Content of the article: "Building out a Kobold Druid (equipment choices) with a weight budget"
So I'm building a Kobold Druid character out to level 3, but I've never really built up a druid. Normally, this wouldn't be an issue equipment-wise, because I could just essentially copy over my standard camping kit I use on other characters, but with this character I want to de-civilize that kit. That, combined with a carrying capacity of 120lbs (8 str), and I'm not sure how I should go about doing that. Mostly, I'm looking for ideas not necessarily "you should have this exact list".
note: he hasn't been with a clan/tribe for a while but started out in one so some repurposed items would work
If I were just doing this for the mechanics, it'd be easy, but I want the kit to be believable.
As a starting point, here's the Civilized kit:
|Tent (2 person)||1||20|
|candle (or lamp)||4||–|
|chalk (for marking trails/etc.)||2||–|
|hemp rope (50ft)||1||10|
|walking stick (quarterstaff)||1||4|
Now, that obviously won't work for multiple reasons (not least that my little kobold weighs a grand total of 27lbs and this pack would weigh over 4 times that). I've already whittled off some things, but what all would you keep? What would you toss? What would you replace?
Bear in mind, this is a kobold druid, so he'll have darkvision and Druidcraft, but he'll also have been away from 'civilization' for a while and not have access to manufactured goods. He'll have a bit of a hunting and trapping focus and a lot of animal-focused gear (e.g. his 'helmet' is going to be a skull)
Non-camping gear: Spear (3lb), sling (1.5lb ammo), Leather armor (10lb) (might swap this out), and maybe a few other odds and ends that I haven't thought of yet.
- Having a more expensive / higher quality backpack increases the weight you can carry
- Easy Rule-of-Thumb for Encounter Building
- Simple Combat Encounter Benchmark You Can Keep In Your Head
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