Jenos – Champion of the Week (22nd November 2020)

Content of the article: "Jenos – Champion of the Week (22nd November 2020)"

Follow me and I will free you from the shackles of time and space!

Welcome to Paladins' Champion of the Week, a place to celebrate the Champions of the Realm. Share your fan-art, gameplay videos, and memes. Tell your funniest and most exciting stories! Talk about the best card loadouts and strategies, and tell us why you love the Champion of the Week! This week, we're celebrating

Flair Jenos

The Ascended

Affiliation: Flair Neutral


Jenos was merely a young monk in search of greater wisdom, and a reprieve from the ravages of the Second Scourge, when he climbed that mountain many generations ago. He found his answer written among the stars, and ascended into the heavens to dedicate himself to it. He vanished for many years, leaving behind only a small group of followers who were dedicated to carrying on his legacy in the Realm. Now, as the Realm descends into war once again, so too has Jenos descended from the stars to walk upon the ground once again, joining the battle for some arcane purpose that only he understands.

Class: Flair Support

Health: 2200


Name Skill Type Description Cooldown
Star Splitter Direct Damage An automatic carbine that channels the power of the cosmos. Deals 108 damage every 0.13s, has a maximum Ammo count of 30, and is fully effective up to 100 units.
Astral Mark Healing Apply a celestial blessing to an ally at your reticle through all obstacles, Healing for 250 and an additional 180 every 1s for 10s. Has a range of 120 units. 7s
Void Grip Crowd Control / Direct Damage Channel gravitational energy and lift an enemy up, dealing 360 damage over 2.5s. If the target manages to move while lifted, it will interrupt Void Grip. Has a range of 70 units. 12s
Stellar Wind Buff Lower your weapon and increase your Movement Speed by 65% while also increasing your jump height and lowering your fall speed. 2s
Through Time and Space Area Damage / CC Immunity Lock yourself in place and concentrate for 1.2s, focusing the power of the cosmos to unleash a devastating beam of energy that passes through all obstacles and enemies, dealing 2400 damage. While charging this ability, you are Immune to Crowd Control effects.
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Talents and Cards:

Name Ability Description Cooldown
Luminary Astral Mark Allies affected by your Astral Mark deal 15% increased weapon damage.
Binary Star Weapon Star Splitter now deals 360 damage every 0.4s.
The Power Cosmeum Void Grip Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.
Astral Cycle Astral Mark Increase the duration of Astral Mark by {0.4/0.4}s.
Lightyears Astral Mark Increase the range of Astral Mark by {4/4}%.
Relativity Astral Mark Heal for {40/40} every 1s for 10s after applying Astral Mark.
Retrograde Astral Mark Reduce the Cooldown of Astral Mark by {0.4/0.4}s.
Cosmic Barrier Stellar Wind Reduce your damage taken by {5/5}% while Stellar Wind is active.
Solar Sails Stellar Wind Regenerate {2/2} Ammo every 1s while Stellar Wind is active.
Space Jam Stellar Wind Increase your jump height by {12/12}% while using Stellar Wind.
Star Seeker Stellar Wind Increase your air control while using Stellar Wind by {14/14}%.
Eclipse Void Grip Heal for {50/50} every 1s while using Void Grip.
Falling Star Void Grip Reduce your active Cooldowns by {20/20}% if a victim of your Void Grip dies within 4s of being hit by the ability.
Heavenly Pull Void Grip Increase the range at which you can use Void Grip by {10/10}%.
Inner Peace Void Grip Reduce the Cooldown of Void Grip by {1.2/1.2}s.
Inertia Weapon Increase your Reload Speed by {5/5}%.
Lorentz Configuration Weapon Increase your maximum Ammo by {2/2}.
Penumbra Weapon Gain {7/7}% Lifesteal.
Sidereal Weapon Increase your maximum Health by {50/50}.

You can find an archive of every Champion of the Week here.

Join us next week when we talk about Flair Khan!


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