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Homebrew Vestige for my Campaign

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Presenting my attempt at creating a Vestige of Phenax that factors in the Piety system from MOoT, hoping for some feedback on balance and any changes that may be appropriate. Much thanks!

The Mask of Deceiver

A homage to the God of Deceit, and made by the same God, Phenax, this Mask was crafted from pure gold, and is imbued with the souls of its greatest owners, individuals who died whilst wielding this item in its exalted state and failed to walk the Path of Phenax.



If you die wearing this mask in its Exalted state your soul is absorbed and you can only be revived by successfully walking the Path of Phenax to escape the Underworld.

When worn by a follower of Phenax the Mask is a spellcasting focus and grants the benefits listed in the followers table. If a non-follower of Phenax wears the Mask, it imposes the following detrimental effects per the non-follower’s table.



Follower Benefits

Dormant State

– Your Charisma score is increased to 22

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– Insight checks to tell if you are being dishonest have disadvantage

– You can cast the Gift of the Gab spell without expending a spell slot a number of times per day equal to your charisma modifier (minimum of one)

Awakened State

– Your Charisma score is increased to 24

– The mask projects an illusion of you that appears in a place near your actual location causing any creature to have disadvantage on attack rolls against you. If you take damage this property ceases to function until the start of your next turn

– You can use an action to cast the Modify Memory spell without expending a spell slot. This property can’t be used again until the next dawn

Exalted State

– Your Charisma score is increased to 26

– You are immune to any effect that would sense your emotions or read your thoughts, divination spells, and the charmed condition.

– You can use an action to cast the Glibness spell without expending a spell slot. This property can’t be used again until the next dawn



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Non-Follower Detriments

Dormant State

– Your Charisma score is decreased to 12

– Insight checks to tell if you are being dishonest have advantage

Awakened State

– Your Charisma score is decreased to 10

– The mask projects an illusion of you that appears in front of your actual location causing any creature to have advantage on attack rolls against you. If you take damage this property ceases to function until the start of your next turn

Exalted State

– Your Charisma score is decreased to 8

– You are unlucky. At the worst possible time you roll with disadvantage, once per day at your DMs discretion.

Source: reddit.com

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