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I would like to talk about regarding the cult-like mentalities in the gaming community

I am not sure if this is the right word to say but I often feel that there is a cult-like mentality in the gaming community, particularly when it comes to liking or hating a certain aspect of gaming.

Whether it is a particular gaming company, or a famous developer, a certain franchise or a genre – the mentality is often the same – either you love it to death or you hate it to death and there is little room for anything in between.

I feel this a lot more with regards to the release of The Last of Us Part 2 and Cyberpunk 2077, both games are made by esteemed and legendary developers and no wonder there was so much hype around these games.

But I think the disappointments were due to the over hype behind those games, aside that the developers had their own faults like the poor release of Cyberpunk 2077 in last gen consoles or the conflicting views of the writings of the Last of Us Part 2.

Whenever I looked at criticisms towards these developers, it is as though they committed terrible sins or insulted the gaming community and it kept on reflecting on the responses that other developers received in the past like Bethesda with regards to the quality of Fallout 4 (and the gaming community's reaction towards this game is also the same – either you love it to death or absolutely hate it) and that Bethesda has committed a terrible sin for developing the mess that is Fallout 74.

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Yes, the gaming industry is not immune to criticism – anti-consumer practices, poor or false advertising, microtransactions and overly capitalistic practices and so on.

But I often feel that these criticisms disregard the idea that gaming developers are also human and that development is also messy – clashes between the executives and the developers or demands from stock holders or demands from the fans, or the problems that developers come across during the development process.

Heck, no wonder developers often say that they go through a lot of pressure and this pressure is often unnoticed.

I am not saying that nobody should criticised the publisher for poorly designed games but it is weird that there is this toxic/unhealthy mentality in gaming culture that you either love something or hate something and any room for different interpretation is often disregarded.

Any time someone wants to mention a different perspective on something, even if it is an unpopular opinion or maybe even a poorly made one regardless of that person's tastes, the person is bombarded with criticism because their say conflicts with what the majority "cult" mentality thinks.

Anything that is not accepted should be extinguished with fire and fury


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