Content of the article: "Quitting Dota For Dummies"
In this guide we will talk about a few steps to make in order to quit Dota for whatever reason that might be. Be it in boycott of Valve's handling of the game. Or because you are burnt out with the game, but you keep playing anyway because addictions, and all that. Or your mum's credit card ran out and you can't buy arcanas anymore, and Dota is all about cosmetics for you. Or you really just want to better yourself.
TLDR: Step 1:
- Play other games
- Play older and newer single player games.
- Pick up one multiplayer game and learn it.
TLDR: Step 2:
- Pick up some hobby you've been holding back on.
- Learning modding.
- Pick up a good habit that evolves your computer.
TLDR: Step 3:
- Open your room door.
- Go outside.
Step 1: The Other Games.
I love Dota for a lot of reasons, and if every single Dota player was asked what they like about the game they would tell a million different thing. Now I'm not going to go into a deep philosophical explanation of what I think I like about the game and what others might like about it. But it's a surety we all have some 'shared reasons' of why we play Dota. Seeing as I am a Dota player, and I enjoy some other games, then maybe some other Dota players out there might like em too. So I'll just keep things simple and suggest those other games:
Divinity Original Sin 2: This is an RPG game, with lots of things to learn and explore. There's lots of difficulties you can choose from, and a coop mode if you want to play with a friend. The game itself can be played casually, but if you want to learn classes, abilities/skills, items/crafting, combos, etc, and go in it with the mindset of mastering the game… It can be a frustrating, very rewarding experience just like Dota. Not to mention it has a really fun story that has replay value. Oh and the mods… There's lots of those to pick from for when you finish the game and want more things to do.
Pathfinder Kingmaker: An RPG game, too. Has lots of the aspects of Divinity Original Sin 2, but also has a kingdom management system which keeps the game fresh no matter how far you make it into the campaign. There's lots to learn here, very small details can mean a successful battle or a failed one. Skills have lots to them than meets the eye, and there's a ton of classes to learn about and experiment with. Overall this game is great, the storytelling is top tier, and if you ever get to finish the game, there's lots of mods that you can slap it on for a second run. The replay value here is insane, just like Divinity.
Skyrim: Now hear me out, the game itself is fun, but what really gets you going in Skyrim is the modding scene. This game has a bottomless modpit, you could even turn it into a 3rd person Dota game. There's quite a few Dota inspired mods ot there that can literally turn you into Invoker or Antimage, etc. You can even start modding it yourself and make that 60$ sven sword, then add a cleaving spell to it, search the dota wiki for Sven attack sounds, and add them to it… Next thing you know you are playing a dragon riding Sven that likes to shout Nazim to death. Oh, you know what you could do? Rename Nazim to Techies and add a spell that resuruct him after a few seconds and kill that shit over and over, unloading your years of frustration playing against techies players right there. Or port the windranger arcana there, so your FOMO can fuck off.
Wolcen Lords of Mayhem: An ARPG game, that is quite new, and very fun. Lots of fun skills to learn. The story is actually pretty good, and there's a few cool systems to discover as well. You can go into it with the mindset of mastering it and have lots of fun memorizing everything and training your muscle memory to reach more hotkeys for example.
Grim Dawn: An ARPG game that is overall great. It really is fun in all its aspects. It can be complex, and very rewarding at times, too. The late game in it is awesome.
Crusader Kings 2 or 3: They can provide lots of gameplay time since you create the storyline with the dynasty system. It's a bit complex to get into, but once you understand everything it becomes child's play, but can still be challenging depending on what you look to do in it. The other day I created the Antimage dynasty; Long story short, they didn't last long since they were a dynasty that prides itself on their farming capabilities, but it doesn't really matter how much you look to prosper through holding peace and letting everything grow, because the early game is demanding. Another gameplay I had a dynasty fucking itself until eventually an inbred child was born, and I named him Techies, then started plotting to kill the abomination with the help of my trusted Spymaster called SirActionSlacks that didn't like the idea, but had to do it anyway because I threatened to rename the dynasty to The Windrunner Clan.
Mount & Blade games: Not much complexity here or anything, but you can literally be anything there, like in Skyrim, but under somewhat realistic historical settings. The modding scene is great, and you really build anything you want.
Witches series: Just go play them. Never too late for the 10th replay.
I can go on forever, but you'll get a knack for finding them yourself once you forget that Dota is the only game that exists. But I'll suggest a few more real quick: Dragon Age series, Total War games, Mass Effect series, Titan Quest, XCOM, Baldur's Gate, Victor Vran, Darksiders games, Civilization games, Frostpunk, Vikings Wolves of Midgard, Generals Zero Hour/Red Alert, etc.
Now if you have played singleplayer games enough for the week and need that multiplayer fix, with all the toxicity, tilting, frustration, and dumbassery that comes with multiplayer games, here's a few I'd suggest:
Heroes of the Storm: Honestly this game is really fun. It's like Dota's lil cousin. Casual as fuck, and matches rarely last past 12-15 minutes mark. There's lots of maps that go on rotation each time you queue, and each map has it's own unique objectives, and perks. There are no items, but talents. Talents is what you build your hero with, and there's only an average of 3 talents per level expect ultimates, which means you get to figure out builds pretty fast. The downside is the game gets predictable in certain parts. Leveling is shared which means everyone levels up at the same time. Heroes aren't free, but I guess you could farm them in loot chests as you level up. Brawl mode provides you 3 random heroes regardless of the free rotation of heroes.
Paladins: This one is an FPS, but the skills/abilities, and loadout system makes it a bit similar to mobas. It has game modes where you either defend something, or go all in into a deathmatch with the team scoring 40 kills first wining.
Path of Exile: I'm just getting into it, still waiting for the download to finish, but I hear great things about it.
Step 2: Picking Up Hobbies & Habits:
Been wanting to learn audio engineering, or coding, or playing the guitar, or whatever? Well now's the time to try your hand at them again. Once you find that one hobby you actually like you will enjoy your life more. And you will make more time for it… Time you would've been spend on playing that one more match for the wing after a 2 losing streak. Lost 2 games in a row? How about remixing that one song you had in mind, or helping code that one project on github, or learning those harder chords on the guitar, or whatever.
Pick up a habit around your computer. Since you spend most of your time in front of it, how about picking up a positive habit, like cleaning your PC every week, or learning a few useful linux or windows hotkeys you didn't know about, or getting into the habit of sitting down right so you don't damage yourself in the long run, or whatever. There's lots of cool habits to pick up. Recently I have been cleaning my PC every week for the past month and it's really starting to feel like second nature.
Learn modding. Seriously, it's a hobby you will enjoy not matter what. Gaming is a part of your life already, instead of only being a consumer, you can be a creator, too. Mod your favourite games to oblivion, nobody is going to stop you or tell you modding is bad for your health or whatever you are doing is a waste of time, not even yourself. Everything you learning while modding you could potentially expand on.
Step 3: The Outside.
- Pretty simple. (Or is it?) Go for a walk. Exercise. Socialize. Connect. If you've destroyed your social life trying to get pro, it's never too late to reconnect or create new connections. Feeling like you are a stick or a balloon? Never too late to go for a run. Feeling depressed? Hold on, just keep holding on. There is something out there.
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