Dungeons & Dragons Online

I’m so fucking proud of my players

Content of the article: "I’m so fucking proud of my players"

I'm the DM for a group of four players, and yesterday they were exploring the ruins of an ancient civilization. There are 'people' still there, but they've been turned and morphed into monsters by some corruptive force. While exploring, they found a mirror that allows them to look into the past and see the ruins as they once were. Through some trial and error, they figured out the while holding the mirror, they can interact with the world in the past, whether it's walk through now collapsed walls that were open in the past, or pick up objects and hold them in the 'now' time. That's most of the relevant info for this.

During the session, the players were actively engaging with and seeking out things in the ruins to try to find out more about the ancient race that was here, and were using the mirror to further that knowledge. I can't understate how happy it made me to see them having a genuine interest in the lore of the world that I have laid out, but that's not even what this post is really focused on.

Much later, at the very end of the ruins, they found a warforged-golem in a circle of blood that seemed to be creating a force barrier around it. They were wary of it, but talked with it and gathered some more information about the world. They also found out that it was here to guard and protect someone named Kulifite. There was a room beyond that one where they found a sarcophagus that they presumed to be Kulifite's. A quick divine sense from the paladin found that there was a great evil within the sarcophagus. They went back to the warforged and talked with them about Kulifite being evil, to which the warforged denied and asserted that Kulifite must be protected. If anything put them in danger, then they would do what they needed to to make sure that Kulifite was safe. At this point I could sense from my players that they were both itching to open the sarcophagus and extremely hesitant to unleash the evil within.

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There was a very long time here where the players discussed what to do- all in character, no breaks or metagaming at all- before an NPC they were with noticed something off about the base of the sarcophagus and had one of ths PCs check it out. They found that there was a pipe pumping something into the sarcophagus from below. Earlier in the ruins they had crossed a river of a tar-like substance that they had seen before and associated with corruption and from that river there was a pipe running from the river into a wall. They concluded that the pipe must be pumping the river into the sarcophagus and broke the pipe. They heard something draining from the sarcophagus and after a moment of silence, something inside began pounding on the lid. Everyone got ready for a fight, but one of the players thought to break the circle of blood with prestidigitation and had another one who knew it go do so. Once they did, the entire circle disintegrated, breaking the force barrier, and when the warforged was informed of what was happening, they charged into the other chamber and tore the lid off. From the sarcophagus rose the huge, twisted form of what was once Kulifite. Everyone had their weapons drawn and aimed at the beast, but it seemed to speak with the warforged in a language no one else knew. After a very tense conversation, the warforged revealed that Kulifite, though physically corrupted, was still mentally sound, and retained their mind while their body had gone.

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There was some time of sadness at Kulifite's new situation, but then the player that had the mirror on them had the idea to look at Kulifite in the mirror. There, they saw Kulifite as a normal person, a member of the ancient race that once lived there. Kulifite looked into the mirror with longing eyes as they reconciled with their new form they would have to get used to being in.

Then, the player with the mirror did something I hadn't expected in the slightest.

While looking at Kulifite in the mirror, they reached out to grab them and pull their past self into the now, just as they had done with various other objects around the ruins before.

I was honestly awestruck and could feel my brain short circuit. They restored Kulifite to their former self, wiping the corruption away by undoing time itself. Everyone was celebrating and jittering with such excitement. Nobody had ever been so excited to see something they pulled off in a game go so well.

I seriously cannot state enough how fucking excited this made me. How proud I am of each of my players for coming up with something that hadn't crossed my mind in any of my planning. How happy I am that my players feel invested enough in the world to come up with creative solutions like this that causes them to get so elated. Even now, I still feel just as excited writing this as I did in the moment. It's such a good feeling and makes everything I do for planning this world worth it. This is my favorite thing about this game and there's no way I'd give up any of it for anything.

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Source: reddit.com

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