As an SCP fan and a fan of Bethesda games, I find it in myself that merging them together is exciting. This build is very focused on a thriller and survival horror type of playthrough. Very militarily in depth as well. Preferably, playing this build with mods that focus on both military/tactical gear and horror/scary creatures.
Mods (Optional) Special Operations Officer https://youtu.be/fdxCTApRSAk
Modern Firearms (Any other weapon mods you like) https://modern-firearms-fo4.info https://www.nexusmods.com/fallout4/mods/22871
Children of Ug-Qualthoth https://www.nexusmods.com/fallout4/mods/43527
Lore
You were part of a Mobile Task Force dealing with SCP that has anomalous properties that
However, pieces of your memory return. You have the sudden urge to find anomalies out in the wasteland. You keep hearing "Secure. Contain. Protect" over and over. Thus your journey begins.
SPECIAL
Strength – 3
Perception – 4
Endurance – 3
Charisma – 9 (make 10 with SPECIAL book)
Intelligence – 5
Agility – 3
Luck- 1
Gameplay
Remembering your basic training, you utilize military and guerilla tactics that aid in your survival. Automatic weapons and ballistic armor are your go to. Military grade. Have a companion, always good to have a soldier watching your back. (perferable MacCready)
You dealt with dangerous anomalies and contained them for the Foundation. On your travels you use the "Animal Friend" perk to "contain" strange creatures you find.
You also contain and keep anomalous items wherever your settlement is at. Items such as Kremvh's Tooth and the Alien Blaster. They must be contained and kept under the highest security at your settlement.
As for alignment with factions, join either the Minutemen or the Brotherhood of Steel, until you get to the Institute, which you "resonate" with most due to their research and development programs. (I see the BoS as more of the GOC, the Railroad as the Serpent's Hand, Raiders as the Chaos Insurgency and some even as MC&D
You aid Jack Cabot as you believe in his motives and reasonings to contain Lorenzo, as he is an anomaly too dangerous for the world. He must be contained or eliminated.
Quests
Main Quest- Side with the Institute
Special Delivery(All Cabot Quests)- Help Jack, he aligns with the Foundation's goals.
Kremvh's Tooth- Contain it for it's anomalous properties.
Find and contain the Alien Blaster
Museum of Witchcraft
Hope you enjoy 🙂
Source: reddit.com
Similar Guides
- SCP Foundation MTF Build in the Wasteland
- Current playthrough to try to max out difficulty
- Horror Mod List for Skyrim SE
More about Fallout
Post: "SCP Foundation MTF Fallout 4 Build" specifically for the game Fallout. Other useful information about this game:Top 7 NEW Games of February 2021
Looking for something new to play on PC, PS5, PS4, Xbox, or Nintendo Switch in February 2021? Here are the notable video game releases.
Top 20 NEW Open World Games of 2021
2021 will bring us tons of open world games for PC, PS5, Xbox Series X, PS4, Switch, and beyond. Here's what we're looking forward to.