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On This Day in Nintendo History: Super Nintendo Entertainment System; Super Mario World; The Legend of Zelda: A Link to the Past; Nintendo DS; amiibo and more

Content of the article: "On This Day in Nintendo History: Super Nintendo Entertainment System; Super Mario World; The Legend of Zelda: A Link to the Past; Nintendo DS; amiibo and more"




On this day (November 21) in Nintendo history…

  • The Super Famicom (known in the west as the Super Nintendo Entertainment System (SNES)) was released in 1990 in Japan. A 16-bit home video game console developed by Nintendo R&D2. The SNES is Nintendo's second programmable home console, following the Nintendo Entertainment System. The system was designed to accommodate the ongoing development of a variety of enhancement chips integrated in game cartridges to be competitive into the next generation.

  • F-Zero was released in 1990 for the Super Famicom in Japan. In this racing game, developed by Nintendo, in the year 2560, the greatest racing competition is the F-ZERO championship. Pilots from across the galaxy risk their lives in a high-speed battle of turbo-charged hovercraft.



  • Super Mario World was released in 1990 for the Super Famicom in Japan. In this platform game, developed by Nintendo, Mario and Luigi's escapade took them into a new land with new characters, new abilities and much more. The Mario brothers come to Dinosaur Land, meet their new lovable companion Yoshi and do battle with Bowser and his minions across dozens of fiendishly designed levels packed with secrets.

  • The Legend of Zelda: A Link to the Past was released in 1991 for the Super Famicom in Japan. In this action-adventure game, developed by Nintendo EAD, on a dark and stormy night, young Link embarks on an adventure he – and you – will never forget! Princess Zelda has been taken prisoner and an evil wizard is attempting to unleash Ganon, the king of darkness.

  • Yoshi's Cookie was released in 1992 for the Family Computer in Japan. In this puzzle game, developed by Home Data with Tose, Mario and Yoshi are filling in at the cookie factory, and they need your help! As freshly baked cookies roll out of the ovens, you must sort and stack them before they pile too high. In this fast-paced puzzle classic, line up rows of matching cookies horizontally or vertically to make them vanish.

  • Yoshi's Cookie was released in 1992 for the Game Boy in Japan. In this puzzle game, developed by Bullet-Proof Software, clear all of the cookies by scrolling rows or columns horizontally or vertically, making a line of one kind of cookie so Yoshi can gobble them up. While the VS Mode in the NES Version could only be played with two players, the Game Boy version can be played with up to four using a Four-Player Adaptor.

  • Diddy Kong Racing was released in 1997 for the Nintendo 64 in various territories. In this kart racing game, developed by Rare, focus is on high-speed, entertaining racing action as well as a large dose of adventure and exploration. Diddy Kong and seven other characters – including Banjo the bear in his debut N64 outing – race through 20 beautiful 3D courses on one of three vehicles: a cart, hovercraft or plane.

  • The Legend of Zelda: Ocarina of Time was released in 1998 for the Nintendo 64 in Japan. In this action-adventure game, developed by Nintendo EAD, join legendary hero Link as he journeys across Hyrule, and even through time, to thwart the plans of Ganondorf. Wield incredible weapons and items, battle ferocious bosses, and solve brain-teasing puzzles in this fan-favourite chapter from the series.

  • Pokémon Gold and Pokémon Silver were released in 1999 for the Game Boy Color in Japan. In this role-playing game, developed by Game Freak, starting out as a rookie Trainer, you'll explore the sprawling region of Johto, and embark on a quest to catch as many Pokémon as you possibly can. Look out for Steel-type and Dark-type Pokémon throughout your travels.

  • Sin & Punishment was released in 2000 for the Nintendo 64 in Japan. In this rail shooter/shooting gallery game, developed by Treasure with Nintendo Software Technology, Earth is under threat from Ruffians – mutants bred to boost dwindling food stocks who have turned against their masters. Face an onslaught of bio-genetic monsters and corrupt military forces in your battle to save the planet.

  • Kakurenbo Battle Monster Tactics was released in 2000 for the Game Boy Color in Japan. In this strategy game, developed by Spiral, you take control of a young boy named Kabin who has been summoned to the Iraldi Kingdom where monsters are running amok. Kabin is a trainee monster hunter and it's his job to defeat all of the monsters.

  • Super Smash Bros. Melee was released in 2001 for the Nintendo GameCube in Japan. In this fighting game, developed by HAL Laboratory, Nintendo's all-star cast of combatants are back along with a new batch of brawlers ready to tear it up. The ultimate four-player fighting game with unpredictable action and non-stop animated onslaughts.

  • Pokémon Ruby and Pokémon Sapphire were released in 2002 for the Game Boy Advance in Japan. In this role-playing game, developed by Game Freak, Pokémon has evolved! Pokémon Ruby and Pokémon Sapphire, combine the power of the Game Boy Advance with the playability of Pokémon to create an experience that you can't afford to miss.

  • Pokémon Colosseum was released in 2003 for the Nintendo GameCube in Japan. In this role-playing game, developed by Genius Sonority, players can upload Pokémon from their Game Boy Advance games Pokémon Ruby and Pokémon Sapphire and battle against friends on their televisions through Nintendo GameCube.



  • The Nintendo DS (DS) was released in 2004 in North America. A dual-screen handheld game console developed and released by Nintendo. The DS, an acronym for "Developer's System" or "Dual Screen", introduced distinctive new features to handheld gaming: two LCD screens working in tandem (the bottom one being a touchscreen), a built-in microphone, and support for wireless connectivity.

  • Metroid Prime Hunters: First Hunt was released in 2004 for the Nintendo DS in North America. This demo game, developed by Nintendo Software Technology, is a collection of trials to test Samus' abilities. Points are gained based on performance in these trials and by combo-ing enemies without missing a shot.

  • PictoChat was released in 2004 for the Nintendo DS in North America. In this LAN messenger, developed by Nintendo, you communicate with up to 15 other Nintendo DS users within range of your DS (approximately 30 feet to 100 feet of distance) by writing text or drawing pictures on the Touch Screen.

  • Super Mario 64 DS was released in 2004 for the Nintendo DS in North America. In this platformer remake of the Nintendo 64's Super Mario 64, developed by Nintendo EAD, three new playable characters can be unlocked during Mario's quest, each with their own unique abilities. The game also features new stages and updates the completion challenge from 120 to 150 Power Stars!

  • amiibo was released in 2014 in North America. It is Nintendo's toy-to-life platform. It consists of a wireless communications and storage protocol, for connecting toys to the Wii U, Nintendo 3DS, and Nintendo Switch video game consoles. These toys used near field communication (NFC) to interact with supported video game software potentially allowing data to be transported in and out of games and across multiple platforms.

  • The first wave of Super Smash Bros. amiibo Figures was released in 2014 in North America and included Mario; Peach; Yoshi; Donkey Kong; Link; Fox; Samus; Wii Fit Trainer; Villager; Pikachu; Kirby and Marth.

What are you favourite memories of these games? How do you think they hold up today? Hash it out in the comments.

(I am a bot. I think that I'm posting Nintendo events from this day in history, but if I've made a mistake or omission please leave a comment tagging /u/KetchupTheDuck.

Source: reddit.com

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