Monster Hunter World

MHR 2.0 90%-100% Critical Raw/Elemental Lance Builds Guide with DPS Tests

Hello All,

I've loved the Lance for a long time. I enjoy making builds, have crafted every lance so far, and the style of play is very fun with perfect parries and slamming anchor rages into a monster's face. I'm hoping this will be a great way to allow more people looking for something new to use and to jump into Lance with ways you can build your Lance and perhaps, make their own great builds.


How To Use These Builds

The purpose of this is to help motivate creative ideas and to perhaps enhance and create even better builds. However, these builds are perfectly capable of being used and viable against monsters with a great damage output. Some might question the use of the Sabertooth over Abominable Lance as one example but that will be described in the Sabortooth section along with other information.

Elemental is nothing to shake your head at. If a monster is very weak to a particular element, it can increase your DPS rather substantially while still maintaining great DPS if you cannot hit the monster's part weak to it.

Additionally, these builds are late-game, so it is advised if you do not want to be spoiled on content, please bookmark and come back when you've progressed to the current 2.0 end content.

These builds are also based on two things:

  1. Your comfortable with using Insta-Guard
  2. Your confident in knowing when to block a monster's attack and taking the chip and stamina damage instead of using Anchor Rage, Spiral Thrust, or Insta-Guard.

If you're not comfortable with the two points above, then get to learning those monster moves!


Brief Note on Talismans

I do not own any great, awesome talismans. The best one I might be able to claim is a WEX2 with no slots but with 2.0 even that isn't great anymore since the decorations can be crafted. I don't use any really high level talismans so it shouldn't be a large barrier in these builds.

Read more:  Some Tips and Tricks to deal with Fatalis from a Solo / Duo Player

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Video Build and DPS Tests

If you prefer video format (DPS tad outdated. Replace Attack Boosts with Critical Boosts and see this thread's DPS chart):


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100% Critical Raw Build – Night Rain's Black

Equipment Decorations
Night Rains Black Master's Touch
Almudron Helm S Master's Touch 2x
Barroth Mail S Critical Boost
Kaiser Vambraces Weakness Exploit
Anjanath Coil S Critical Boost, Flinch Free, and Defense Boost
Ingot Greave S Defense Boost
WEX 2 Talisman No Slots

Active Skills

  • Attack Boost 5
  • Defense Boost 4
  • Critical Eye 3
  • Weakness Exploit 3
  • Master's Touch 3
  • Rapid Morph 2 (result of Almudron helm for the 2 level 2 slots)
  • Critical Boost 3
  • Flinch Free 1
  • Teostra Blessing 1

Description

You've probably been using this one quite often. With 35% starting affinity and white sharpness, it's one of the best options a Lancer can have. Couple this with the Decorations for Master's Touch 3 and you'll never run out of white sharpness in an engagement singleplayer and almost never in multiplayer. Favorite general build by far!

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100% Critical Ice Build – Sabertooth – Ice Element 31

Equipment Decorations
Sabertooth Weakness Exploit, Speed Sharpening
Skull Visage S Attack Boost, Critical Boost
Barroth Mail S Attack boost
Lagombi Vambraces S Ice Attack, Attack Boost
Anjanath Coil S Attack boost, Flinch Free, Ice Attack
Golden Hakama Speed Sharpening 2x
WEX 2 Talisman No Slots

Active Skills

  • Attack Boost 7
  • Critical Boost 3
  • Weakness Exploit 3
  • Ice Attack 3
  • Speed Sharpening 3
  • Critical Eye 2
  • Defense Boost 2
  • Latent Power 1
  • Fortify 1
  • Flinch Free 1

Description

To start off, this is not the highest Raw Ice you will find. Abominable Lance has it beat in those regards but in terms of affinity, sharpness, and Ice Element, it loses. Because Sabertooth starts with 40% affinity, it's already in a much more flexible position then Abominable which has -15% affinity.

When talking about sharpness, you'll find the major concerns for low blue-green. First, you'll need to compensate by using protective polish, handicraft, or razorsharp. This is taking slots or equipment places. It isn't meant for Critical builds unless you try and run full Critical Eye, Weakness Exploit, and perhaps Agitator to hit 100%. By that point though you're at a loss in terms of DPS.

I've used this build against Teostra vs. the Raw build and seeing higher numbers is great (yes I know he's weaker to Water).

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100% Critical Water Build – Kimi Ga Kiru – Water Element 31

Equipment Decorations
Kimi Ga Kiru Water Attack
Flame Seal N/A
Barroth Mail S Critical Boost
Rathalos Braces S Critical Eye
Skalda Elytra S N/A
Ingot Greaves S Flinch Free
WEX 1 Tailsman 2-1-0 Slots
Read more:  I don't think I can play the CB anymore man...

Active Skills

  • Critical eye 7
  • Attack Boost 5
  • Weakness Exploit 3
  • Critical Boost 2
  • Water Attack 2
  • Defense Boost 2
  • Flinch Free 1

Description

*Sigh*

We lancers have one decent Water lance. Spiral Splash and Croaker are just not optimal for this case. However, it's largest issue is that it has 15% affinity which makes it annoying to build with Critical because you'll end up with 105%. The ramp-up skill Take away one slot for Critical Eye and you end up with 95%. I suppose this would be OK for some but I want 100% dang nab it! Yes you can use a ramp-up to make it 21% affinity and go from there but then there's a damage drop-off.

Additionally, this weapon's sharpness is…not good. It can be hard to maintain in battle. However, it's strength lies in it's ability to really put the hurt on monsters extremely weak to water. If you find one, you'll do more damage respectfully.

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90% Critical Fire Build – Spear of Prominence – 44 Fire Element

Equipment Decorations
Spear of Prominence Fire Attack
Flame Seal N/A
Barroth Mail S Critical Boost
Rathalos Braces S Critical Eye
Skalda Elytra S N/A
Kadachi Greaves S Weakness Exploit, Fire Attack
Attack Boost 3, Fire Boost 2 No Slots

Active Skills

  • Critical Eye 7
  • Attack Boost 6
  • Fire Attack 4
  • Weakness Exploit 3
  • Defense Boost 2
  • Critical Boost 1
  • Constitution 1

Description

The first question is why not use Dawnbreaker's Lance? The answer is simply that there's a difference between a starting fire element of 24 and a wopping 37. With tweaking you could probably get to 50 even. However, we also run into the "sharpness" problem again when picking options. Dawnbreaker simply had worse sharpeness then Spear of Prominence which means the downtime/uptime plays a factor. Yes, you won't be able to maintain blue for long but you'll be able to maintain green for much longer then Dawnbreaker before it hits yellow.

Spear of Prominence also has another point over Dawnbreaker: Ramp-up skill Elemental Exploit. Increased damage to monsters weak to fire. So on top of having 44 Fire, great damage, 90% affinity, you'll also be doing even more damage to parts of a monster weak to fire. Absolutely lovely.

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90% Critical Thunder Build – Despot's Cacophony – 44 Thunder Element

Equipment Decorations
Despot's Cacophony Thunder Attack 2x
Flame Seal N/A
Barroth Mail S Critical Boost
Rathalos Braces S Critical Eye
Skalda Elytra S N/A
Ingot Greaves S Flinch Free
WEX 1 Tailsman 2-1-0 Slots
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Active Skills

  • Critical eye 7
  • Attack boost 5
  • Weakness Exploit 3
  • Thunder Attack 3
  • Critical Boost 2
  • Defense Boost 2
  • Flinch Free 1

Description

Was there any doubt? Zinogre seems to have some of the best thunder weapons in the game currently and this thunder lance is no exception. Great Raw, great element, what's not to love? Find a monster weak to Thunder and poke their eyes out.

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DPS Tests

Move Raw Ice Water Fire Thunder
High Thrust <3x> 317 320 308 329 333
Mid Thrust <3x> 299 304 292 315 317
Charged Sweep 313 298 286 294 304
Sweep Combo 724 696 668 691 712
Shield Charge 291 265 255 252 268
Anchor Rage 327 285 296 301 314
Anchor Rage Combo 710 641 668 642 657
Insta-Block 291 286 275 288 294
Spiral Thrust 630 595 572 582 608

Note: Don't forget to collect spiritbirds for your attack petalace!

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Conclusion

Meowzers! That was a long write-up. One concern these Monsters have is lack of utility and guard. At this point, I've concluded that outside of off-meta fun builds, Counter Lancing is more optimal (and personally fun for me). If I perhaps had a better talisman then I could probably fit in more but this should be enough.

I hope you'll enjoy playing with these Lance builds and poking monster's faces in. Please remember: You can probably make even better builds. This will get you started. I look forward to seeing you all in the hunts to come and 3.0!

~ Kerros, Loyal Lancer

Source

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