Fallout

Nearly 5 years after Fallout 4’s launch and on the heels of the announcement of Bethesda’s acquisition, got my 100% on Xbox today! Some notes from the field and a couple words of half-wisdom for those still trying.

Content of the article: "Nearly 5 years after Fallout 4’s launch and on the heels of the announcement of Bethesda’s acquisition, got my 100% on Xbox today! Some notes from the field and a couple words of half-wisdom for those still trying."

Proof and Stats for those interested.

I've done it, friends. 89 levels into my survival play-through, I completed the final remaining achievement for Fallout 4 on my Xbox One S. As a longtime fan of the series, I couldn't be more proud.

Top 3 Toughest Achievements

  1. Benevolent Leader – As I understand, this is the one that keeps most Sole Survivors from catching their own 100%. Bethesda keeps too many secrets from us in regards to settlement happiness (like the fact there's no way to make robots happy above 50, or how unassigned settlers aren't happy). The worst part by far is idling to see if your settlement changes even affect the overall happiness. In the end, it was the 3 incredibly happy settlers of Jamaica Plain that scored the trophy for me. 2 of them worked at restaurants, one farmed, and I stuffed the workshop with excess mutfruit to make up the difference. This one required a fair amount of research.
  2. Beverageer – Nuka-Xtreme's recipe being stuck in the wall of the Dry Rock Gulch theater complex hampered my progress. It was only when I found this phenomenon to be somewhat well documented that I learned to spray-n-pray the book right out of its glitched reality. If you're still patching ANYTHING, please patch this one, Bethesda.
  3. Eyes on the Prize – 100,000 Nuka-Cade tickets. Some 8,000 from scavenging Nuka World, the other 92 from an unholy abomination of several hoopshots stuck together and on top of eachother. 3 hours of senseless grind and you can have it too.

Top 3 Most Annoying Bugs

  1. Couldn't complete "Trouble Brewin" quest. Keeping buddy the beer-bot for myself wouldn't bring the objective to its rightful end, forced to murder questgiver Rufus Rubins.
  2. Unable to confront DiMa about the nuclear launch key in the Far Harbor DLC. Forced to side with the Children of Atom when I would've liked to bring peace to the island.
  3. Nuka World Radio station didn't reveal the location of the transit, had to discover the transit myself.
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(Combine these with a running total of 23 abrupt in-game crashes, very unsavory conditions for survival mode.)

4 Hot Tips for Survival and Otherwise

  1. Killing enemies with power armor is a golden opportunity on survival mode. Blast that body, shred the armor of its remaining condition, and walk away with multiple chunks of weightless, valuable power armor. During my final play-through I could end up with dozens at a time before my next visit to a market.
  2. During the quest "Hole in the Wall" in Vault 81, just keep the cure for yourself if you get hit with the mole rat disease. There's no shame in letting Austin die, Bethesda gave us no other out. If you leave with the infection as I did, your status effect bar will never be clean again. Additionally, leave your companions at the door, they can give you the disease even if you avoid being hit, a detail I overlooked.
  3. I'd argue siding with the institute is more useful for survival mode than the BOS, the ability to fast travel to the M.I.T. complex from anywhere in the Commonwealth did me nothing but good. Free medical care, a clean bed, a couple visits to different merchants, and I was outta there.
  4. Do "Diamond City Blues" ASAP. All the chem fiends out there already know what I'm talking about.

Thanks for reading! Let me know if you ran into the same struggles. Hope to see y'all again when Fallout 5 finally drops.

Edit: Ayyyyy! Thanks for the platinum, kind stranger!

Source: reddit.com

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