So, I've been thinking about this a lot and I wanted to share what's on my mind and invite others to join in and expand my knowledge or just to discuss. The title spells it out pretty clearly, I've played a lot of open world games in the past five years or so and the more I play them, the less I like them.
Red Dead Redemption 2 was when I really noticed this. With an open world as big as that one, it's easy to get lost in side quests and forget about the main story. I don't mind a good side quest here and there, but most of the ones in RDR2 didn't feel like they were worth the time. Don't get me wrong, it's a fantastic game 100% but I feel like it was designed to be another one for "the next big thing" and that's something I've grown weary of. I'm kind of tired of hearing promises of "the biggest open world to date" or "provides hundreds of hours of gameplay" because I just don't buy it anymore. I put in my 60 hours to finish the story and haven't touched it since.
The Witcher 3 is another good example. I personally haven't played it, but I know a bunch of people that have and none of them have even finished the story because the game has that many side quests and the map is that huge. That's a cool bragging right and all, but being able to sink hundreds of hours into one game and not even finish the story? That's not for me. I found Marvel's Spider-Man to be the most enjoyable open world game I've played since GTA 5 and that was because the world was just big enough to feel lively, but not big enough to get lost in. The momentum system in that game also helped a lot, not having to rely on fast travel and being able to enjoy the ride was what made it a phenomenal experience for me. There's a reason I've played 5+ times.
But to be completely honest, I've done something of a 180. As a younger man, I loved long games that I would be able to sink hours into. But as I grow older and have less time on my hands, I'm less likely to play one of these "biggest open world/hundreds of hours of content" games because I simply don't have the time to be getting lost. I've come to love games that railroad you towards your objective, the most notable ones among them being the Devil May Cry games. I've come to prefer having my games point a big red arrow towards the next objective so that way I can finish them. Because now, I'd rather play and experience more games rather than sink hours of my time into just one.
- Do I not like open world games? Or have I been playing the wrong ones? (Looking at Horizon Zero Dawn)
- Pacing is a lost art in videogames
- So depressed after finishing the game
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