Game Title: Oddworld: Soulstorm
- PlayStation 4/5 (Apr 6, 2021)
- PC (Apr 6, 2021)
Developer: Oddworld Inhabitants
Publisher: Oddworld Inhabitants, Inc.
Abe's second game is so much more than the remake of a PlayStation title that wasn't even going to be in the main series. The base of the original game and the previous remake is greatly expanded, in the visual, artistic, in the sequences, and in the playable. But expanding is not always improving, more is not always better, although in many moments of the game it is.
Abe’s weird little world is a bit darker than I was expecting, but it works, after a fashion. The curious juxtaposition of the art design and the narrative makes a strange, yet compelling, impression on the player. The gameplay can trip you up if you’re not used to that stiffer 90s PC platforming style, but you eventually find those muscles. I ran into a few nasty roadblocks, but I never got impossibly stuck. More than the mechanical hurdles, my biggest hurdles were conceptual. Returning to this world, this flavor of frustration and satisfaction, won’t be for everybody. If you’re looking for a portal into an oft-forgotten slice of gaming history, Oddworld: Soulstorm will open that for you. This is an elevated, modernized window into puzzle platformers of the recent past. A little patience and a little perseverance will introduce you to a strange new world.
Oddworld: Soulstorm is undoubtedly the best-looking entry in the series yet, with dazzling cutscenes and beautiful environments. However, when it comes to gameplay, Oddworld: Soulstorm comes with a lot of bugs, and clunky and confusing controls. This made the overall gameplay more sluggish and cumbersome than it ought to be, and, in turn, made tricky levels frustrating and tedious rather than pleasantly challenging. If you’re keen on the Oddworld franchise and are looking to get lost in Abe’s world once again, Oddworld: Soulstorm will have plenty on offer. However, if you’re looking for an immersive platform adventure with straightforward controls, Oddworld: Soulstorm might not be your best bet.
Oddworld: Soulstorm is a satisfactory offering that's free for PlayStation Plus subscribers in April. But for those that may be thinking of purchasing the title, you may have some Soul searching to consider.
There are some cobwebs to shake out of Oddworld: Soulstorm, and some that will remain even after a hot shower, but you'd be hard-pressed to name very many games that are doing what this series is doing in 2021. I'm glad that Oddworld Inhabitants is still around, doing their weird and interesting thing.
Abe's Exoddus gets a generous upgrade in this slightly patchy adventure.
Oddworld: Soulstorm is an adventure platformer of yest, which manages to modernize its playful formula only at times, with the addition of some guessed tricks aimed at perfecting the frame of Abe's Exoddus. Not everything flows with the right fluidity, and the consistent difficulty of the game is aggravated by unhappy game design choices: yet, when it works, oddworld inhabitants' work manages to guarantee a good deal of contentment, thanks to a substantial content and the immortal fascination a little grotesque by Abe. The same that leads us, more than twenty years after the first episode, to arm ourselves with so much stubbornness to save the Mudokon people, again and again…
Even amongst some odd design decisions from yesteryear, annoying bugs, and some dull mission moments, I really want another one of these games now.
Soulstorm has oodles of charm, but tedious design and annoying bugs make an experience that only the most hardcore and forgiving Oddworld fans might enjoy
Oddworld: Soulstorm took Oddworld Inhabitants over two decades to fully realize so it’s disappointing that it came out in the state that it did. Numerous bugs are just one part of the problem as its lack of a quicksave and unwieldy controls cause a lot of easily avoidable irritation. Solving its one-of-a-kind sneaky puzzles can be fairly gratifying at times and its impeccably animated cutscenes are nothing short of amazing, but this is a mixed batch of Soulstorm brew that deserved more time in the production factory.
This flashy remake of Abe's sequel is gorgeous to look at, but it rarely captures the excitement or feeling of the Oddworld forebears.
Oddworld's newest revival looks incredible, but its classic stealth-platforming feels old-school in all the wrong ways.
Oddworld Soulstorm is a strong follw-up to New'n'Tasty!. It's bigger, very clever, offers some some great new mechanics and its world is still incredibly charming and relevant. But, sadly, it lacks some polish and can be very frustrating because of its bugs or A.I. issues. Only the bravest will succeed in saving all the Mudokons, But in the end, it will be worth it.
Oddworld: Soulstorm is a very good and very compelling game, which veers on the verge of being an all time classic so often, you can't help but be angry at it for not following through. Its stumbles do not take away from all that the game achieves, and just how well it achieves it, and Soulstorm is without a doubt the most rounded out, best playing, and most accessible game in the long running Oddworld series.
Oddworld Soulstorm modernises and reimagines the series classic gameplay, but doesn't hold back on the difficulty
Soulstorm is a conservative sequel that improves on every aspect of previous Oddworld games. It brings back the 2.5D platforming and puzzle solving levels, with better controls and an impressive artistic design.
Oddworld: Soulstorm is an excellent remake of a delightfully weird '90s platformer with tons of charm, challenge… and annoying bugs.
A great narrative Oddworld game, but with too many technical problems and a I.A. that sometimes will destroy your nerves.
Oddworld Soulstorm introduces a handful of improvements that ultimately make the Oddworld formula better. However, upon finishing Soulstorm, I think I realized that while these additions are nice, there are more fundamental problems with the core mechanics of this series that just feel dated on modern platforms. Double jumping is nice but these controls just feel dated and rigged, I'd rather have smoother and responsive controls over the double jump. Little moments like these kept me from truly being able to enjoy Soulstorm for what it was. And ultimately what should have been a renaissance for the series, was just ok to me.
A highly enjoyable platform puzzler, with some cleverly complex set pieces and great presentation – but it lacks that final layer of polish that could have made it something really special.
Oddworld: Soulstorm is a very unique game. It can be stressful and fun at the same time, and it features one of the weirdest and most intriguing game worlds of recent memory.
Oddworld: Soulstorm is hands-down the best entry in the series to date. It takes everything great about these games and packages it up in a beautiful and modern adventure that mirrors its classic gameplay mechanics used for over 20 years. Some of the item management systems weigh on the pacing, and the controls take a few hours to master, but there’s just something unique in every stage that makes this adventure enjoyable from beginning to end.
Oddworld: Soulstorm's charm, characters, and sincere narrative are imprisoned within buggy, erratic software.
Oddworld: Soulstorm offers a refreshing take as a reimagining of an old classic. It provides platforming goodness, a bit of trial-and-error with situations, lots of secrets to find, and thousands of Mudokons to save. Sadly, it does have some noticeable shortcomings related to its controls, friendly AI movement, and save system.
Oddworld: Soulstorm in many ways is the peak of the Oddworld franchise. Oddworld Inhabitants have taken the hallmarked difficulty and dark humour and revamped it with innovative, new gameplay features and some really cool physics. It's only slightly held back by its overall presentation at launch, but despite this, it largely remains a stellar experience with lots of replayability and challenge for those who are Glukkon for punishment.
Oddworld: Soulstorm is a big, beautiful puzzle platformer with the spirit of Abe's adventures intact and some interesting new ideas, but it's all very quickly undone by imprecise controls, tedious level design and a shocking lack of polish. Oddworld fans will definitely want to check it out, but they may be better off waiting for a few more updates before investing their time, and even then might come away just a tad disappointed.
Oddworld: Soulstorm presents itself well and shows a grand vision for the series, but as a modern game in 2021, it's just not where it needs to be. It can be extremely awkward to pull off even basic manoeuvres, some new features miss the mark, and certain levels made us want to quit altogether. Bugs exacerbate some of the gameplay frustrations with wonky AI, and ultimately the play experience can be frustratingly rigid. Fans will love this reimagining of a classic, and the franchise's unique charm shines through, but it's a tough sell for anyone coming to the series fresh.
Oddworld: Soulstorm's repetitive gameplay doesn’t make it a bad game, but it does limit the demographic of players that will thoroughly enjoy the game all the way through. Its story and visuals are very impressive and help carry a lot of the game's weight, but playing through hour-long levels with little story elements in between can make Oddworld: Soulstorm a very slow burn. Fans of the Oddworld franchise and 2D platforming games won't be disappointed, but Oddworld: Soulstorm won't keep everyone hooked for very long.
Oddworld: Soulstorm is an excellent adventure game and platformer, with cool mechanics that keep gameplay fresh. The environments are stunning, and the 2.9D animation makes the world feel three-dimensional and lived-in. Only held back by a slew of bugs, Oddworld: Soulstorm is a great installment in a classic franchise.
Even with some technical issues and a lack of originality, Oddworld: Soulstorm is still one of the ideal games of what Abe's adventures should be. Good.
Oddworld: Soulstorm is an imperfect game, like many other, but unlinke most of them it accepts the idea of taking risks to achieve something different. Unfortunately, it only sometimes happens, but it was worth trying. As Abe knows well, there's no way other than fighting (or jumping, or chanting…) to achieve what you want.
Oddworld: Soulstorm is clearly a labour of love, and I can see that in everything it does. The ambition that bleeds into its story, characters, and gameplay are all evident, but the execution is just sorely lacking everywhere it matters. Perhaps my perspective on past games is warped by nostalgia, but this isn’t the road I imagined Abe and company going down. It’s in the right direction, but they’ve veered off course and landed themselves in a ditch.
Oddworld: Soulstorm clearly comes from a very passionate, dedicated group of developers. Although it is very rough in places, there are parts of it that really do stick out as excellent examples of both gameplay and storytelling. With more refinement this could have been a shining example of what ground-up remakes could be, but it just falls a little short of the high standards set elsewhere. It's still charming and funny, just like the Mudokens you're trying to save, but that doesn't make it any less frustrating.
Oddworld: Soulstorm is the best 2D stealth puzzle adventure game ever made. From its variety of well-crafted gameplay elements to its sprawling levels that beg to be replayed; it's an incredible journey and with quite a touching story, too.
In that image lies the appeal-and for some the off-putting twinge-of Oddworld: a bleak and black-hearted concoction, laced with snickering humour and shot through with hope.
I don’t simply just adore Oddworld: Soulstorm, I also deeply respect its vision. Lorne Lanning and his team took their time to craft an incredibly well-polished game aimed specifically at fans of the franchise. Yet it’s so fun to play and has such an engaging story that even those who have never played an Oddworld game before will still have a great time with its endearing characters, polished controls, and creative puzzles. This game took forever to come out, but it was most certainly worth the wait.
With an excellent stage and puzzle design, an engaging story that takes some unexpectedly dark turns, and a great presentation, Oddworld: Soulstorm is as good as the first entries in the series if not even better thanks to some new gameplay mechanics. The high challenge level and some other issues here and there may put off some players, but don't let them stop you, even if you just have a passing interest in the series, or the genre as a whole: a game like Oddworld: Soulstorm hasn't been released in a very long time.
Oddworld: Soulstorm isn't without its issues, but the good far outweighs the bad. Its crafting system will prove controversial, but it is an overall boon to the game. A visual treat through and through that hits its stride after the first few levels.
Oddworld: Soulstorm is Oddworld at its best. It's creative, clever, funny, enjoyable to play
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