Content of the article: "Deacon from Fallout 4’s dialogue boils down the theme of the Fallout franchise while also offering some of the most sound advice for people both in-game and in the real world."
Especially in the times we live, I was surprised that after having reached affinity levels with Deacon, he suddenly hits you with the typical spcheel about how the Railroad is amazing and the best hope for the world and everyone else is evil etc etc… Of course, you call him out on this, and he admits that it's all bullshit for the most part. Then he hits you with;
… And, there's a point to this – a lesson, if you will. There're other organizations out there. And, in time, I'm sure they're going to spoon-feed you their own patented form of bullshit.
Ignore the verbage and look at what they're doing. What they're asking you to do. What sort of world they'd have you build and how they're going to pay for it …
… And at the end of the day you'll need to make a choice. Make it the right one.
I think this accurately summarizes the major themes of almost all the factions and protagonists of pretty much every Fallout game that has you choosing between a faction to rule certain locations.
A heavy theme of Fallout was always how propaganda creates radicalism, both in Pre-War America (which led to the Great War), and also in Post-War America, all factions seem to fall prey to the same tribalism and rhetoric of the past. In most cases, out of ignorance of the fact they are repeating the past in the first place. Characters constantly touch on these subjects, it's very hard to miss while also being present in basically every game.
As Deacon always seems to be the "meta" character who seems to know a little to much and see a little to much, often times to the point of almost seeming like a 4th wall breaking character…This particular dialogue felt like something straight out of the 4th wall breaks more reminiscent of Spec Op's: The Line and other similar games like Bioshock or even Death Stranding.
I just found that pretty interesting, I think many companions and characters have similar ideas and things to say…but Deacon's felt very direct and comprehensible. Often times I feel that a lot of the major points and themes fly right over the heads of many Fallout fans and they actually unironically parrot out and believe the same satirical beliefs that the series criticizes so heavily.
The only other character that has said it so directly that comes to my mind is Ulysses from Fallout New Vegas. I could see how his message could of been more difficult to understand though, given that his message is spread out across every aspect of Lonesome Road's narrative, so it's easier to miss or be confused.
It's said war – war never changes. Men do, through the roads they walk. And this road – has reached it's end.
I suppose there are a lot of ways to interpret it. I personally resonate a lot with the very anti-nationalist and anti-war messages of the Fallout series due to the fact I myself am a veteran that has a fair share of problems and challenges due to my times deployed…as well as other non-military related issues. I always felt this franchise spoke to me, it always made sense to me. I hope it's message reaches out to others as well. I don't agree with a lot of what Bethesda does, but their story team is phenominal and out of the inspirations of a game like Wasteland, Tim Cain managed to create one of the only franchises that speaks to the lessons I've learned throughout my life.
I'd love to know your thoughts.
- What makes a good fallout quest part 3
- Ranking The dlc from fallout 3 to fallout 4
- The issue with the whole ‘Bethesda ignores New Vegas’ narrative
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