Content of the article: "Heist League challenges analysis/newbie guide"
- 1 1. Prepared for Battle
- 2 2. Complete Heist Encounters I
- 3 3. Complete these Quests
- 4 4. Defeat these Act Bosses I
- 5 5. Complete Encounters I
- 6 6. Complete Heist Encounters II
- 7 7. Complete Encounters II
- 8 8. Defeat these Act Bosses II
- 9 9. Complete Heist Encounters III
- 10 10. Complete Vendor Recipes
- 11 11. Modify Heist Contracts
- 12 12. Defeat the Conquerors of the Atlas
- 13 13. Defeat Heist Unique Monsters
- 14 14. Complete Encounters III
- 15 15. Complete Grand Heists
- 16 16. Complete Twinned Maps
- 17 17. Obtain Heist Rewards
- 18 18. Heist Enchantment Modification
- 19 19. Equip Experimented Base Types
- 20 20. Equip Heist Rogues
- 21 21. Turn in Divination Cards
- 22 22. Complete Encounters IV
- 23 23. Achieve Ascension
- 24 24. Complete Eight-Mod Maps
- 25 25. Level Heist Jobs
- 26 26. Reach Level 90
- 27 27. Alternate Quality Experiments
- 28 28. Complete Heist Encounters IV
- 29 29. Acquire Replica Unique Items
- 30 30. Complete Unique Maps
- 31 31. Explore the Atlas
- 32 32. Complete Heist Quests
- 33 33. Complete Unique Contracts
- 34 34. Defeat The Twins
- 35 35. Complete Encounters V (40/40)
- 36 36. Heist Map Grind (40/40)
- 37 37. Defeat Heist Bosses Conditionally
- 38 38. Defeat The Twins Conditionally
- 39 39. Complete Deadly Encounters (40/40)
- 40 40 Complete Endgame Grinds (40/40)
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All this analysis are based on a full time job player experience (spend 4~6 hours on PoE per day)
(40/40) tag means skip this if you're aiming for 36/40 challenges only, which means only wanna get those exclusive MTX skins, don't want the hideout trophy challenges.
- Very Easy: Can be done within a week or day.
- Easy: Can be done within a month, or couple of weeks.
- Normal: Can be done within around a month or more, and require access end game content to do this.
- Hard: Require heavy grinding which requires around 2 or more months of grinding.
- Very Hard: Almost impossible to accomplished the challenge within 3 months(default league period)
Grinding here means play time in general, not farming on specific things.
1. Prepared for Battle
Defeat Merveil, last boss of Act 1 while wearing a Sapphire Ring.(Cold resist ring)
Defeat Vaal Oversoul, last boss of Act 2 while wearing a Topaz Ring**.(Lightning resist ring)
Defeat Piety, 2nd last of Act 3 while wearing a Sapphire Ring and a Topaz Ring.
Very Easy. This challenge teaches us how to survive from these bosses attacks by equipping proper gear resistance, which is the essential part of defense mechanic.
2. Complete Heist Encounters I
Open a Smuggler's Cache – Is like a click-able box that'll drop some a Contract and a few Rogue's Markers.
Purchase a Contract from Whakano, the Barber – You can find Whakano in Rogue Harbor, which can be access by right clicking a Rogue's Marker in town/hideout then it'll open up a portal to there. Whakano deals will reset by daily and also upon you're character level up.
Complete a Contract – Contract can be obtained everywhere, Whakano also sells them. You can do the contract by bring the "contract" item to Adiyah then let her open it for you.
Complete a Grand Heist – Grand Heist can be access when you bring a "blueprint" item to Adiyah, after you reveal some of the rooms/wings with Whakano, and plan your rogue for the heist in the Planning Room which located in the middle of Rogue Harbor town. Blueprint also can be obtained everywhere, but slightly rare than a contract drop rate.
Easy. This challenge teaches us how to interact with current league mechanic, heist.
3. Complete these Quests
The Dweller of the Deep – In Act1, kill THE DEEP DWELLER in the Flooded Depths(from the Lower Submerged Passage).
A Fixture of Fate – In Act3, collect all the GOLDEN PAGES in the Archieves, then give to Siosa.
The King's Feast – In Act5, kill UTULA in the Ruined Square which located at south-east of the map.
The Silver Locket – In Act7, collect SILVER LOCKET in the Broken Bridge, then give to Weylam Roth.
Queen of the Sands – In Act9, kill SHAKARI at The Oasis..
Easy. All of these are side-optional-quests are NOT recommend to skip, because they give valuable reward for your leveling process.
4. Defeat these Act Bosses I
Easy. You'll encounter them as you progressing your journey/quest, these are the first-half of the act bosses, if can't kill just get a party to help.
5. Complete Encounters I
Defeat a Rogue Exile
(Anarchy League) Is a monster that looks like a player, and they will drop a set of equipment when slained, and can be easily found everywhere.
Gain the Acceleration Shrine buff
(Domination Mechanic) A random spawn of shrine that increase your character cast, attack, & movement speed drastically.
Modify an Arcanist's Strongbox
(Ambush Mechanic) A random spawn of strongbox that drop currency items.
Use a Remnant of Corruption on an Essence Monolith
(Essence League) Is a pack of monster that's frozen, player have to click them 3 times to release them, and will drop essences when slain that can be use to craft normal item into rare with 1 guarantee mod. This challenge requires you to corrupt the Essence Monolith by using Remnant of Corruption, you can look at this cheat sheet for the list of essences you can get from corrupting the essence.
Easy. An introduction of some of the past league mechanic added to core game.
6. Complete Heist Encounters II
Sell a Heist Target to Faustus, the Fence – The item you get at the end of heist room can't be use on character but can be sell to Faustus NPC which in return give you more Rogue's Markers.
Escape from a Heist Contract with the Heist Target within 45 seconds of lockdown beginning – Can be done easily in lower level contract, which shorter room layout.
Equip a Heist Trinket – Trinket are drop randomly at the end of a Grand Heist reward room, but remember you have to unlock the trinket slot first by clicking a device which also located at the end of Grand Heist room, that's how u can equip those trinket after obtain them so make sure don't miss it when doing Grand Hesit.
Easy. This challenge is like another guide on how to interact with heist mechanic.
7. Complete Encounters II
Complete a Prophecy Chain –
(Prophecy League) A chain prophecy are prophecies that rewards key fragments at the end of their "chapter" prophecy. Just spam seek prophecy from Navali you found them eventually OR just get last prophecy from the chain sealed from another player if you're rich enough, or drop from other league mechanic that rewards a "prophecy item".
Complete a Betrayal Safehouse
(Betrayal League) You'll start encounter them after Act9 with Jun Ortoi, Veiled Master assisting you throughout your adventure by fighting those immortal syndicate alongside with you. Upon successfully defeating all syndicate(if spawn more than one), they can then be either interrogated or bargained with, which allows the player to gradually gather intelligence about their mastermind location information. Some may also drop veiled item that can be unveil by Jun and may grant you new crafting option from your crafting benches in your hideout. Here's a cheat sheet regarding syndicate rewards.
**Defeat The Vaal Omnitect in the Temple of Atzoatl
(Incursion League) You'll start encounter them after Act7 with Alva, Master Explorer assisting you throughout your adventure by sending you to the past of Temple Atzoatl when encounter her altar, killing any architecture from the past incursion will effect your current time Temple Atzoatl which you'll able to access it after completing 12 incursion with her, and at the end of the Temple Atzoatl you'll encounter Vaal Omnitect. Here's a cheat sheet regarding the temple rewards.
Defeat a Possessed Unique monster
(Torment League) This challenge requires you to kite a monster that looks like green-ghostly-spirit roam around that will run away from you when near them, lure them near a rare/unique monster so that they will possesses the monster which causing the infected monsters to gain new ability and also drop more loots.
Normal. An introduction of some of the past league and expansion mechanic.
8. Defeat these Act Bosses II
Easy. You'll encounter them as you progressing your journey/quest, these are the second-half of the act bosses, if can't kill just get a party to help.
9. Complete Heist Encounters III
Normal. All of these contract-types are drop randomly from monster, none of them are rare drop so no worries about RNG.
10. Complete Vendor Recipes
**Scroll of Wisdom
Chromatic Orb – Vendor an equipment that contain 3 different color socket-linked together.
Jeweller's Orb – Vendor an equipment that contain 6 sockets.
Glassblower's Bauble – Vendor a set of flasks with total of 40% quality.
Gemcutter's Prism – Vendor a set of gems with total of 40% quality.
Chaos Orb – Vendor a full set rare item with their item level between 60 to 74.
Cartographer's Chisel – Vendor a Stone Hammer/Rock Breaker/Gavel with 20% quality and a map.
Any Map – Vendor 3 same type of maps.
Any Sextant – Vendor 3 same tier of sextant(except awakened, because is highest tier)
Divine Orb – Vendor an equipment that contain 6 links.
11. Modify Heist Contracts
Easy. This challenges inform you that you can craft the contract item too just like a regular map.
12. Defeat the Conquerors of the Atlas
Normal. These are the new end game bosses since 3.9.0 update, if you build can't really kill them then just ask for experience player to help you kill them off when u got the map to spawn them.
13. Defeat Heist Unique Monsters
Easy. These minibosses spawn randomly through contract room, they spawn quite common too.
14. Complete Encounters III
Leif, the Swift-Handed – Tier5 Castle Ruins Map, it will use smoke mine that'll blind you every 5 seconds, so this challenge should be easy.
The High Templar – Tier3 Villa Map, one of the totem that raised by the boss will deal cold degen damage on player instead of lightning, so try stay far away from it's totem or destroy them before killing the boss.
Oak the Mighty – Tier3 Mesa Map, the boss will use some warcry skill that'll taunt player, so just try always stay near the boss to gain that taunt effect then only kill the boss.
Jorus, Sky's Edge – Tier3 Temple Map, scorching ray is a bit dangerous to tank, so try do it at lower tier map to able survive the boss skill. Just stay in front of the boss them wait till it channeling it's scorching ray then only burst your damage kill the boss to complete this challenge.
Normal. These challenges makes the boss a bit tricky to do, can be done in low tier map so should be no problem.
15. Complete Grand Heists
Reveal a Room or Wing on a Heist Blueprint
You can reveal a blueprint by talking with WHAKANO in Rogue Harbor, or with GIANNA/NILES with discounted reveal cost. You'll gain more reveal chance for GIANNA/NILES by doing contract with them, or you're gain WHAKANO reveal chance instead when doing with other NPC beside GIANNA/NILES.
BUG: Some player character won't gain any chance for GIANNA/NILES whenever you doing contract with them.
Complete a Grand Heist which has at least three Wings revealed
High level blueprint will have multiple wings to be able to reveal. There's 2 options when revealing wing, you can choose REVEAL ENTIRE WING if that wing have a lot of rewards that you wanted which save a lot of cost compare to reveal each room per wing, if not you can choose REVEAL WING only.
Complete a Grand Heist while at least six Rogues are recruited
Pretty straightforward challenge, just have 3 different in both wings. You also can have same rogues per wings to stack their effects even higher.
Normal. A little challenge for the end game content of heist mechanic.
16. Complete Twinned Maps
Not all maps can have "twinned" modifier, for example Kitava or Innocence boss.
Normal. Surprisingly they change from require specific map to have twinned challenge, to more broad choices and with lesser amount! Nonetheless some map boss are more tricky to do when two of them in a small room, you can try roll a magic rarity of the map with "Twin" mod so make the fight easier. If still can't, just ask someone else to help kill when u got them.
17. Obtain Heist Rewards
Easy. Each rogue tie with specific reward when doing heist with them, here's the cheat sheet regarding their reward.
18. Heist Enchantment Modification
New content, will update later …
19. Equip Experimented Base Types
New content, will update later …
20. Equip Heist Rogues
Easy. Heist equipment drop randomly from a contract room, which can be craft-able and only usable on heist NPC(can view them by pressing V in Rogue Harbor). They are mostly useful for doing heist beside giving them strength, especially reducing their cost, decrease alert level, increase reward etc etc …
21. Turn in Divination Cards
|2 or 3||The Lover, The Scholar|
|4 or 5||Her Mask, Jack in the Box|
|6 or 7||The Metalsmith's Gift|
|8 or 9||The Twins, The Web|
|10 or more||Prosperity|
Normal. Wow … they make the divination card challenge even better! From 1 for each stacks to …. double for each stack, even EASIER! Never had problem completing them but … Thanks GGG!!
22. Complete Encounters IV
Complete 50 Abysses – Can be farm-able from Zana's Abyss map modifier, or sextant "Areas contain an additional Abyss" modifier on watchstone.
Interact with 150 Shrines – Can be farm-able from Zana's Domination map modifier, or sextant "Areas contain an extra Shrine" modifier on watchstone.
Successfully complete 50 Blight encounters – Can be farm-able from Zana's Blight map modifier.
Pass through 50 Delirium Mirrors – Can be farm-able from Zana's Delirium map modifier.
**Open Maps with 30 Fortune Favours the Brave – This challenge is exclusively from Zana's map modifier only.
Normal. Mostly are just additional mechanic from zana's map device, can spend some chaos orb on her device if you're wanna rush this challenge. Is a good investment too you not only get these mechanic, but also league-exclusive-unique drops too.
23. Achieve Ascension
PoELAB is a good resource to check whether today is a short/safe layout to be run or not. Also try install LabCompass for more convenient, is a MUST tools for labyrinth camper! Here's are the locations for each trial to obtain before able to enter certain difficulty labyrinth:
Normal Difficulty: Act1 The Lower Prison, Act2 The Crypt Level 1, Act2 The Chamber of Sins Level 2, Act3 The Crematorium, Act3 The Catacombs, Act3 The Imperial Gardens
Cruel Difficulty: Act6 The Prison, Act7 The Crypt, Act7 The Chamber of Sins Level 2
Merciless Difficulty: Act8 The Bath House, Act9 The Tunnel, Act10 The Ossuary
Uber/Eternal Difficulty: Random spawn in end game maps, here's a picture for easier tracking which trial u haven't done yet.
Easy. Labyrinth will get easier when you practice more, if your build can't do it, just pay someone to bring you to do it 😉
24. Complete Eight-Mod Maps
Normal. This is harder than unidentified rare map, to have 8 mods on red maps(T11+), you need to use Vaal Orb to corrupt a map into 8 mods. And again, just ask ppl help you deal with the dangerous map that u crafted, or make a rotation party to farm 8 mods red tier maps will be a bit easier.
25. Level Heist Jobs
Normal. Just keep doing heist you'll level them up to max level eventually, also there's some heist equipment able to give more exp to the rogue. Quest Item contract are also important as they able to increase their cap of their skill level, so try do them as soon you got them, they are randomly drop too.
26. Reach Level 90
Normal. This …. require a decent build to do this, require within a month to reach this level. If bad build that die a lot then …. maybe then need around a month+
27. Alternate Quality Experiments
New content, will update later …
28. Complete Heist Encounters IV
Normal. Pretty straight forward, the numbers is achievable for casual players.
29. Acquire Replica Unique Items
New content, will update later …
30. Complete Unique Maps
Normal. Do 15 out of 19, with the help of The Encroaching Darkness divination card, this challenge will be slightly easier to complete as you keep grinding end game maps collecting this cards. Even your RNG is sux collecting these card, you could buy some of the unique map at here, most of the unique map are quite cheap.
The least 4 favorite unique map I would skip is … Hall Of Grandmaster(hard), Perandus Manor(very expensive), The Putrid Cloister(expensive), and Doryani's Machinarium(expensive) depending whose the 4th expensive map is =D
31. Explore the Atlas
140 Bonus Objectives
Obtain from completing maps with required rarity.
140 Awakening Bonus Objectives
Obtain from completing maps with required awaken power(amount of watchstone placed in atlas)
Normal. This challenge just guiding us how much those bonuses will impact our atlas drop rate drastically.
32. Complete Heist Quests
Normal. Most of them are randomly drop, and these quest are required to raise their cap level for each rogue … a bit RNG to collect them but at least they won't spawn same contract again after you done them. And also …. more LOREs ( ͡° ͜ʖ ͡°)
33. Complete Unique Contracts
New content, will update later …
34. Defeat The Twins
New content, will update later …
35. Complete Encounters V (40/40)
The Hallowed Husk – Tier15 Palace Map, this challenge require to stand outside the it's Proximity Shield bubble at least 3 times before kills him, highly suggest you bring a flask that remove bleeding effect(of staunching) so that you'll immune to that blood rain phase, OR portal out as soon it start raining blood, go in and out portal for after 3 times blood rains then only kill him.
the Trio of Bosses – Tier16 Vaal Temple Map, K'aj A'alai is the female boss that shoot out rain of arrows with deadly bleed degen damage. High recommended to have high DPS build then time correctly to kill all of them and leave the female boss at last to make the fight short, it's rain of arrows when enrage will keep on shooting at same spot, is better kill off the boss really fast before it's rain of arrow cover the whole room making the fight impossible to do.
Aulen Greychain – Tier14 Fungal Hollow Map, pretty odd change … require you to have immortal call skill as well, and also good timing. Try lower the boss life at cull range, then wait for the boss to trigger immortal call, then use your immortal call(suggest endurance build character will increase duration support) then only kill it.
Chayula, Who Dreamt – Tier13 Chayula's Domain, this challenge is very tricky to do because of it's small arena there's not much space to run or dodge. You still can use portal in and out trick whenever it uses cyclone skill, let it do cyclone 3 times then only kill it.
Hard. Most of these challenge are really hard to pull off especially in high tier content, if you can't do it then try ask/hired a friend to help this challenge when you able to spawn these bosses.
36. Heist Map Grind (40/40)
Hard. 75,000% Item Quantity completion really feels a lot easier than previous league map grind challenge, because untill now my map progress still in tier 2(1st week) and i've already gain 1k item quantity already just by doing couple of magic rarity contract, pretty good! I say is achievable you planning to grind the heist content for a month or more.
37. Defeat Heist Bosses Conditionally
New content, will update later …
38. Defeat The Twins Conditionally
New content, will update later …
39. Complete Deadly Encounters (40/40)
– Can access this boss domain by combining 4 guardian map fragment, required a good-bossing-build to do this fight.
<Farrul, First of the Plains>() – This boss can be spawn from blood altar in menagerie(Einhar Encampment) that require recipe of Farric Tiger Alpha that only appears in Tier 13+ maps. This TIGER boss deal a lot of phys damage, so bring phys reduction flask, bleed immunity flask and dodge the stampede.
– Randomly spawn in minimum delve 150 above(Primeval Ruins biome).
– Can access this boss domain by combining 2 shaper map fragment(Shape & Knowledge) and 2 elder map fragment(Emptiness & Terror), required a good-bossing-build to do this fight.
Mastermind at an area level of 83 – This is the last boss of syndicate hierarchy, you can access the mastermind safehouse after fill the information bar to full from killing captains of each safehouse divisions. It's full fight is all about running around the arena avoid the middle laser beam and the burning arena from 4 edges. Getting a level 84 mastermind shouldn't be a problem as long you keep negotiating syndicate in high tier map, it will also replace ur old progression if u done some negotiation in the past low tier maps.
Hard. This is way better than previous deadly encounter challenge, compare to last time no option to now we can choose is a BUFF! Really hope there's more challenge like these in the future where we go to choose which content to do instead of doing all! 6 out of 4, for me I would skip Cortex because that map is pretty expensive, then Aul because is pretty RNG to find it, but if I manage to found it … then I'll skip Uber Elder because the cost of it's map is also quite expensive.
40 Complete Endgame Grinds (40/40)
This is gonna be hardest of the rest challenges. If your build not very end game or dying often … highly recommended to skip this.
Open 500 Chests at the end of the Endgame Labyrinth
Owh no they change back from farming 100 Argus into this, which is the same since delve league … and is BAD 🙁 This challenge require us to farm roughly around 100 labyrinth run(bad RNG scenario, 5 keys per run), but we can lessen the total number if you can find more than 5 keys(good RNG) per run. The maximum number of keys u can get per run is 9, 3 from Izaro himself if he gets fully upgrade per phase(non of his adds turn down), 1 for Argus, 2 from Curious Lockboxes behind gauntlet or puzzle, 1 from darkshrine(chance)that's hidden behind wall, then the last 2 from treasure chest(chance) which is at the end of the labyrinth after defeating Izaro.
Complete 40 Syndicate Safehouses
40 numbers is pretty easy achievable. Just keep doing syndicate daily quest from zana map device the gain enough intelligence for the safehouse to be able to get access. Here's a cheat sheet regarding safehouse rewards.
Complete 40 Breach Domains
Another 40 numbers, easy peasy! You can access a breach domains from opening breachstones in map device, and a breachstone can be created by combining 100 Splinters of either breach type …. OR you could just buy the cheapest breachstones then run them.
Defeat 50 Factions in the Domain of Timeless Conflict
From 200 since legion league to 50, that's A BUFF! When collect a total of 100 timeless splinter will become a Timeless Emblem map fragment, which can be use to unlock the 5th slot of map device, if running 4 type of emblem at once.
Complete 750 Heists or Grand Heists at an area level of 68 or higher
Pretty big number … is a pretty easy content but the big number is really overwhelming, in fact is the biggest number compare to all past leagues, that's NUTS GGG! :/ … If you're really like the heist content they you can try to this challenge instead.
Hard. First of all … I'm so SURPRISE there's no more atlas boss kill challenge in the list! O_o which make the rest of the challenge pretty easy! Well beside the big numbers of course … Doing 4 out of 6, without a doubt I would skip that Level 100, that's ridiculous grind … then next option to skip is might be 750 heist … I'm sorry GGG that number is too big for me, i can imagine i can do 500 chest labyrinth faster than the 750 heist. Is really depending on player preference though, if you're really hate labyrinth content then … you got no choice but to do 750 heist brainlessly =P
I will still be active updating this page from time to time whenever I got new INTEL untill the league ends 😉 Hopefully you guys understand my poor english and also helped new comer to try get 40/40 challenges =D
Change-logs last update 26th September 2020. Hover here to view.
- Heist’s endgame bosses are the only bosses not accessed through its primary content.
- Marker Economy: The reason your marker income sucks and Grand Heists are brokenly expensive
- I ran 666 maps searching for Contract: The Twins – My Take on The Current State of Endgame Content Accessibility
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