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AMA We are Hongshou, the studio behind indie grand strategy title The Heroic Legend of Eagarlnia, an original medieval fantasy game. Ask us Anything!

Content of the article: "AMA We are Hongshou, the studio behind indie grand strategy title The Heroic Legend of Eagarlnia, an original medieval fantasy game. Ask us Anything!"

Hi Everyone! We want to thank the mods for giving us a chance to present our indie game here.

We are Hongshou studio, an indie game studio based in Chengdu (hometown of pandas), China and the team behind The Heroic Legend of Eagarlnia. I am Wei, the game producer for Eagarlnia and am joined by the two other key members of the trio – Bin (Lead programmer) and Tianhao (Game Designer).

We're probably the first Chinese indie team participating in an AMA here, so seriously…ASK US ANYTHING…we're open to questions about the game itself, the game creative and development process, the indie game scene in China, preferences of Chinese Steam gamers…and even if you have questions about traveling in China or what to visit in Chengdu, ask away!

What is The Heroic Legend of Eagarlnia? (check out the game trailer on our Steam page)

We had this idea to create a grand strategy game with an original IP – based on the land of Eagarlnia – and this is where the ideas for various types of "people" came in – humans, elves, orcs, dwarves, the undead…There's currently only single-player mode where you play as the ruler of your league, manage all aspects of your kingdom and make sure you survive the rounds of battle and other decisions that you take on.

We chose an original IP mainly because a lot of games now use history as a reference – such as the city battles that took place in Ancient Greece, or conquers of the Roman Empire, religious wars in the Middle Ages, China's warring states and the three kingdoms, the Sengoku period in Japan, and finally near our lifetime the World Wars, we don't see a lot of original war-like story IPs that are turned into games – based on a complete fictional creation of a warring world.

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As the producer, I also have to say a lot of the inspiration for the artwork came from being a fanboy of some of the most popular Japanese comics during my childhood such as Slayer, Record of Lodoss War, Sorcerous Stabber Orphen; these are some scenes of sword and magic that are still extremely memorable to me. I had the biggest obsession with a Japanese fantasy comic book called Record of Lodoss War during my teen years, I made my own sketches of the heroes and recorded their backstories…it was almost like a more basic version of what the game is now. Later when I started working and had spare time, I started working on Eagarlnia and gave it more framework. I had the determination that one day I would get this game out to the world.

Meet the devs who will be answering your questions: (an image of the team can be found on our twitter: https://twitter.com/thloeagarlnia/status/1307975553056559104

Bin Xiao, Lead Programmer

Wei Zhao, Game Producer

Tianhao Zhong, Game Designer

Our team will be answering your questions from 10am to 12pm EST, while you can freely join our discord if you want to chat after, we hope you will ask us questions here on Reddit. We'll be answering questions 2 hours after this post goes up and plan to be around for at least 2 hours.

Wishlist us: https://store.steampowered.com/app/1116880/The_Heroic_Legend_Of__Eagarlnia/

Discord: https://discord.gg/svZgkrY

Twitter: https://twitter.com/thloeagarlnia

Trailer:

The game will be available on October 14th for early access on Steam; in the meantime, please join our discord or wishlist us on Steam!

Source: reddit.com

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