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3 Quick Tl;Dr Android Game Reviews / Recommendations (Episode 168)

Welcome back, my fellow Android gamers, to this latest episode of game recommendations based on the most interesting games I played last week 🙂 Hope you'll enjoy it.

This episode includes a 4x strategy game where we colonize space one planet at a time, a real-time cross-platform fighting game, and a unique RPG hero collector.

Disagree with my opinion? Let’s have a friendly discussion below.

New to these posts? Check out the first one from 168 weeks ago here.

The games are "ranked" somewhat subjectively from best to worst, so take the ranking for what it is.

Let's get to the games:

Brawlhalla (free)

Genre: Fighting / Super Smash Bros.-like – Online + Offline Playable

Orientation: Landscape

Required Attention: Full

tl;dr review:

Brawlhalla is an arena platform fighting game heavily inspired by Super Smash Bros. with real-time multiplayer and over 50 distinct heroes with unique abilities and weapons.

The game features multiple 1v1 and 2v2 game modes, including online, ranked, custom game rooms, and even local matches or offline tournaments against an AI. It also has PC, mobile, and console cross-platform play, and supports both controllers and keyboards on mobile.

The objective is to damage the opponents using our different attacks and weapons until we can ultimately smack them so hard that they fly off of the platform. The controls work well, and the full Brawlhalla experience is almost perfectly ported to mobile. The main downside is that PC players will always have an advantage against someone playing on mobile.

It’s a game that has been in development for many years, and it shows. The core gameplay loop is fun, and the many game modes, heroes, and maps add lots of replayability.

Much like in many MOBAs, eight free heroes rotate every week, while the rest can be unlocked using in-game gold or through iAPs. Since all characters are nicely balanced, there’s no pay-to-win, and all characters can even be unlocked through a single $19.99 iAP.

Google Play: Here

MiniReview link: Here

A Planet of Mine (free)

Genre: Strategy / 4X / Indie – Offline

Orientation: Portrait

Required Attention: Little

tl;dr review:

A Planet of Mine is a 4x strategy simulation game that has us explore and expand a spherical planet by gathering resources, researching new technologies, and eventually colonizing other planets.

Starting with just a few inhabitants, we select tiles on our side-viewed planet to build everything from mines and workbenches to power plants and houses that hold more inhabitants. Everything we build allows us to gather or refine resources used to build new building types and expand to other planets. Interestingly, which resources a building gathers depends on the biome it is built on, which means we have to carefully consider where to position what. If we’re in a rush, we can even rotate the planet to speed up time and gather resources faster.

A Planet of Mine features multiple game modes and challenges with different goals that force us to test various strategies for developing our planets and acquiring the necessary resources. Some challenges even allow us to trade with or attack other colonies.

The procedurally generated planets ensure a slightly different gameplay experience every time, but the controls make it easy to miss-click when rotating the planet, and I also experienced a few visual glitches that caused text to overlap. While the UI and controls could use an update, the gameplay is still very enjoyable, however.

A Planet of Mine monetizes through a single $4.99 iAP to unlock all additional game modes, species, and factions, or $1.99 iAPs to unlock these individually.

Google Play: Here

MiniReview link: Here

Cookie Run: Kingdom (free)

Genre: RPG / Hero-collector / Gacha / Sim-like – Requires Online Access

Orientation: Landscape

Required Attention: Some

tl;dr review:

Cookie Run: Kingdom is a unique RPG hero collector that features the same humorous universe and cute characters the predecessor, Cookie Run: OvenBreak, was known for.

The game is split into sim-like gameplay where we expand our kingdom with buildings and decorative cosmetics, and combat game modes where we use our cookie heroes to fight monsters, bosses, and other players. While several games have attempted this combination, what stands out to me about Cookie Run: Kingdom is just how nicely these two parts of the game are tied together. For example, we may need to craft axes in our kingdom so we can repair a bridge that is blocking our path in the campaign mode.

During combat, our heroes run forward and attack monsters while we manually or automatically trigger abilities. I’m not a huge fan of auto-combat, but it’s made bearable in Cookie Run because combat is only half of the overall gameplay, and using it puts you at a huge disadvantage since it spams abilities randomly. We progress by unlocking new cookie heroes through a gacha system and upgrading them by spending star jellies gained in our kingdom.

The main drawbacks are that the game lags even on high-end devices, and that gathering resources needed for progression requires frequently visiting our kingdom throughout the day to restart productions.

Cookie Run: Kingdom monetizes through a $4.99 Battle Pass and iAPs used for the gacha system and to recover the energy needed to enter combat. The game is relatively generous with providing free premium currency, so although paying players have a pay-to-progress-faster advantage, it’s definitely possible to enjoy the game as a free player.

It’s a fun and polished game that is easy to fall in love with although the iAPs are expensive and the gacha rates mediocre.

Google Play: Here

MiniReview link: Here

NEW REVIEW APP: You can search and filter reviews and games I've played (and more) in my app MiniReview:

Outdated (replaced by MiniReview): Sheet of all games I've played so far:

TL;DR Video Summary (with gameplay) of last week's 3 games:


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