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I play one open world game every year. This year I played Assassins Creed Odyssey.

My play time for AC Odyssey (or rather ACO) was 60 hours. I enjoyed every minute of it, but by the end, I was glad it was over. Don't have the energy to play the DLC. I finished the main story.

I played as Kassandra. I loved her as a protag. Best character in the game and had the best writing. I felt her struggle and she had a nice character arc, going from struggling mercenary on a nowhere island, to a powerful warrior having reunited her family.

Having played older AC's (last played Syndicate about 3 years ago), I really enjoyed the combat system. It felt fluid and easy to master, tho it took me a while to learn the ins and out of it. I played the game on easy for a few hours, before bumping up to normal after I felt comfortable.

Ship combat was also great. Loved that they brought it back from Black Flag. I enjoyed ramming ships and spamming arrows.

I also enjoyed the mercenary system, for what it was. Though it was a bit like a budget nemesis system (from Shadow of War). It was interesting to see all the different types of mercenaries, and some had some quite funny names (I battled an evil chef at one point).

But Imo, the best thing about this game is the Cultist system. I enjoyed hunting everyone one of them down and figuring out where they were. The only part of the game I didn't tire of at all.

Now what I didn't like:

The story was badly written and oddly paced. Par for the course for a ubisoft game. The first half wasn't too bad, but the second half suffers from being too "Video gamey". Go over there and do that…then go to this other area halfway across the map and do this thing. Back and forth. Really hated it.

I hated it even more because of the atrocious horse AI. It's the worst horse AI I've seen in a game. Your horse constantly gets stuck on small ledges, low branches, and other environmental things. Then when it needs to correct it's course, it spins around in circles and you can't control it. Plus when you summon it, it sometime rushes past you and you have to run after it to mount it. Very annoying.

I also wasn't too hot on the stealth gameplay by the end. It was just so bog standard. Ubi has done very little to elevate it from past ACs. You whistle in a bush, kill a guy, whistle, kill a guy, etc. Most of the time I just killed a few guards, then rushed out and fought the rest. I hated it that much.

The RPG elements also felt tacked on. There are 3 kinds of damage: Hunter (aka bow), warrior (melee weapon) and assassin (stealth). Early on, your bow is the most OP thing, until you get to the late game, where warrior and assassin damage overcomes it. I literally just spammed kicks on everyone, and the shield grab was OP.

Anyways, I am moving on to a Indie detective game, Jenny Leclue Detectivu. I have played 5 hours of it so far and am loving the tight story and cleverly designed levels. After that, I have the Thief games! Am very excited!


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