Dungeons & Dragons Online

Dungeon Scroll: Cold Affront – A one-page one-shot

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Adventure Summary: Cold Affront
A short quest for four eighth-level PCs in an arctic setting
When a violent winter storm engulfs a small town, a frost giant named Vildrun moves into an ancient arena atop a nearby cliff overlooking the settlement. Vildrun proclaims that unless she can be bested in combat by a champion, the cold front will remain in place for five generations.

With her love for combat apparent, she also announces that the winners will be awarded with a powerful magic sword in return for their victory. The party must climb the steep cliffside in order to reach Vildrun’s arena.

Downloads:
JPEG: https://imgur.com/a/mGJBlQA
PDFs: https://bit.ly/ColdAffrontDS
Twitter: https://twitter.com/warlockworks

Full Adventure Text: Cold Affront

When a violent winter storm engulfs a small town, a frost giant named Vildrun moves into an ancient arena atop a nearby cliff overlooking the settlement. Vildrun proclaims that unless she can be bested in combat by a champion, the cold front will remain in place for five generations.

With her love for combat apparent, she also announces that the winners will be awarded with a powerful magic sword in return for their victory. The party must climb the steep cliffside in order to reach Vildrun’s arena.

Encounter 1: Battling the Storm

The climb up the cliffside is cold, bitter and incredibly dangerous and the players face a number of challenges on the approach. There is no failure state should the party fail each of these challenges, but it will certainly make their onward journey harder.

Challenge 1: Large drifts of snow cover the usual paths up the cliffside. A successful DC 13 Wisdom (Survival) check allows a party member to identify the paths safely. On a failure, each party member each takes 2d6 cold damage as they are over-exposed to the elements.

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Challenge 2: Large sections of the ground begin to crumble away underfoot. The party must make a DC 15 Dexterity saving throw. Each failing party member falls 20 feet down the path and takes 2d6 bludgeoning damage.

Challenge 3: As the party gains altitude and the air grows colder, icicles hang overhead. They begin to collapse from their positions as the party passes by. The party must make a DC 17 Dexterity saving throw. On a failure, each failing party member takes 3d4 piercing damage from the falling ice.

Encounter 2: Hungry Wolves

Taking a brief respite from the elements, the party find themselves within a sheltered cave. The space has one exit that leads further up the cliffside toward the ancient arena. However, three winter wolves have made their homes within the cave and will attack the party as they enter.

Investigating the chamber with a DC 13 Wisdom (Perception) check reveals two unlucky adventurers who have perished within the cave, under a blanket of driven snow. Their weapons and armour are mundane but each carry a potion of greater healing.

Encounter 3: Vildrun’s Champion

As the party press on beyond the cave, the arena rises on the horizon as heavy snow continues to fall. Stepping into the ancient arena, Vildrun sits atop a fallen column and introduces herself.

‘I am Vildrun and you do well to reach my arena. However, before you can challenge me in combat you must defeat my champion. The pure embodiment of the frozen elements!’

As she speaks, a large ice elemental bursts from the snow on the ground below and attacks the party until defeated.

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Encounter 4: Challenging Vildrun

Following the defeat of the ice elemental, Vildrun stands and once again addresses the party.

‘Impressive, adventurers. Very impressive. I long for a true challenge and perhaps you will be the ones to offer it. Best me in combat and this sword will be your own…’

Vildrun gestures to the sword, Frost Brand, resting upon her back before making a swift move to attack the party. While she does not use Frost Brand in combat, she will gain resistance to fire damage as per the item description. Vildrun does not wish to fight to the death and will only seek to leave the party incapacitated. Likewise, Vildrun will attempt to yield when brought below 30 hp and will consider herself defeated.

Ending the Quest
• When defeated in combat, Vildrun makes good on her offer. She will vacate the ancient arena and gift players Frost Brand for besting her, thanking them for the challenge.

• The weather plaguing the town will subside in 1d4 days, returning to seasonal weather thereafter.

Moving On
• Vildrun may return home and train following her defeat with anticipation of challenging the party again.

• When faced with a particularly challenging foe, the party may use Vildrun’s love of combat to call upon her assistance.

Items
• Frost Brand (DMG p171)

• Potion of Greater Healing (DMG p187)

Creatures and NPCs
• Winter Wolf (MM p340)

• Ice Elemental (Original)

• Frost Giant (MM p155)

Ice Elemental

Huge elemental, neutral

Armor Class 17 (natural armour)

Hit Points 110

Speed 30ft., burrow 30 ft.

STR 18 (+4)
DEX 10 (+0)
CON 18 (+4)
INT 6 (-2)
WIS 10 (+0)
CHA 5 (-3)

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Damage Vulnerabilities fire

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities cold

Condition Immunities exhaustion, paralyzed, petrified, poisoned, unconscious

Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 10

Languages Aquan

Challenge 5 (1,800 XP)

Brrrr! The elemental is incredibly cold. Any creature starting their turn within 5ft of the creature takes 1d4 cold damage. Any creature dumb enough to lick the elemental will find their tongue stuck to its form, requiring a DC 20 Strength check to free itself.

Actions

Multiattack. The elemental makes two slam attacks.

Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.

Hailstorm (Recharge 4–6). Each creature within 10ft of the elemental's space must make a DC 14 Dexterity saving throw. On a failure, a target takes 15 (3d8 + 2) piercing damage as shards of ice explode from the elemental’s body.

Downloads:
JPEG: https://imgur.com/a/mGJBlQA
PDFs: https://bit.ly/ColdAffrontDS
Twitter: https://twitter.com/warlockworks

C&C is always appreciated. Thank you all and enjoy.

Source: reddit.com

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