I personally think a clan system with clan SR (seperate from but parallel to individual SR) would be one of the best features to happen to Overwatch's PvP system If implemented correctly. It would obviously need a lot of work so that it isn't just a glorified LFG and if implemented correctly it could revitalize the competitive scene. Imo this is how I'd prefer Blizzard approach this:
A Clan vs. Clan system:
Blizzard should look to add a weekly or bi-weekly clan vs clan match-up, kinda similar to what Clash of Clans had, where there could be a best of 5 between two OW clans with the winning clan gaining points and climbing the clan leaderboards. The outcomes shouldn't affect individual player SRs but the clan's SR alone.
The biggest challenge here would be balancing the individual games of this clan vs clan format between teams of the respective clans so that the SR difference of individual players in a match-up isn't too big. They'd need some kind of filter system to check this before a game. This would definitely be complicated to implement but extremely rewarding imo.
Imo, Blizzard should implement a clan ranking system where winners would gain clan SR to climb clan leaderboards and there should be clan based cosmetic rewards or SR based rewards for finishing in a particular SR range for all members. Vainglory's region based guild system can be a good example for a broader reference. Each clan should be able to display their Wins/Losses and tournaments won in their description.
Clan tournaments with Leaderboards:
This would be the best feature about the clan system I think if implemented correctly. A group of clans battling it out to win a tournament. It would also give a strong boost to the streaming/content scene of Overwatch too. I think a lot more people would tune into Twitch or YouTube streams when their steamer is playing a tournament with stakes.
These are some features I'd like Blizzard to implement. Thoughts?
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