wanted EntryEleazar, the Gambler’s Apprentice

Maverick's "apprentice". But we all know he's Maverick in disguise. You're not fooling anyone you oaf. ​

STR19 + 1.9BASE MS295
AGI16 + 1.9BASE AS1.6

Innate: Trademaster

Eleazar does not have reliable gold and all of his earnings are converted to unreliable gold regadrless of its source. When activated, he trades 300 of his gold for an Immortal Token. Immortal Tokens occupy one of his backpack slots and can't be dropped, sold or put in stash. Each Immortal Token grant bonus periodic gold equal to Eleazar's current level.

  • Ability Type: Active, Innate
  • Cooldown: 250
  • Mana cost: 0


  • Eleazar starts with one Immortal Token and automatically gains one as a bonus every 5 levels.

Skill 1: Coin Flip

Eleazar spends some of his gold to deal damage on a target. A coin is flipped upon use, where an additional effect occur. If the coin shows heads, the damage is pure and prevents the target from gaining gold for a short duration. If the coin shows tails, the damage is magical and stuns the target.

  • Ability Type: Active, Unit-target
  • Cooldown: 21 seconds
  • Mana cost: 80/95/110/125
Gold Cost25 / 50 / 75 / 100
Damage125 / 200 / 275 / 350
Gold Gain Restriction2 / 4 / 6 / 8 seconds
Stun Duration1.1 / 1.4 / 1.7 / 2.0


  • The gold gain restriction only applies to unreliable gold. The target can still gain reliable gold normally
  • The tick of expansion time and MS loss are both affected by Temporal Acceleration.

Skill 2: Doublecross

Eleazar spends an Immortal Token to place a bounty on a target enemy and himself. If an allied hero is able to kill it before the bounty expires, they receive bonus gold and a permanent Immortal Token buff, increasing their periodic gold gain. If Eleazar is killed before the target, an additional 50% bounty gold is granted to his killer. If Eleazar kills the wanted hero, he gains two Immortal Tokens.

  • Ability Type: Active, Unit-target
  • Cooldown: 0
  • Mana cost: 110/125/140/155
Allied Hero Kill Bonus100 / 150 / 200 / 250
Wanted Timer15 / 20 / 25 / 30
Cast Range650 / 750 / 850 / 950


  • This ability is disabled if Eleazar has no Immortal Tokens
  • Bonus Bounty gold from killing Eleazar is unreliable gold.
  • The Wanted buff is undispellable on both the target and Eleazar and ignores Linken's Sphere. *When one of the Wanted heroes die, the buff is dispelled from the survivor.
  • Can't be used on magic immune enemies

Skill 3: Lucky Strike

Eleazar uses one of this Immortal Token as an offering to Lady Luck for himself or for an allied hero. The damage of the next attack or spell from the blessed hero has a chance to increase by 1.5x, 1.75x, 2.0x, or 2.5x.

  • Ability Type: Active, Unit-Target
  • Cooldown: 30/26/22/18 seconds
  • Mana cost: 175/160/145/130
1.50x multiplier chance80 / 65 / 50 / 35%
1.75x multiplier chance15 / 25 / 35 / 45%
2.00x multiplier chance4 / 8 / 12 / 16%
2.50x multiplier chance1 / 2 / 3 / 4%


  • The bonus damage also applies to item abilities
  • The damage increase only applies to the first instance of damage if the spell cast has multiple instances.
  • The blessed buff does not expire untik used or upon death.

Ultimate: High Roller

Eleazar rolls two six-sided die that grant him and all surrounding allies bonus damage based on the value rolled. A bonus effect is granted if the total value is exactly 3, 6, 9 and 12. The rolled dice's effect resets after 30 seconds. Grants the sub-ability, Re-roll.

  • Ability Type: Active, Instant
  • Cooldown: 30/25/20 seconds
  • Mana cost: 100
Bonus damage5 / 6 / 7 x rolled value
Bonus Effect at 3Attacks deal bonus damage equal to 3/4/5% of the target's missing health
Bonus Effect at 6Grants 14/16/18% bonus lifesteal
Bonus Effect at 9Grants 8/10/12% spell amplification
Bonus Effect at 12Grants 12/15/18% damage reduction


  • Bonus damage and effects are considered aura centered around Eleazar with a radius of 900.
  • Each of the Dice's value appear on Eleazar's status bar as buff.
  • High Roller buff is reset upon death.

Sub-Skill: Re-roll

Re-rolls the right side dice, altering the current bonuses based on the newly rolled value. This ability can only be used while a High Roller buff is active and does not refresh it's remaining duration

  • Ability Type: Active, Instant
  • Cooldown: 10 seconds
  • Mana cost: 50


+250 Coin Flip Damage25+20s High Roller buff duration
Doublecross Global cast range20Doublecross does not expire until death
10%chance to gain a Token when killing heroes15-100 Trademaster Gold cost
Gain 3 Immortal Token10-75s Trademaster CD



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