Content of the article: "Amazing Follower Tweaks: No Dialogue Menu (Skyrim SE PC)"
Firstly, thank you to this sub and everyone that helped me get my first modded game going. I have been successfully running for a short while and have had no issues so far (haven't tried everything yet), except with AFT. There were messages popping up sometimes saying something about a possible mod conflict but wasn't sure what was going on.
I have had two followers. First, I interacted with "Sofia" (mod follower). Installed either after or with AFT (can't remember which). Didn't try to use AFT options with her since she's a mod follower, and I don't think there were any anyway (though I don't know what her base dialogue menu is perfectly). Then I just reached the point where I unlocked Lydia, and I asked her to follow me with Sofia still following.
The AFT menu is nowhere to be found with Lydia. I dismissed Sofia, no change. Dismissed Lydia and asked her to follow again, no change. The in-game readme book and spells do show up, though I haven't tried the spells, except on Lydia, which showed up a warning saying it was not needed so I canceled that.
Re-launching, a warning came up when I asked lydia to follow again. Didn't have time to read it all but something along the lines of "TweakRecruitNeutral Parameter missing (mod conflict?)." Then dismissing it says "Unable to dismiss through AFT (mod conflict?)."
I was wondering if moving AFT down in my load order and creating a new bashed patch would be safe, as recommended in the in-game readme book. The main problem with that is that in the AFT mod page it says to put it above Sofia & a couple other mod followers.
I have RDO (pretty much required for mod argonian female followers) but have the AFT/RDO patch. Seems like a likely culprit.
Mod list (mostly ordered by LOOT except mods it didn't seem to pick up and patches moved low; but LOOT seemed to just put my first installed mods first for the most part); starred & all-capped likely culprits and relevant mods:
Creation Club: Winter
Creation Club: Survival Mode (not activated in game)
Address Library for SKSE Plugins
SSE Engine Fixes
Classic Sprinting Redone
A Quality World Map
**RELATIONSHIP DIALOGUE OVERHAUL** (some functionality turned off in game, mostly needed for other mods)**
Wards Functionalities Extended
**AMAZING FOLLOWER TWEAKS**
**RDO – AFT PATCH**
Ordinator – 50% More Perks
**OPEN CIVIL WAR** (have not yet interacted with in game)
**VILJA IN SKYRIM**
**IMMERSIVE PATROLS** (have not yet interacted with in game)
**THE LISPING ARGONIAN** (Follower)
**MORE ARGONIANS OF SKYRIM**
Light Horses of Skyrim (NON-replace version)
Isilmeriel LOTR Weapons
**SPEAKS-IN-FLAMES ARGONIAN FOLLOWER**
Ish's Souls to Perks (not interacted with in game yet)
Apocalypse – Magic of Skyrim
Noble Skyrim Mod HD-2K
Cathedral Player and NPC Overhaul – HMB II
Rapier and Dagger SSE
Raven witch armor
Silver Dragon armor
Volkihar Knight – Vampire Armor
Hammerfell Armory SE
ComfyKnight for SE – Faraam Knight Armor
Treasure Hunter's Garb (main piece equipped onto Sofia, in case that matters)
Bosmer Armor Pack
Bosmer Armor Pack Fixed and Balanced
Black Mage Armor
Drow Specialist Armor
Talos Housecarl Armor Pack
Redguard Noble Armor
**VILJA: SOLTHEIM PATCH**
**VILJA: HEARTHFIRE KIDS PATCH**
**RDO – MCM PATCH**
Animated Armoury – Spear and Rapier Patch
Ordinator – Perks
Apocalypse – Ordinator Compatibility Patch
After writing that out, I may have gone overboard. And yes I like the lizard people a lot.
Edit: Turns out I don't know how to bold in Reddit. They are marked by "**" and all caps. Edited text accordingly.
Edit 2: Dismissing Lydia actually bring a message that begins with 'RDO.' (something like "RDO: Unable to dismiss through AFT (mod conflict?)."
Edit 3: Cast the AFT spell on Lydia to test (didn't save that, so shouldn't affect when I load up my save prior to it). Still didn't give the options, although the warnings loaded. At one point when dismissed there was a "manage through AFT" dialogue option. But I was testing and first tested asking her to follow. Then, the dialogue options went back to no-AFT. When I dismissed again, the dialogue was still no-AFT.
- Requesting help with my Skyrim
- Camera moving without direction/changing character course
- Need advice on cleaning and mod order
Top 7 NEW Games of January 2021
More about The Elder ScrollsPost: "Amazing Follower Tweaks: No Dialogue Menu (Skyrim SE PC)" specifically for the game The Elder Scrolls. Other useful information about this game:
- Enchanting works like garbage in Morrowind!
- Why weren’t the Psijics worried about Numidium on their doorstep, after they returned to Nirn?
- Please help a boomer understand body mods
- The way Bethesda implemented container object manipulation is a complete bullshit
- I’m absolutely horrified for what the next installment is going to bring to the table.