Before I begin, I want to clarify that this is not a rant. I love this game and would not change a thing (except to make it so pets don't follow you around when you disguise yourself as a barrel because my dog has betrayed me too many times). I just have too much time on my hands and thought I'd share some advice with new players who may be struggling with how to view the PVP aspect of the game.
When I first started playing this game, I tried real hard to only fight when people provoked it. The problem being that 90% of the time, no matter what I did or said, people wanted to fight and I lost out on something for being too naive. The very moment I switched tactics to an aggressive one, I began to "win" all the time. If you assume everyone's likely to be aggressive, you sink that ship at the dock before a turn-in, you engage other ships before they engage you, and you build a plan of attack for every encounter, you are much more likely to arrive wherever you like and do the thing you want to do. I've played with pacifist "captains" before and I can tell you those were the times I've suffered losses time and again. It doesn't matter what you're trying to do, trust your crew and only your crew, expect that everyone else is an enemy even if you've exchanged friendly communication, and you will have a much better chance of accomplishing your goals.
This doesn't mean "go troll people and taunt them on the ocean relentlessly." You don't need to be annoying to be ruthless. Some of the most fun I've had in Sea of Thieves has been engaging a competent crew. We're just two different crews trying to enjoy the same game. It's just not logical to expect that they don't want what you have and, you know what? It's ok to want what they have.
This isn't to say "fight every time all the time." Don't do that. Fight smart, but understand everyone not on your crew is an obstacle. There are few exceptions to this, for me. If it is advantageous for me to accept peace, I will do so cautiously, but it will be a rare event because the circumstances that make it a smart tactic will be rare. Are my supplies depleted? Are two of my crewmates afk? Are our two crews both fighting someone else?
There is one other exception I keep out of habit from the start of the game. If you tell me you're on a tall tale, I will leave you in peace. Yes, I know I could attack you anyway, take all your stuff and sell it and now you can just reroll from a save point and continue, but this is the last hold out of mercy I will afford an opposing player out of sheer gamesmanship. Why? Because whenever I have told someone I'm on a tall tale, they've left me alone. You were not always able to save your progress and, on The Sea of Thieves, apparently this is the one thing we've all agreed is where the line is drawn and I think that's pretty cool.
- Some of the Crew 2.0 stuff is Effin stupid
- XP Requirement Comparison for Old Crew System vs. New Commander System
- Crew 2.0 ingame survey (and Feedback)
More about Sea of ThievesPost: "I have run out of remorse on the sea. For the most part, you should too." specifically for the game Sea of Thieves. Other useful information about this game:
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