Content of the article: "Ryse: Son of Rome (2013) – not quite the masterpiece that some people make it out to be, but not the worst 6 hours I’ve ever spent either."
Pros – Combat was fun, controls were mostly solid, attacks felt satisfying, and the executions were pretty cool. If you're looking for some seriously gory, relatively mindless hack-and-slash action, Ryse delivers that in spades.
Cons – The executions were pretty cool…the first time. The 800th time I watched the same thing though, substantially less so. Would've been a lot cooler if they had made them a little more special, as opposed something you were expected to do to every single bad guy in the game. Also, you can't jump. Like, what the fuck is that about? Jumping has been basic functionality in this kind of game since well before 2013, and the lack of it was pretty jarring. The javelin-throwing mechanic (your principle form of ranged attack) was also fairly clunky and unresponsive, but the game doesn't make you use it that much so that's not a huge deal. All-in-all the gameplay was starting to feel very repetitive by the end, but the game was short enough (~6-7 hours total on normal difficulty) that it didn't become a huge issue for me. The boss fights were probably my least favourite part of the game, which is kind of a shame, but at least there weren't too many of them.
No complaints here, for a 7 year old game it held up very well. Hell, I've seen games come out in the last couple years that looked worse.
Best part of the game hands down for me. I went in not expecting much (hack-and-slashers as a genre aren't generally known for their focus on storytelling, after all), but I ended up really enjoying Marius' story and the ending was perfectly bittersweet. Also, the last kill was monstrously epic.
Perfectly fine game, nothing life-changing but I certainly don't regret playing it. Solid 7/10 that could easily have been even better with a bit more depth and polish, too bad it never got a sequel. Would recommend to fans of the genre/time period.
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