Game Title: SUPERHOT: MIND CONTROL DELETE
- PC (Jul 16, 2020)
- PlayStation 4 (Jul 16, 2020)
- Xbox One (Jul 16, 2020)
- Switch (Jul 16, 2020)
Developer: SUPERHOT Team
Publisher: SUPERHOT Team
As a freebie for owners of the original, you’re not going to upset with “more” even if it’s repetitive. Otherwise, stick to the original
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Mind Control Delete is a unique puzzle game. It adds new levels, powerful enemies and hacks to the original gameplay.
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If you've never played SUPERHOT, this is a fine place to start. The first SUPERHOT may just serve as a distraction when people approach this one, putting them off early with the ways it doesn't necessarily give them more of what they loved. If you come to this first, however, there's no preconceived notion standing between you and some of the most wonderful core gameplay I've ever engaged with.
Superhot is back with hacks and cores to master, and new enemies to shatter.
As someone who appreciated SUPERHOT for what it offered originally, I am a much bigger fan of this much more fulfilling, well-rounded experience. The roguelike aesthetic really suits the tone of the game and makes the Mind Control Delete experience absolutely essential for SUPERHOT fans, whether you loved it in VR or not.
Superhot: Mind Control Delete's focus on improvisation and rogue-lite elements excellently complement its "time moves only when you move" core gameplay loop and distinctive aesthetic, making it a first-person shooter that fans of the genre shouldn't miss.
At the end of the day, I think that’s what SUPERHOT: MIND CONTROL DELETE wants you to feel. We shouldn’t really feel relaxed while playing, but that’s what today’s society is used to. There is violence all around us, both in the virtual world and reality. We’ve become so desensitised to it all that we use virtual images of violence to escape the real ones.
Superhot: MIND CONTROL DELETE is a truly fantastic, challenging shooter that makes an already incredible premise even better
More than four years on, SUPERHOT remains as instantly recognizable and immensely appealing a gameplay concept as it ever was on day one.
A fantastic return to Superhot's slick shootouts, at the expense of the original's deft pacing.
PC Invasion – 8 / 10
Superhot: Mind Control Delete somehow manages to give a lot more of the same slow-mo action without becoming tiresome or boring. However, things do get bogged down towards the end when the game has a little too much fun at the player's expense.
The game feels like the brainchild of students who were into debate club as much as programming.
This spin on the Superhot formula includes a ton of new improvements and features. With an confusing but excellent story and trippy slow mo action, FPS fans will find much to enjoy with Superhot: Mind Control Delete.
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SUPERHOT: MIND CONTROL DELETE is an engaging, albeit shallow experience. The combat is outstanding and still one of the best you can experience, only enhanced by the new abilities featured in this standalone. However, where the combat has improved, the taut and well-thought-out nature of the levels is lost due to the roguelike nature of the game, with the thought and surprise of the originals story lost in what is mostly meandering waffle here. Is it a good game? Yes, it's well worth playing if you just want the combat. If you want more, you'll likely be disappointed.
The biggest downfall of Mind Control Delete is also its slogan: MORE. The gameplay is still great, but the focus on quantity over quality makes the experience feel shallow.
Mind Control Delete reforms Superhot's signature slow motion power fantasy into the shape of a procedurally generated roguelike. It retains the shiny spartan aesthetic, the bellicose narrative, and the most satisfying first-person shooter gimmick of the last decade, but the twists and tweaks behind its operation don't alter its basic complexion. Superhot felt euphoric when it was new. Mind Control Delete can only reheat that sensation of extravagance.
- SUPERHOT – this game is SO much more than I expected!
- SUPERHOT is, quite literally, the most innovative shooter I’ve played in years.
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