League of Legends

The Review: Patch 10.13 Balance Change Analysis by the Numbers

Content of the article: "The Review: Patch 10.13 Balance Change Analysis by the Numbers"

Hey all, Aldonall from LoLTheory.gg here! Welcome back to The Review, where I use tables and numbers to talk about what Riot's most recent balance patch actually affected, and by how much.

Check Out the 10.13 Notes Here

Full coverage in 10.13, with several individual buffs and nerfs, coupled with a handful of rune changes (Conqueror, Guardian) and an item change (Death's Dance). Take a look!

Champion Changes:

Champion Role Change WR 10.12 ⇒ WR 10.13 PR 10.12 ⇒ PR 10.13
Aphelios Bottom Nerf 49.16%  ⇘  48.03% 19.26%  ⇘  16.70%
Cassiopeia Top Nerf 52.92%  ⇘  50.58% 0.74%  ⇒  0.66%
Cassiopeia Middle Nerf 51.61%  ⇒  50.85% 5.01%  ⇒  4.91%
Cassiopeia Bottom Nerf 52.68%  ⇒  52.03% 0.76%  ⇒  0.74%
Gnar Top Buff 48.91%  ⇒  48.72% 3.01%  ⇗  3.97%
Kalista Bottom Nerf 49.20%  ⇒  48.60% 5.76%  ⇒  5.79%
Kog'Maw Middle Buff 47.79%  ⇒  47.00% 0.11%  ⇗  1.47%
Kog'Maw Bottom Buff? 52.36%  ⇘  51.36% 1.84%  ⇗  2.65%
Lucian Top Buff 46.09%  ⇑  48.73% 1.04%  ⇒  1.06%
Lucian Middle Buff 45.66%  ⇒  46.52% 1.73%  ⇒  1.93%
Lucian Bottom Buff 47.22%  ⇗  48.37% 10.26%  ⇗  12.70%
Nocturne Jungle Buff 46.82%  ⇗  48.11% 1.84%  ⇑  4.23%
Nocturne Middle Buff 52.17%  ⇒  51.72% 1.29%  ⇒  1.26%
Nunu & Willump Jungle Buff 51.90%  ⇒  52.31% 3.47%  ⇑  5.53%
Nunu & Willump Middle Buff 31.98%  ⇑  49.25% 0.06%  ⇗  0.73%
Ornn Top Nerf 49.06%  ⇒  49.98% 5.56%  ⇘  4.69%
Rakan Support Buff 50.06%  ⇒  49.48% 3.90%  ⇒  4.23%
Ryze Top Buff 46.92%  ⇒  47.66% 0.78%  ⇒  0.95%
Ryze Middle Buff 46.22%  ⇒  47.19% 2.34%  ⇗  3.00%
Syndra Middle Nerf 48.92%  ⇘  46.62% 9.65%  ⇘  6.54%
Syndra Bottom Nerf 48.98%  ⇒  48.90% 1.25%  ⇒  0.89%
Vi Jungle Buff 49.23%  ⇗  51.15% 2.29%  ⇑  4.09%
Yorick Top Buff 49.65%  ⇒  49.06% 1.75%  ⇒  2.16%
Yuumi Support Nerf 49.15%  ⇓  45.02% 13.91%  ⇘  9.78%
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Notes:

  • Aphelios: I've lost count of how many times he's been nerfed this season.

  • Cassiopeia: Hit top-lane Cass significantly harder than anywhere else, falling nearly 2.5% WR in the role.

  • Kog'Maw: AP Kog mid appears to be back in action, to middling success so far. Looks like 10.13 was a net nerf to Kog bot, as the relatively insignificant ratio buffs weren't as significant as some meta changes, such as…

  • Lucian: Slowly on the ascent, the quintessential bot-lane bully saw his WR bump a full percent in all 3 roles he sees play in.

  • Nunu: AP Nunu mid exists now; I'm sure we're all happy about that. Went from an outright troll pick (31% WR – 0.06% PR) to reasonable (49% WR – 0.73% PR) overnight.

  • Vi: A nice healthy buff to one of my favorite junglers, adding some mobility later in the game when she needs it most.

  • Yuumi: Good.

 


Other Winners/Losers:

Champion Role Change WR 10.12 ⇒ WR 10.13 PR 10.12 ⇒ PR 10.13
Hecarim Top 50.67%  ⇗  51.89% 1.41%  ⇒  1.23%
Kassadin Middle 50.48%  ⇗  51.52% 7.37%  ⇒  7.49%
Maokai Support 51.08%  ⇗  52.30% 1.19%  ⇒  1.20%
Pantheon Top 51.12%  ⇗  52.22% 1.08%  ⇒  1.06%
Quinn Top 52.56%  ⇗  53.72% 1.88%  ⇒  1.99%
Ziggs Middle 48.01%  ⇗  49.23% 1.61%  ⇒  1.69%
Corki Middle 47.23%  ⇘  45.79% 2.88%  ⇒  2.72%
Ivern Jungle 50.64%  ⇘  49.32% 1.95%  ⇒  1.58%
Rengar Top 51.79%  ⇘  50.21% 1.41%  ⇒  1.40%
Twitch Bottom 51.75%  ⇘  50.53% 4.00%  ⇗  4.67%
Udyr Jungle 51.99%  ⇘  50.71% 1.23%  ⇒  1.21%
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TL;DR: While these champions weren't changed directly, their WR/PR was influenced either by meta changes, or by item/rune changes. For 10.13, main drivers include nerfs to Conqueror and Guardian, as well as nerfs to the usability of Death's Dance on ranged champions.

 


Sources:
LoLTheory.gg

Source: reddit.com

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