The Elder Scrolls

ENB The saturation look darker when in game. But after I took a screenshot and check, it looks better than when inside the game

Content of the article: "ENB The saturation look darker when in game. But after I took a screenshot and check, it looks better than when inside the game"



I have tried a lot of ENB, install and edit ini carefully based on each ENB. And when in game, the saturation looks dark, like the location which suppose to be dark will be more darker, and the light location will be more lighter. But after I take a screenshot and check it outside the game, it looks completely different with during the gameplay. Also looks pretty dark when inside the interior like caves, or interior have less light.

Here is the one I took from the game.

Here is the one I edit in PTS to make it looks exactly what I saw inside the game.



Here is the screenshot I took from years ago, I'm using Visceral ENB. (The screenshot above I'm using Visceral ENB as well, you can see it completely different.)



Screenshot

Screenshot

Screenshot (Interior looks pretty light, in my current game, this place look like a pitch black except the zone which have the light then it will bright better, but basically the zone like the corner of the room will be pitch black)

Screenshot (same with this, look perfect in my old game, but my current game this place look pretty dark, the saturation pretty bold)

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I have tracked down my old mod list from my very old reddit answer. And the only thing that I did different in the current game is that I use ELE instead of ELFX (Due to some people in ELF report a CTD bug in specific location and there is no answer from the author yet so I think I will not risk my late game for that)

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Here is my Game folder.

About the game setting, all high (even the brightness I put it to maximum, ENB still dark)

Here is the setting of my SkyrimPrefs.ini and Skyrim.ini

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My SkyrimPrefs.ini

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fShadowDistance=10000.0000

iNumFocusShadow=4

fInteriorShadowDistance=3000.0000

ffocusShadowMapDoubleEveryXUnit=450.0000

iShadowMapResolution=4096

fDynamicDOFBlurMultiplier=0.0000

fProjectedUVNormalDetailTilingScale=0.8000

fProjectedUVDiffuseNormalTilingScale=0.2000

bEnableProjecteUVDiffuseNormals=1

bUseTAA=1

bIndEnable=0

bSAO_CS_Enable=0

bToggleSparkles=1

bSAOEnable=0

bScreenSpaceReflectionEnabled=1

bIBLFEnable=0

bUse64bitsHDRRenderTarget=0

iSaveGameScreenShotHeighWSt=192

iSaveGameScreenShotWidthWS=320

iSaveGameScreenShotHeight=192

iSaveGameScreenShotWidth=256

iShadowMaskQuarter=4

bVolumetricLightingEnable=1

iVolumetricLightingQuality=2

bEnableImprovedSnow=0

fLightLODStartFade=3500.0000

bFXAAEnabled=0

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fTreesMidLODSwitchDist=9999999.0000

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=256.0000

fMeshLODLevel2FadeTreeDistance=2048.0000

fMeshLODLevel1FadeTreeDistance=2844.0000

fMeshLODLevel2FadeDist=999999.0000

fMeshLODLevel1FadeDist=999999.0000

fGamma=1.4000

bTreesReceiveShadows=1

bBorderless=1

bFull Screen=1

iSize H=1080

iSize W=1920

iScreenShotIndex=0

bUsePrecipitationOcclusion=1

bDrawLandShadows=0

iMaxSkinDecalsPerFrame=25

iMaxDecalsPerFrame=100

iAdapter=0

iNumSplits=2

uBookRatio=2

bForceCreateTarget=0

iReflectionResolutionDivider=2

iVSyncPresentInterval=1

bDoDepthOfField=0

bLensFlare=0

fLightingOutputColourClampPostSpec=1.0000

fLightingOutputColourClampPostEnv=1.0000

fLightingOutputColourClampPostLit=1.0000

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

uLargeRefLODGridSize=11

fSkyCellRefFadeDistance=150000.0000

bGamepadEnable=1

bCrosshairEnabled=1

fHUDOpacity=1.0000

bSaveOnPause=0

bSaveOnTravel=1

bSaveOnWait=1

bSaveOnRest=1

fMouseCursorSpeed=1.0000

bDialogueSubtitles=1

bGeneralSubtitles=1

bShowCompass=1

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

iDifficulty=2

fMouseHeadingSensitivity=0.0125

fGamepadHeadingSensitivity=0.6667

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=1

bUseKinect=0

iMaxDesired=750

fAutosaveEveryXMins=15.0000

fAudioMasterVolume=1.0000

fVal7=1.0000

uID7=184593006

fVal6=1.0000

uID6=106685

fVal5=1.0000

uID5=410705

fVal4=1.0000

uID4=522251

fVal3=0.5000

uID3=466532

fVal2=1.0000

uID2=554685

fVal1=1.0000

uID1=1007612

fVal0=1.0000

uID0=94881



fCloudLevel2Distance=262144.0000

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fCloudLevel1Distance=32768.0000

fCloudLevel0Distance=16384.0000

fCloudNearFadeDistance=9000.0000

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

fTreeLoadDistance=75000.0000

fBlockMaximumDistance=250000.0000

fBlockLevel1Distance=90000.0000

fBlockLevel0Distance=60000.0000

fSplitDistanceMult=1.5000

bShowLODInEditor=1

fObstacleAlpha=0.5000

fCoverSideHighAlpha=0.8000

fCoverSideLowAlpha=0.6500

fEdgeFullAlpha=1.0000

fEdgeHighAlpha=0.7500

fEdgeLowAlpha=0.5000

fTriangleFullAlpha=0.7000

fTriangleHighAlpha=0.3500

fTriangleLowAlpha=0.2000

fLedgeBoxHalfHeight=25.0000

fEdgeDistFromVert=10.0000

fEdgeThickness=10.0000

fPointSize=2.5000

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=40

fGrassStartFadeDistance=7000.0000

fGrassMaxStartFadeDistance=7000.0000

fGrassMinStartFadeDistance=0.0000

bSkinnedDecals=1

bDecals=1

uMaxSkinDecals=100

uMaxDecals=1000

iMaxDecalsPerFrame=100

iMaxSkinDecalsPerFrame=25

fLODFadeOutMultSkyCell=1.0000

fLODFadeOutMultObjects=30.0000

fLODFadeOutMultItems=10.0000

fLODFadeOutMultActors=15.0000

sD3DDevice="NVIDIA GeForce GTX 1070"

uLastAspectRatio=1

uPersistentUuidData3=3244713096

uPersistentUuidData2=2956668147

uPersistentUuidData1=2021870898

uPersistentUuidData0=3508943740

______________________________________

______________________________________

My Skyrim.ini

______________________________________

>!

fFlickeringLightDistance=8192

sLanguage=ENGLISH

sTestFile1=Dawnguard.esm

sTestFile2=HearthFires.esm

sTestFile3=Dragonborn.esm

uExterior Cell Buffer=36

SLocalSavePath=Saves

fShadowLODMaxStartFade=1000.0

fSpecularLODMaxStartFade=2000.0

fLightLODMaxStartFade=3500.0

fLightLODStartFade=3500.0

iShadowMapResolutionPrimary=2048

bAllowScreenshot=1

fTreesMidLODSwitchDist=9999999.0000

fFirstSliceDistance=2000.0000

fDynamicDOFFarBlur=0.4

fDDOFFocusCenterweightExt=2

fDOFMaxDepthParticipation=10000

fMusicDuckingSeconds=6.0

fMusicUnDuckingSeconds=8.0

fMenuModeFadeOutTime=3.0

fMenuModeFadeInTime=1.0

bAllowCreateGrass=1

bAllowLoadGrass=0

fGrassMaxStartFadeDistance=7000.0000

fGrassMinStartFadeDistance=0.0000

uMaxSkinDecalPerActor=60

fDecalLODFadeStart=0.45

fDecalLODFadeEnd=0.5

iRadialBlurLevel=2

SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

sResourceArchiveList=Skyrim – Misc.bsa, Skyrim – Shaders.bsa, Skyrim – Interface.bsa, Skyrim – Animations.bsa, Skyrim – Meshes0.bsa, Skyrim – Meshes1.bsa, Skyrim – Sounds.bsa

sResourceArchiveList2=Skyrim – Voices_en0.bsa, Skyrim – Textures0.bsa, Skyrim – Textures1.bsa, Skyrim – Textures2.bsa, Skyrim – Textures3.bsa, Skyrim – Textures4.bsa, Skyrim – Textures5.bsa, Skyrim – Textures6.bsa, Skyrim – Textures7.bsa, Skyrim – Textures8.bsa, Skyrim – Patch.bsa

bLoadArchiveInMemory=1

sArchiveToLoadInMemoryList=Skyrim – Animations.bsa

bInvalidateOlderFiles=1

sResourceDataDirsFinal=

fMagnetismStrafeHeadingMult=0.0

fMagnetismLookingMult=0.0

bUseNavMeshForMovement=0

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fPostLoadUpdateTimeMS=500.0

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0

bEssentialTakeNoDamage=1

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Source: reddit.com

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