Dungeons & Dragons Online

Gray Render Dueling: Rules and Regulations

Content of the article: "Gray Render Dueling: Rules and Regulations"

The gray render is one of the great brutes of the material planes, unique in its motivation to bond with an intelligent and willful master. In some of the darker corners of the world, this bond is tested in a complex, arcane bloodsport. In the most high-stakes of matches, the gray render itself is the prize, and discarding the corpse of a rival's gray render rather than reviving it to bond with yourself is the greatest of insults.

The Basics:

  • The duel is between two gray renders in a circular pit, generally 30 feet wide with 10 foot walls. The opposing teams are positioned on top of these walls on opposite sides.
  • Each trainer serves a single role in the fight meant to promote their gray render to victory, and is not allowed to act outside of that role. No trainer may cause direct harm to the opposing team's gray render, or trainers of the opposing team (unless they enter the pit).
  • Each team fills the same trainer roles.
  • Trainers may enter the fighting pit at any time, but are not permitted to leave once they have.
  • Before the fight, each side agrees to the terms, such as the maximum number of combat rounds (traditionally 10), the trainer roles that will be filled during the fight, the stakes of the match, etc.
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The Roles:

  • Synergist: This trainer may take any action that targets their own gray render. This includes beneficial spells like bless, bardic inspiration, healing, dispelling detrimental magical effects, etc. This role is almost always included, and is often filled by the one that has bonded to the gray render.
  • Saboteur: This trainer may take any action that targets the opposing team's gray render, as long as it does not damage it. This includes detrimental spells like bane, cutting words, actions that cause conditions like "restrained" or "incapacitated", dispelling beneficial magical effects, etc. This role is often included.
  • Protector: This trainer may take any actions that target their own team's trainers in the pit, filling a similar role to the synergist. This role is occasionally included.
  • Punisher: This trainer may take any actions that target the opposing team's trainers in the pit, filling a similar role to the saboteur. These actions are not restricted and can include damaging effects, so long as the opposing team's gray render is not damaged. The pre-fight conditions dictate whether killing the opposing team's trainers is a loss condition. This role is occasionally included.
  • Controller: This trainer may take any actions that target the pit. This includes effects that slow or block movement within the pit, block visibility into and within the pit, etc. Effects which cause damage are permitted so long as the gray render or trainer are damaged due to their own choice, and an alternate choice exists that would not cause damage. This role is occasionally included.
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Loss Conditions:

  • Your team's gray render is brought to 0 HP or killed.
  • Your team's gray render has fewer HP than the opposing team's gray render at the agreed upon end of the match.
  • Any trainer on your team acts outside of their role.

Source: reddit.com

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