Gaming News

Splinter Cell Conviction is a step in the different direction (an opinion)

Content of the article: "Splinter Cell Conviction is a step in the different direction (an opinion)"

Splinter Cell Conviction, developed by Ubisoft, released in 2010, a stealth action game.


Graphics

not much comment as I play on shitty laptop, it's set on medium in 1280×720 resolution. It's not ugly, but I've also seen better.

Sound

also not much comment, it's… decent I guess? nothing memorable in music and the sfx do its job.

Gameplay

ohh boy, where to start? it's a Splinter Cell games, but way different than previous ones, especially my favorite Chaos Theory. Bear in mind that I haven't played Double Agent (the game after CT but before Conviction), so some of these changes may already been in DA but I don't know them.

Gone are the light and sound meter, you now only has binary indicator of being in the light or not, shown by colors on the game. If you're in darkness, the game will turn greyscale.

It kind of provide less strategy in stealthy approach, all sounds you make are heard now compared to in Chaos Theory where you can run around cracking fireworks and no one will hear you if you're in a noisy area.

Sam is also more agile now compared to previous games, which is weird considering he's older(?) in this game. I'd understand if this is a new young protagonist, like Sam's protege or something but nope, it's good old Sam Fisher.

You'll have faster movement and more acrobatic maneuver like climbing short walls and stuff, which is pretty useful since the gameplay now more action-y.

Gone are the slow-paced stealth where you slowly learn guard's path of patrol and plan accordingly, decide to kill (that will raise alarm if corpse found) or just knock them out (that will risk the guard waking up again). You now only has two options: melee or shoot, and both of them kill your target.

Read:  Having a bunch of issues with my Dualshock 4

Gone the various gadgets like before, you may get your signature goggles back but the all-purpose rifle SC3000 with variety of use bullets and pistols that can temporarily disable electrical devices are gone. Instead you got the Mark & Execute, by doing melee takedown, you obtain 1 chance to do it. Each weapon has maximum number (upgradeable) of enemies it can "Mark", after you mark everyone you can press a button, and Sam will shoot them in succession with perfect accuracy. It looks fucking cool, but further emphasise that this is more of an action-stealth game, rather than stealth-action.

No more whistling to lure enemies.

And no more dark humor in interrogation as the entire aspect of interrogation are downsized to only several key characters, you can no longer interrogate common grunts to gain information that can help you finish a mission.

Story

it's… not mindblowing or anything, just something to give Sam reason to do what he's doing.

UI Design

This is probably the one thing I like about this game. It's simplified from previous games, and you can see objectives without opening any menu. By holding the 'show objective' button (tab in PC), the game shows your objective like a light in the shape of letters, highlighting a solid object. It's also a recurring theme, showing Sam's flashes of memories as some kind of projected images on solid surface.


Last words.

Splinter Cell–up to Chaos Theory–is a genre that I would call "Pure Stealth", where if you find yourself in a frontal shootout, you'll be dead in no time. It heavily encourages stealth, giving you every tools and gadgets to support it, while discourage a frontal firefight.

Read:  A look back on my week with Skyrim (Review) (Spoiler: I did not like it)

Conviction marks the shift in that genre (or maybe Double Agent?), what once was a pure stealth game, now an action-stealth game. It's not an action game with stealth aspect like Sekiro or Skyrim or Assassin's Creed, it's–in its core–still a stealth game, now sprinkled with much more action aspects than its predecessors… a bit too much I'm afraid.

It's like Assassin's Creed that start as action game and now shifted into an action-RPG, Splinter Cell start as a pure stealth game, and now shifted into action-stealth.

It's not a bad game, I enjoyed it.

Just not much of what I hoped for when I see "Splinter Cell" in the name.

Source: reddit.com

Similar Guides

© Post "Splinter Cell Conviction is a step in the different direction (an opinion)" for game Gaming News.




Top 7 NEW Games of June 2020

Quite a few exciting games are releasing for PC, PS4, Xbox One, and Nintendo in June. Here's what to keep an eye on.


Top 10 NEW Open World Games of 2020

Video games with open worlds continue to roll out in 2020 on PC, PS4, Xbox One, Nintendo Switch, and beyond. Here are some to look forward to!


Top 10 Best New Upcoming Games 2020-2021

The best selection of games which will be released in 2020 and 2021 for PS4, PS5, Xbox One, Xbox Series X, Google Stadia and PC - and you can watch in amazing UHD 4K and 60FPS with latest updates about all of the games in this list!


You Might Also Like

Leave a Reply

Your email address will not be published. Required fields are marked *