Content of the article: "Video games are an interactive medium that appeal to people in many personal ways when they interact with the games. So why is it that whenever somebody mentions a perspective that is unpopular, it is shunned?"
To elaborate what I mean.
From my experience, whenever someone voices their own perspective or opinion about a game because the way they interacted with the game made me feel in a certain way or found out certain things compared to other games, that person is more likely to be shunned than listened to even if the perspective holds weight.
Obviously this is not a problem in just video games – every art form suffers from this. TV , film, comic books.
I am asking this based on a video that I recently watched where the person gave a critique about Assassin's Creed 2 which is seen as a masterpiece by many and kept on saying that this is his opinion and should not be treated as gospel and is asking that any feedback and comment should be done in a civil way instead of attacking his opinion or him personally.
Obviously, this is like basically asking "why can the internet or the gaming community be toxic?" because the internet is more likely to be toxic than helpful.
And this is where I was motivated to ask this question considering that video games are an interactive medium so people will end up drawing up their own experiences from the same video games .
What makes video games truly unique is that the players take an active role in the game. They do not only absorb the contents that are presented to them like the graphics, the music and so on, but their actions leave an impact in the players in some way, sometimes even personal impacts because video games can be as memorable as other things.
And since video games are an art form of their own kind, this also means that they appeal to people in different ways meaning that some level of subjectivity is involved.
Therefore, you are likely to find someone who hates or loves, likes or dislikes, or says something different about a game that is beloved or hated that is totally different from the norm.
For example, if you say that you do not like Assassin's Creed 2 and have your own reasons why, people are more likely to shun you and hate you for it.
Or if you say that you prefer Call of Duty over Battlefield, people are more likely to call a person with poor taste.
So is this the case? Shouldn't video games, being that they are both art forms and an interactive platform, should allow people to voice their own opinions and perspectives without the fear of being criticised for it?
- The condition of the player base
- Constructive Criticism: Power and Responsibility
- Do game reviews sell games?
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