5e is an amazing system don’t get me wrong. It is one of the easiest systems I know of to pick up and teach to others, is fairly easy to balance encounter wise, robust enough to cover a lot of uncommon situations but loose enough to make homebrew easy. Easy homebrew comes as a double edged sword though. Because it is so easy I have seen countless times a DM run a version 5e crammed so full of homebrew rules and systems to try to fit the style of game they’re trying to run that it often is barely 5e anymore. And since at that point you might as well be learning a whole new set of rules, why not take the full leap and actually do so? 5e not crunchy enough for you, want a super high ammount of player options? Try 3.5 or Pathfinder? Just watched Gundam and want to fly around in space piloting custom mechs? Lancer is your friend! 5e too crunchy for you? Want a game more focused on storytelling? Try any number of powered by the apocalypse games, there’s sure to be one that fits the setting and specific tone of game that you want. The list goes on and on. What’s the issue with homebrew though? Well nothing inherently, if it works for you it works for you. But a new system can help break any preexisting notions and muscle memory that your players might have and set the tone for what kind of game it’s going to be. If I show up to a 5e game, even if I know it’s going to be fairly heavy homebrew wise, I’m still going to expect to be playing a heroic hero who spends around 1/3-1/2 of the time killing monsters and getting loot, and that mindset is going to inform how I play, which might be a source of table conflict. But if I show up to Ryuutama game, I’m going to be expecting a much more improv heavy, character focused, slice of life type of game. Reading through and learning new systems is not as scary as it might seem at first, trust me. I highly encourage just doing some googling and reading through a rule book or two. Maybe plan a session or two in it, see how it feels to prep. And at the very least, you might pick up some ideas for your next 5e homebrew rules.
- What are you favorite “additional rule systems” That you like to put in your campaigns?
- What to do when players won’t learn the rules to play?
- My players are awesome but refuse to learn the rules
More about Dungeons & Dragons OnlinePost: "Don’t be married to 5e!" specifically for the game Dungeons & Dragons Online. Other useful information about this game:
- The Tale of the Canon Cannon
- A 4th Type of Encounter: Introducing the Terrain Encounter, combing Skill Challenges, Combat, Chases
- How to scare the bejeezus out of the party with Polymorph / Shapechange
- Don’t focus on doing accents for your characters, focus on doing VOICES
- My older brother (a 35 year old, fully grown man) is both combative with other players AND passive during gameplay. The other PCs are becoming combative toward him in turn. Can’t boot him from the game because I live with him and one of the other players. The situation sucks and I need help.
Top 20 NEW Medieval Games of 2021
Swords, dragons, knights, castles - if you love any of this stuff, you might like these games throughout 2021.
10 NEW Shooter Games of 2021 With Over The Top Action
We've been keeping our eye on these crazy action oriented first and third person shooter games releasing this year. What's on your personal list? Let us know!
Top 10 NEW Survival Games of 2021
Survival video games are still going strong in 2021. Here's everything to look forward to on PC, PS5, Xbox Series X, Nintendo Switch, and beyond.