Content of the article: "What is the oldest CRPG/WRPG you’re actually willing to play?"
80's CRPGs include Goldbox, Ultima, Wizardry, Might and Magic, Rogue, Wasteland
90's brought us Fallout, Baldur's Gate, Diablo, System Shock, Darklands, Elder Scrolls, Ultima Underworld, Divinity, Planescape Torment, Icewind Dale.
00's gave us Deus Ex, Mass Effect, Dragon Age, KOTOR, Witcher, Gothic, Neverwinter Nights, Vampire the Masquerade, plus Fallout went 3D. MMORPGs like World of Warcraft became huge. Morrowind set the standard for the next two decades of gaming, but may have been too clunky or complex for the average console gamer.
10's we got a 90's-style CRPG resurgence of Tyranny, Pillars of Eternity, revamps of Wasteland, Divinity, Deus Ex and Shadowrun. More realistic medieval RPGs like Kingdom Come Deliverance and Warband. Bethesda and Bioware spent most of the decade paring down their games to become more accessible and lucrative, while Obsidian and Larian strived to keep the old ways alive, and the genre possibly reached its zenith with The Witcher 3.
The oldest CRPG I can actually still enjoy Ultima V from 1988. It does suffer from alot of clunk expected of 80's CRPGs, and is an extremely challenging game, especially if you're not following a guidebook, and a single status effect like poison can spell doom for an underequipped party. Money and EXP is scarce and you have to fight hard for every scrap of it; on top of that, dying costs you EXP and levels, everything is expensive, and you have to spend gold on food to prevent your team from starving to death. The dark atmosphere, the feeling that you and your party are enemies of the state, and the constant threat of annihilation from the Dark Lords or other monsters make it an engaging experience to slog through. Its almost a survival game. It does feature about 90% of what you'd expect from a later game like Skyrim, Witcher 3 or Baldur's Gate 2, which includes likeable heroes who join your party, despicable villains to fight, a dark plot that makes you think about morality, an interactive and immersive open world filled with evil, the ability to sail across the world visiting many cities, one of the first day-night cycles that dictated when NPCs opened shops or slept, secrets everywhere, and dangerous dungeons.
What is the oldest, earliest CRPG you're actually willing to play?
- Light-/non-DnD games like Tyranny?
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