Fallout

Fallout: New Mexico. An unofficial sequel of Fallout: New Vegas.

Hello, fallout fans I showcasing an idea for fallout mod's new game set in New Mexico. I need some feedback for this coming project and things that should be added in the future. Here my design document intro. Also, if want a taste of what a fallout game set in New Mexico would look like try out Fallout 1.5: Resurrection (Fallout 2 mod) (Note everything in this future project to change and I am still working on this project idea.)

• Fallout: New Mexico takes place in May 2296, 15 years after Fallout: New Vegas and 9 years after Fallout 4. 219 years after the great war. With the death of Caesar during the events of Fallout: New Vegas the legion quickly implodes into Civil War among Ceasar legion legates across Arizona, New Mexico, Colorado up to Denver, and eastern Utah. This lead to the event call Wars of legions which cause a 15-long war between the many legions across these regions. (This civil war is much like Alexander’s Successor’s Wars of the Diadochi who become successor states of Ptolemaic Kingdom, and the Seleucid Empire. At the same time, this creates a Migration Period or known as the Barbarian Invasions where the western roman empire fell while the eastern roman empire becomes the byzantine empire.) Much like the events of the Migration Period the raider tribes and other legions factions fight to gain control remains of the Ceasar legion. The Ceasars legates quickly fighting against each other and some of them simply split off from the legion to from their legions and forming their own identities. While some of them turn back into raider gangs who raid the settlements across the New Mexico Wasteland. Besides new and old raider tribes have moved to various parts of New Mexico. Taking advantage of the chaos and lack of security to raid settlements in the region. Settlements who are not under control by the legions return to their original identities and customs. The lesser legions who survive the wars from their legion identities and customs across the wasteland control parts of New Mexico Wasteland. By the time Fallout: New Mexico starts there a massive struggle among major factions. Where each of these major factions wants to take control of the New Mexico Wasteland.

  1. Kingdom of Santa Fe

  2. The Midwest Brotherhood

  3. The Reservation

  4. Desert Rangers

  5. Commonwealth Republic

  6. NCR Rangers

  7. Comanche Nation

  8. The Nexus

  9. Principality of New Constantinople

  10. Kingdom of New Sweden

  11. Republic of New Istanbul

  12. Teutonic Legion

  13. Alexander's Companions

  14. Napoleon's Foreign Legion

  15. Hannibal's Mercenary Band

  16. Constantine's Legion

  17. Red Legion

  18. Augustus's Legion

  19. Aurelian's Legion

  20. Stilicho's and Aetius's Legion

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The Prisoner, the player’s character, is more or less a clean slate, up awakes in a locked cell after a recent prison riot had happened to leave them forever locked in the room. The remaining guards and prisoners are left in the wastes. One day the door in their cell mysteriously opens where a prisoner can more than fewer ventures the New Mexico wasteland and eventually change the New Mexico Wasteland forever.

• Locations: The are three main game worlds and alongside mini-game worlds in New Mexico Wasteland. The player can almost explore the whole New Mexico state as well parts of Mexico, Texas, Arizona, Utah, and Colorado.

Main game worlds

  1. New Mexico Central Wasteland. (The World would encompass from surrounding areas around Albuquerque, Santa Fe, Los Alamos, Springer, and Taos.)

  2. New Mexico Southern Wasteland. (The World would encompass from surrounding areas around Silver City, El Paso, Ciudad Juarez Mexico, Las Cruces, Deming, Lordsburg, Alamogordo, Carlsbad, and Roswell.)

  3. New Mexico FourCorners Wasteland. (The World would encompass from surrounding areas around Four Corners Monument, Monument Valley, Ignacio, Chinle, Blanding, Cortez, Durango, Farmington, Shiprock, Dove Creek, and Navajo Lake State Park.)

Mini-game worlds – These locations serve as their mini-game worlds like The Witcher 3 game worlds of Kaer Morhen and Skellige and classical games of Fallout 1 and Fallout 2.

  1. New Mexico Gallup Wasteland. (The World would encompass from the surrounding area, Gallup, Zuni Reservation, Ramah Navajo Indian Reservation, Window Rock, Ganado, Chambers, Thoreau, Crownpoint, and Grants)

    1. New Mexico Very Large Array Wasteland. (The World would encompass the surrounding area, San Antonio, Socorro, Very Large Array, Datil, Alamo, and Belen.)
    2. New Mexico Fort Summer Wasteland. (The World would encompass from the surrounding area, Lake Sumner, Santa Rosa, Tucumcari Fort Sumner, Clovis, Portales, and Elida.)
    3. New Mexico Craters Valley Wasteland. (The World would encompass from the surrounding area, Mountainair, Estancia, Vaughn, and Corona) A number of meteors from space have crashed land this region. Creating an alien landscape much like the Divide and big empty.
    4. New Mexico Jicarilla Apache Nation Reservation Wasteland. (The World would encompass from the surrounding area, Dulce, Chimney Rock, Pagosa Springs, Chama, and Tierra Amarilla.)
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• Fallout: New Mexico Tone – The main theme deals with aftershocks of Caesar’s death regardless of what happen Fallout: New Vegas and effects of civil war across New Mexico. It deals with effects of a long prolong war ranging from the economy, destruction of infrastructure, labor force, displacement, education, resources, security, gender, civilian casualties, artistic and other things that affect society from war. It must deal with the effects of a newly fallen civilization in a post-nuclear world where it's a return to the new Dark Age again. The main times are inspired by the Roman Civil Wars and Migration Period throughout Roman history. It will show a real sense of the decline of the Ceasar legion and New Mexico Wasteland as a whole much like the decline of the Western Roman Empire.

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