Content of the article: "By far the most fun I’ve had with players arguing over a plan for 2 straight hours."
>be me, DM planning encounters for party that's just gotten back to town from a dungeon
>have party bardlock in trouble with the law last session, alongside two dumbass-college-bro necromancer NPCs, based on a major misunderstanding involving the temple's head cleric, our party cleric's graffiti, wizard school politics, and a bunch of dead villagers the necromancer bros are trying to (legitimately) resurrect
>let bardlock lay low and go on whimsical shopping trip with love interest and one of the necro bros (player loves this idea)
>rest of party, cleric/paladin/wildmage sorcerer, decide to go to temple next session to talk head cleric down from arresting bardlock when he gets back
>sit down, plan elaborate temple heist led by cleric's rogue daughter and the other necro bro (a legendary dumbass but deep down a good boy)
>run out of time and decide fuck it, I'll wing it, hope I don't mix up where the doors are
>get to session, send bardlock off, party finds rogue daughter and necro bro
>rogue/necro-bro begin to explain plan to save the villager lives (steal Raise Dead scrolls)
>sorc immediately cuts them off to tell them they're idiots and their plan is stupid
>sorc threatens to stop them and narc them out to head cleric
>necro bro: "dude wtf there are DEAD PEOPLE we can SAVE and you're STOPPING US?"
>sorc: yes. also I think you caused the magic accident that killed them. casts hold person and gives angry lecture about how necro bro is stupid and his plans are stupid
>(sorc and his player… really, really hate necro bro)
>party knows full well that magic accident was a (different) wildmage and it killed necro bro's boyfriend
>he signed them both into service to a necromancer to save him
>that's it, that's why they're necromancers, that's literally their entire backstory
>we JUST did a cutaway thing where the bardlock is talking to the other necro bro about what death was like and if he regrets coming back to be a necromancer. this JUST happened
>necro bro gives up on logic, throws punch, roll initiative
>cleric/paladin, watching all of this unsure what to do: ?!?!??!!?!?!?!?!?!?!
>bardlock: so I know…. none of this?
>me: correct! anyway, so, as you're walking out to the next village with the hot knight…
>(I've been switching back to the bardlock at really tense moments. party goes "!!!!!" and it's very fun)
>anyway, fight starts, bro and rogue try to subdue sorcerer while he mostly uses a lot of Command
>cleric/paladin roll in to try and break up fight but roll really poorly
>rogue/necro bro mostly roll really well, combat ends with sorcerer's arms/legs tied
>(be me, grateful I randomly happened to read the Xanathar's knot-tying rules pre-session so I can shut down sorc player's bitching about me "cheating")
>rogue and necro bro beg paladin/cleric for help kidnapping sorcerer to save the dead villagers
>paladin/cleric: !?!?!!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!? for 5 straight minutes
>me: fuck it, end of session, think on that till next week. Have a good one
>(secretly glad I have time to give the temple heist a proper map)
- An uninteresting title about a death/undeath themed party
- Just had something uncomfortable happen in my campaign.
- Need tactical advice for upcoming encounter
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