Content of the article: "How to PVP without actively PVPing"
So I've been on the seas for about 6 months now, and I love pvp, even though I am absolute ass at it. This guide is to help everyone who doesn't want to just run, but can't win in an outright confrontation.
The biggest thing is to know your environment. Using islands, the storm, and fog has gotten me out of many tough scrapes. If there is fog nearby, use it to hide. If a storm is nearby, use it. Sloops are pretty much unsinkable, and also pretty easy to control. A sloop in the storm will do much better than a brig or galleon in the storm. In my last two encounters, I've run into a galleon and a brig with much better pvpers, but he lost them in the storm because we could navigate and bail indefinitely. If you are sailing by a fort, use stationaries or try to pick up a keg. Even the slightest bit of damage to another ship is enough to slow the other crew down a bit. One of my favorite maneuvers, if I'm being chased, is to make sure another ship fully commits to going past an island, then turn around the island. If you're on a sloop, you can turn around the island, putting a physical barrier between you and your adversary, before they even know. The last way to use your environment is to attack with an environment. If there is a skeleton ship, a world event, a volcano, or other players, antagonize the m to add another variable to the combat. Taking damage on a sloop doesn't matter as long as you don't get boarded.
Next thing is to be creative. This goes hand in hand with using the environment, but if you don't have any help from the environment you can still do a lot of stuff. Rowboat plays, fake rowboat plays, and simply doing drive by sells with all help to escape the situation you are in.
Last but not least, if nothing else works, you have two choices. The first one is to risk the loot and go fight, the second is to outlast your opponents in a chase. I know that people hate runners, but if you are seriously outmatched, and have enough time, keep on running, while consistently boarding. Consistent boarding may be fruitless, but there is going to be a time when they don't check ladders, they miss their shots, hit reg doesn't go their way, or you break out some clutch moves and shut them down, even for a spawn. Remember, there are basically never only two choices, you don't always have to fight or run, you can also try some trickey moves.
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