Paladins

Fernando – Champion of the Week (4th October 2020)

Content of the article: "Fernando – Champion of the Week (4th October 2020)"

I will not die, not yet amigo!

Welcome to Paladins' Champion of the Week, a place to celebrate the Champions of the Realm. Share your fan-art, gameplay videos, and memes. Tell your funniest and most exciting stories! Talk about the best card loadouts and strategies, and tell us why you love the Champion of the Week! This week, we're celebrating

Flair Fernando

The Self-Appointed Knight


Affiliation: Flair Magistrate

Lore:

Though not of noble birth, and never having been formally trained, Fernando assumed the mantle of knighthood when the knight he served met an untimely fate. From that moment on, he wandered from one heroic adventure to the next, making a name for himself throughout the Realm. When the Magistrate called on all loyal houses to join their them in their efforts against the Resistance, he heeded their summons with pride. If his valor in combat and charming confidence can keep his allies from discovering his closely-guarded secret, he might just live to become the champion he knows he can be.


Class: Flair Front Line

Health: 4600

Abilities:

Name Skill Type Description Cooldown
Flame Lance Area Damage A flamethrower that deals 35 damage every 0.1s and applies an additional effect that deals 200 damage over 2s. Flame Lance recharges when not firing. Your Movement Speed is reduced by 35% while firing. Has a maximum Ammo count of 100 and is fully effective up to 50 units.
Shield Shield Expand your Shield for 8s to block up to 5500 damage. You cannot attack while Shield is active. Can be refired to cancel the ability. Affected by Wrecker. 12s
Fireball Area Damage Shoot a ball of fire that Pierces enemies, dealing 450 damage to each enemy hit. Has a range of 400 units. 7s
Charge Mobility Dash forward at great speed, Piercing enemies and dealing 400 damage to each enemy hit. Has a range of 45 units. 10s
Immortal Buff / CC Immunity All allies, including yourself, within 70 units of you cannot be brought below 1500 Health or affected by Damage Over Time effects. This effect lasts 4s and can be refired to cancel. While channeling, you are Immune to Crowd Control and are able to fire Flame Lance, but your Movement Speed is reduced by 50%. This Slow does not stack with the Slow from Flame Lance.
Read:  Let's Talk About Imani

Talents and Cards:

Name Ability Description Cooldown
Aegis Shield Your Shield has an infinite duration and its Cooldown is reduced by 4s.
Scorch Fireball Increase the damage of Fireball by 30% and deal 20% increased damage for each subsequent target hit after the first.
Formidable Armor Heal for 55% of your maximum Health over 3s when you fall to or below 40% of your maximum Health. This can occur once every 45s. 45s
Launch Charge Increase the travel distance of Charge by {15/15}%.
Running Start Charge Increase your Movement Speed by {10/10}% for 3s after using Charge.
Safe Travel Charge Gain a {150/150}-Health Shield for 3s after you use Charge.
Unstoppable Force Charge Apply a Knockback of {800/200} to enemies hit by Charge.
Brand Fireball Heal for {100/100} for each enemy hit with Fireball.
Hot Pursuit Fireball Increase your Movement Speed by {8/8}% for 3s after hitting an enemy with Fireball. 6s
Incinerate Fireball Reduce the Cooldown of Fireball by {0.4/0.4}s.
Looks That Kill Fireball Reduce the Cooldown of Charge by {0.6/0.6}s after hitting an enemy with Fireball.
Dire Need Shield Increase your Movement Speed by {8/8}% while using Shield.
Heat Transfer Shield Reduce the Cooldown of Charge by {0.5/0.5}s for every 1000 damage your Shield takes.
Last Stand Shield Heal for {100/100} every 1s while Shield is active and you are at or below 40% Health.
Towering Barrier Shield Reduce the Cooldown of Shield by {0.8/0.8}s.
Cavalier Armor Increase your maximum Health by {150/150}.
Fearless Leader Armor Reduce your active Cooldowns by {10/10}% after getting an Elimination.
Immovable Object Armor Increase your Healing received from others by {5/5}% while at or below 50% Health.
Pyre Weapon Increase your maximum Ammo by {15/15}.

You can find an archive of every Champion of the Week here.

Join us next week when we talk about Flair Furia!

Source: reddit.com

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