Content of the article: "When Clunky Controls Are Better"
I've been having a lot of fun with Fall Guys lately. The way your character moves is frequently unpredictable, you spend as much time running as you do stumbling into other people and hitting the ground face first. But it got me thinking: this game wouldn't be nearly as good as it is if the controls were better.
Trying to keep your balance among the complete chaos is what makes the gameplay engaging and, surprisingly, more accessible, because no matter if you're experienced or if you never touched a videogame in your life, everyone will equally have trouble controlling themselves. I'd argue the game wouldn't have such a wide appeal if the controls weren't like this.
Normally, i prefer snappy and ultra-responsive games. Stuff ranging from the Megaman games to Hollow Knight to spectacle fighters like Bayonetta. But i can think of examples where the clunky movement ended up making the game more enjoyable than it would be otherwise.
Think about the recent Tomb Raider games. The platforming is pratically automatic, Lara will grab to ledges and jump huge gaps with barely any momentum. Now compare it to the very first game in the series, back on the PS1. Lara felt heavy and slow, and for every jump you would have to line yourself up very well and make sure you caught some speed to clear the gap. You were basically fighting against the controls, but that made the moment to moment gameplay so much more engaging.
Another example would be the PS1 Resident Evil trilogy. Due to the tank controls, every time you found yourself face to face with a monster, you would have to slowly turn around to run. It gave more tension to those moments because you'd never be sure if you had the time to make the turn and escape danger.
I highly doubt those last two i mentioned were made by design. They were most likely a product of the time and tecnology. But it's still amusing that "worse" controls can add another layer to gameplay, and i wouldn't mind seeing recent games play around with this more.
- TLOU1: Consider giving games you didn’t like another shot!
- Just completed Rise of the Tomb Raider after over 20h
- Sonic and the Secret Rings is Underrated as Shiatsu
© Post "When Clunky Controls Are Better" for game Gaming News.
Top 7 NEW Games of June 2020
Quite a few exciting games are releasing for PC, PS4, Xbox One, and Nintendo in June. Here's what to keep an eye on.
Top 10 NEW Open World Games of 2020
Video games with open worlds continue to roll out in 2020 on PC, PS4, Xbox One, Nintendo Switch, and beyond. Here are some to look forward to!
Top 10 Best New Upcoming Games 2020-2021
The best selection of games which will be released in 2020 and 2021 for PS4, PS5, Xbox One, Xbox Series X, Google Stadia and PC - and you can watch in amazing UHD 4K and 60FPS with latest updates about all of the games in this list!