Heroes of the Storm

My Arthas Rework

Content of the article: "My Arthas Rework"

Ahoy my nerd friends. I am a level 175 Arthas that bounces in the high platinum to mid diamond area of NA Storm League. The meta seems to not favor my friend, the Better Raid Boss. I went through his talents and did some sprucing up. I believe there are likely some overpowered pieces here and I am ready for the feedback. Changed talents will be denoted with an asterisk (*). New talents will be denoted with a plus (+).

My Arthas Rework:

Basic Abilities

(*) Icebound Fortitude (1): Arthas becomes resistant to stuns, roots, and silences, reducing all effects by 75%, and gains 25 armor for 3 seconds. If a Arthas shrugs off any of these effects during this time, he gains 30% movement speed for 5 seconds. 35 second cooldown.

Death Coil (Q): Deals 164 damage to an enemy. Can be self-cast to heal for 262 health. 9 second cooldown.

Howling Blast (W): Root enemies within the target area for 1.25 seconds and deals 68 damage. 10 second cooldown.

Frozen Tempest (E): Deals 40 damage per second to nearby enemies. Slows enemy move speed and attack speed by 10% per second, stacking up to 40%. 1 second cooldown.

(*) Frostmourne Hungers (D) – Activate to make Arthas’ next basic attack strike immediately, do 99 increased damage, and restore 30 mana. Hitting enemy Heroes that are rooted by Howling Blast will also silence them for 1.5 seconds.

Heroic Abilities

Army of the Dead (R1): Summon ghouls that last 15 seconds and attack for 20 damage. Sacrifice ghouls to heal for 267 health.

Summon Sindragosa (R2): Deals 230 damage and slows enemies by 60% for 4 seconds. Also disables structures, minions, mercenaries, and monsters for 20 seconds.


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Level 1 (*) Frost Presence (W): Howling Blast's cooldown is reduced by 2 seconds. !Quest: Root enemy Heroes with Howling Blast. !Reward: After Rooting 10 Heroes, Howling Blast's range and area are increased by 20%. Reward: After Rooting 20 Heroes, Howling Blast also Roots enemies in its path.

(*) Rime (E/Passive): Arthas gains 75 physical armor against the next hero basic attack for every third hit of Frozen Tempest. If Rime has no charges, Arthas will gain one charge after six seconds.

(*) Eternal Hunger (D/trait): Increases attack power by 10%. !Quest: Use Frostmourne Hungers on an enemy hero. !Reward: Increase the mana it restores by 4, to a maximum of 40, and its damage by 3.

Level 4 Deathlord (Q) – Death Coil cooldown reduces by 3 seconds and range is increased by 30%. If Death Coil hits an enemy hero, refund its mana cost.

(*) Icy Veins (W) – Arthas gains 1% attack speed for 1.5 seconds when Frozen Tempest deals damage, up to 50% Effect tripled against heroes. Full charge causes duration lasts for 2 seconds after an enemy is not hit.

Frozen Wastes (W) – Frozen Tempest mana cost reduced by 2. !Quest: Damage enemy Heroes with Frozen Tempest. !Reward: After damaging enemy Heroes 150 times with Frozen Tempest, the movement speed and attack speed slows of Frozen Tempest last an extra 1.5 seconds against enemy Heroes.

Level 7 (*) Immortal Coil (Q) – Death Coil always heals and may now be used to heal allied heroes as well. If used on an enemy hero, its healing for Arthas is doubled.

(*) Rune Tap (Passive) – Basic attacks heal Arthas for 1% of his maximum health. Effect is doubled against enemy heroes.

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(+) Unholy Aura (2/Passive)- Allied units near Arthas gain 5% movement speed and 1.6 health per second. May be toggled to only affect heroes.

Level 10 (*) Army of the Dead (R1): Summon ghouls that last 15 seconds, leap at enemy heroes, and attack for 20 damage. Sacrifice ghouls to heal for 267 health.

Summon Sindragosa (R2): Deals 230 damage and slows enemies by 60% for 4 seconds. Also disables structures, minions, mercenaries, and monsters for 20 seconds.

Level 13 (*) Shattered Armor (W) – Enemy Heroes hit by Howling Blast have their armor reduced by 20 for 4 seconds.

(*) Biting Cold (E) – Each second an enemy is damaged by Frozen Tempest it deals 10% bonus damage, up to a 40% bonus. Arthas heals for 10% of the damage dealt by Frozen Tempest to enemy Heroes.

(*) Frost Strike (D) – Frostmourne Hungers now applies in an area. Enemy heroes hit each give Arthas mana and are slowed by 70% for 1.5 seconds.

Level 16 Embrace Death (Q) – Death Coil deals more damage and heals for more the lower Arthas’ current health is, to a maximum of 100% bonus damage and healing.

(*) Remorseless Winter (E) – Enemy Heroes that remain within Frozen Tempest for 3 seconds are rooted for 1.25 seconds. This effect can only happen once every 10 seconds. Frozen Tempest grows in size over 3 seconds, reaching a maximum of 20% more area.

(*) Frostmourne Feeds (D) – Frostmourne Hungers gains an additional charge and the charge cooldown is reduced by 2 seconds.

Level 20 Legion of Northrend (R1) – 3 additional ghouls are created. Ghouls heal for an additional 50% and last 5 seconds longer. Increase ghoul basic attack by 100%.

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(*) Queen of the Frost Wyrm (R2) – Sindragosa flies 50% farther and the width of her freezing field is increased by 20%. Enemy Heroes are rooted for 2 seconds and then slowed by 60% for 4 seconds after.

Death’s Advance (E/Passive) – Increase Arthas’ movement speed by 10% (stacks with Unholy Aura). Frozen Tempest’s maximum slow and attack speed reduction increased from 40% to 60%.

(+) Wrath of the Lich King (3) – Channel to lift a target in the air for 2 seconds, stunning them and draining 300 health to Arthas over that time. 60 second cooldown.

(*) Anti-Magic Shell (Q) – Casting Death Coil grants Arthas spell immunity for 1.5 seconds.

Source: reddit.com

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