HearthStone

Miracle Rogue in the Current Pre-nerf Meta

I wanted to discuss Miracle Rogue (and Rogue in general) and how it lines up with the current pre-nerf meta. Also please comment how Watchpost Rogue has been working out for you all, I haven't tried it since day 1 and it really wasn't working well with the amount of Mages on ladder.

Here's the list I'm currently running:

Contact Fusion


Class: Rogue


Format: Standard


Year of the Gryphon


2x (0) Backstab


2x (0) Shadowstep


2x (1) Brain Freeze


2x (1) Pen Flinger


2x (1) Prize Plunderer


2x (1) Secret Passage


2x (1) Wand Thief


2x (2) Cult Neophyte


2x (2) Efficient Octo-bot


2x (2) Swindle


1x (2) Wandmaker


2x (2) Wicked Stab (Rank 1)


2x (3) Field Contact


1x (3) Mankrik


2x (3) Ticket Master


1x (4) Kazakus, Golem Shaper


1x (5) Jandice Barov

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This is a list I picked up directly from https://www.twitch.tv/j_alexander_hs sometime last week with the only change made yesterday (+1 Wandmaker / -1 Vanessa VanCleef). I'm currently 30-21 (59%WR) from my climb from Bronze to Diamond 4 (10x). Deck tracker stats from the past 24hrs. I am now in the territory where basically all of my games are against Pally/Mage/Rogue.

I want to discuss some of the Miracle Rogue options and how they've worked for me and how other Miracle Rogue options work for others.


Cult Neophyte

This card wins the Mage matchup, playing it on t1 with coin is such a crazy good tempo play. If you have Shadowstep you just snap use it again the next turn. Against Rogue it's not a bad play at any point in the game, jamming on t2 or using it as a mini Loatheb later in the game as you make a threatening board that they can't just Backstab/Brain Freeze too easily, which in turn hurts the Pen Flinger/Prize Plunderer. It's sorta meh against Pally though, maybe switching to 1 copy is the move and adding a card to help in the Pally mu is the move. The 3 attack cannot be understated though in the Mage/Rogue race.


Ticket Master

I like this card but I feel like its awkward to play sometimes. Against Rogue and Mage it never gets a chance to swing, and against Mage specifically they always choose to Devolving Missiles it which just makes it a dead card. Against Pally its solid as its a threatening card that uses up your mana efficiently early on to avoid playing into Oh My Yog and Galloping Savior. One annoying aspect of the card is usually its a card you want to keep in your mulligan because its pretty strong on t3, but if it gets popped early it kinda hurts your Secret Passages because you can draw the Tickets (w/o playing them obviously). It makes my Passages feel very slow sometimes because of this.

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Wandmaker

I had Vanessa in this spot up until yesterday, and now I think Wandmaker is an easy inclusion. It finds you Secret Passage and damage, what else do you want?


Foxy Fraud

This is a card I haven't personally tried. It seems ok from what I've seen from others. The only thing it hits in the average list for the full discount is Swindle, other wise you're usually playing a 1 mana combo card for free. It makes your Field Contact turns a little more Miracle-ey and it also makes your early Secret Passages better too. I personally wouldn't know how to fit it into a list like mine, I don't really like the idea of bailing on the Neophytes, but maybe the Mage matchup isn't that bad without the Neophytes and Foxy helps you find wins faster in the Pally matchup.


Alex + Tenwu package

I haven't tried this combo yet, but I watched Mr.Yagut and Dog both play this version yesterday and find it very interesting (its the reason I decided to make this post tbh). I think to include these 2 you would just ditch the 2x Ticket Masters. How has this combo worked for others? I saw Dog try a game with Cutterbutter in place of Kazakus to make the deck a little faster and wonder maybe if thats the move for this combo.

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Mankrik

I just wanted to address Mankrik real fast because I initially had my doubts about this card. I like it. Its a solid card, the 4 health is beefy enough to be awkward for Pally/Rogue/Mage to deal with and the wife is clutch. I've never seen her die because I usually win if I find her.

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