Path of Exile

Clarifying the Ascendancy Changes

Content of the article: "Clarifying the Ascendancy Changes"

Hey everyone,

Earlier today we revealed the changes to all nineteen Ascendancy classes in Echoes of the Atlas. We've seen a lot of early feedback about these changes and want to address it.

When we introduced Ascendancy Classes, we wanted to provide ways for players to specialise their characters even further. These classes had passive skills that included several stats, many of which became meaningless over time or didn't provide any identity for player's builds. These were basically 'filler' stats that added speed, damage or defence. This was convoluted both from the perspective of players planning their builds as well as balancing for every fringe-case scenario.

In Echoes of the Atlas, our intention was to streamline many of these passive nodes so that they were much simpler but more powerful. This meant removing many of these filler stats that didn't actually impact builds in a meaningful way. These new changes have stripped away a lot of the peripheral minor stats from Ascendancy Classes and have added simplified, but much more powerful, options.

We did not specifically set out to buff or nerf the overall power of most Ascendancy Classes in Echoes of the Atlas. We changed them in a way that we feel is a lot better, and this happens through a series of small nerfs and buffs that should cancel out in terms of power level.

Read more:  What the Hex? Even More Investigations on Hexblast.

One of the tricky parts of game balance is that when you remove familiar past options, and replace them with powerful new options, until you become familiar with the new options it's going to feel like a loss. Add to this the concept of loss aversion where people feel losses much more strongly than gains, and we can totally see why some players' first reactions to the changes are negative.

We are really confident that once the community at large sinks their teeth into these new options, there will be a tonne of powerful new builds available to discover. This should be further emphasised tomorrow when we reveal the full patch notes for 3.13 which includes over 40 skill gem buffs and other balance changes.


Similar Guides

Top 7 NEW Games of January 2021

New year - new month - new games. Take a look at the first 2021 games you’ll be playing on PC, PS5, PS4, Xbox Series X, Xbox One, Switch, and more.

More about Path of Exile

Post: "Clarifying the Ascendancy Changes" specifically for the game Path of Exile. Other useful information about this game:

Top 10 Best Video Games of 2020 (So Far)

In times of uncertainty, video games allow us to escape from the stress of the real world. For this list, we’ll be looking at some of the best games released in the first half of 2020.

You Might Also Like

Leave a Reply

Your email address will not be published. Required fields are marked *