Content of the article: "Deus Ex Randomizer v126.96.36.199 – lots of fixes and improvements since the previous Reddit post"
The last time I made a Reddit post was for v1.3 Beta, and along with the help of The Astropath, there's been lots of small improvements since then.
random names for unimportant characters
reduced difficulty of default flags
buffed scopes and binoculars
- Old scope https://i.imgur.com/ZDutwzk.png
- New scope https://i.imgur.com/xTRaq2f.png
autosave improvements, and keeping a hardsave for each "mission" just in case you have to go back farther
passcodes now preserve the original length
big metal crates are now destructible with 2000hp (very unlikely to be destroyed by accident)
bug fixes, including some bugs that were in the original game
many other bug fixes and QoL improvements
v188.8.131.52 Options Screen https://i.imgur.com/WpTpFio.png
here are the 49 commits that have happened since v1.3 beta https://github.com/Die4Ever/deus-ex-randomizer/compare/v1.3…v184.108.40.206
Check out The Astropath's playthrough here (he started the game with v1.3)
DeusEx.u file into your
Deus ExSystem folder, which is probably
C:Program Files (x86)SteamsteamappscommonDeus ExSystem
Recommended to use it with Kentie's Deus Exe Launcher, or Han's Launcher
Currently in v220.127.116.11, DXRando randomizes
adding and changing characters, giving them random names and making some of them dance
changing the locations of items/boxes/NanoKeys around the map
passwords and passcodes
the locations of datacubes
exp costs for skills
what augmentations are in each canister
There are also settings for
making all doors that normally require a key also lockpickable/destructible
making all keypads hackable.
reducing the drop rate for ammo, multitools, lockpicks, medkits, and bioelectric cells
starting the game with the running speed augmentation
removing invisible walls
For the randomized passwords, you can copy-paste from the Goals/Notes screen.
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