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The Class Feature Variants idea was good for fixing bad content, but I want to see more CFV that are just alternative options for base features

Content of the article: "The Class Feature Variants idea was good for fixing bad content, but I want to see more CFV that are just alternative options for base features"



In the Class Feature Variants UA, almost every variant was some kind of update to a class that either tried to fix a poorly designed class (Ranger and Sorcerer) or directly buff a class in a way that's more in line with WotC's current direction than the direction they had when 5e started (Wizard, Cleric, Rogue and Bard, cause some of the most already powerful classes in the game definitely needed buffs).

But the two Barbarian features here are different, and they're the kind of thing I want more of. There's nothing wrong with Barbarian as-is; it's a perfectly fine class. So instead of "fixing" it, these feature variants are instead just… new features, that you can replace the current features with.

The first, Survival Instincts, replaces Danger Sense and trades a strictly combat feature for a strictly out-of-combat one: you lose the advantage on dex saves and gain expertise in two naturey skills. The second, Instinctive Pounce, is by far my favorite: Instead of increasing your movement, you gain the ability to move towards a creature without provoking opportunity attacks as a reaction to the creature ending its turn within 15 feet of you.



It's not necessarily better than fast movement, but it provides a new way to play your Barbarian and most importantly, it lets you customize your playstyle way more than 5e normally does.

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Probably the most common criticism I see of 5e is that there's a huge lack of character customization past 3rd-level – other than spell choices (and invocations if you're a Warlock), you've pretty much picked out your entire build for the rest of the game. The most common rebuttal to this criticism is that that's the point of 5e – to be simple and not overwhelm you with options. But class feature variants like these Barbarian ones could be the answer to that.

Imagine if every class had a few class feature variants like these at the end of their descriptions that you could just choose to use when making a character. You feel like the Fighter's Indomitable feature is too boring? There's something of equivalent power you can swap it out for. Not interested in Paladin's cleansing touch? There's a variant you can swap it for.

Now, I don't think every class's core class features should be replaced; Barbarians can't get rid of Rage, Paladins can't get rid of Divine Smite or Channel Divinity, etc. because those classes' design and subclasses are centered around those features. But there's still so much potential here for customization.

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And if you don't want to bother? There's nothing stopping you from just playing a default Barbarian the way it is in the book.



Source: reddit.com

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