League of Legends

Upcoming changes for 10.14 with preview

Content of the article: "Upcoming changes for 10.14 with preview"

A follow up from the previous post yesterday

Riot Scruffy Tweeted the preview changes for patch 10.14

Updated 10.14 preview.

Replies to our work has been really useful, we appreciate all of the feedback and suggestions.

Yes, we also get spammed with "buff my main" stuff, but I gotta appreciate that people are passionate so no shame.



Image version of the changes: https://i.imgur.com/WGWmhlB.jpg




>>> Systems <<<

Ghost buff

  • Movement Speed: 20-40 >>> 24-48%

Predator buff

  • Damage: 30-90 >>> 40-120

  • Cooldown: 100-70 >>> 90-60




>>> Nerfs <<<

Volibear

Base stats

  • Attack speed: 0.66 >>> 0.625

W

  • Healing to monsters: 100% >>> 50%

Varus

Q

  • Max damage AD ratio: 150% >>> 125-145% (by rank)

  • Min damage: 100% >>> 83-97%

E

  • Base damage: 70-210 >>> 50-210

Pyke Mid

  • See buffs

Wukong

R

  • Knockup duration: 0.75 >>> 0.6

Trundle

W

  • Attack speed: 30-100 >>> 20-100%

Ezreal

E

  • Cooldown: 25-13 >>> 28-16



>>> Buffs <<<

Pyke Support

Base stats

  • Mr per level: 1.5 >>> 1.25

  • Armor per level: 5 >>> 3.5

Q

  • Mana cost: 70 >>> 55-75

  • Cooldown: 12-8 >>> 10-8

  • Damage: 75-275 >>> 85-285


Karthus Mid

Base stats

  • Health: 528 >>> 550

  • Movement speed: 325 >>> 335

Q

  • Damage 45-125 (+30% AP) >>> 50-130 (+35% AP)

  • Damage to monsters: 100% >>> 80%

E

  • Mana restore only when spell is toggled off >>> always

  • Tick rate: 1/second >>> 4/second

  • E dps unchanged

Read:  Some champions abilities show the stats on every Rank of the Ability. Why do not all champions have this feature?

Kha'Zix

Base stats

  • Base health: 572.8 >>> 575

Q

  • Isolation multiplier: 2 >>> 2.2

Sejuani

E

  • Damage: 40-240 >>> 55-255

  • Cooldown on target: 10-8 >>> 8

  • Ally buff range: 1100 >>> 1300


Zed

W

  • Missile speed: 1750 >>> 2500

  • Cooldown: 22-14 >>> 20-14


Alistar

Q

  • Cooldown: 17-13 >>> 15-11

Riven

P

  • Damage: 25-50% tAD >>> 30-60% tAD (scales with champ lvl)

Source: reddit.com

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