Content of the article: "Can we please get a Dynamic FOV (FOV changes when you ADS) in EFT? It’s a feature I first saw in Battlefield V and realized it’s the best FOV option in any game I’ve seen and should be standard IMO."
I love playing on 50 FOV (minimum) because it helps with 1x sights and iron sights a lot to the point where it's a huge advantage for me to 1 tap someone with either 1x sight or iron sights because of how close the sights are to my eyes.
But it starts to make me feel sick running in dorms for example since everything is so close to me and I prefer to play around 65 FOV.
With dynamic FOV, you'd have your FOV set to whatever you'd like, and if you choose to have dynamic FOV on, it'd be a separate setting when you ADS. That way, I'd have my FOV set at 65 and my ADS FOV at 50.
Also, while we're on the topic of FOV, it's definitely bugged when it comes to long range scopes. I was using a Valday 1x/6x scope and on 50 FOV, it was tiny, whereas on max FOV (75), it covered a huge portion of my screen and gave me a large advantage. This should be the opposite I think, no?
Anyway, just a suggestion that I think the community would really like. Something most people don't know they'd like until they try it in another game since it's becoming fairly standard in shooters recently, so I figured I'd mention it.
edit: Just checked and this is even in Modern Warfare 2019 and I believe the new COD also. Set your FOV to whatever you like, but it has the option to use minimum FOV when you ADS to allow everyone to manage their motion sickness while running around but have the same view down sights/iron sights as everyone else.
If anyone who has access to talking with Nikita or anyone at BSG sees this, try it out in either Battlefield V, MW 2019, or even Borderlands 2 as /u/its-me-p mentioned has and you'll see how amazing this option is and why it should be standard.
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