The Elder Scrolls

Need helping reading a crash log

My game randomly crashes outside of the areas around riften and helgan. I've been trying to troubleshoot this for a few hours to no avail. If someone could help me figure out what's the issue that would be well appreciated.
—————————————————————————————————————————

Unhandled native exception occurred at 0x7FF6F7E85590 (SkyrimSE.exe+12F5590) on thread 17944!

FrameworkName: NetScriptFramework

FrameworkVersion: 10

FrameworkArchitecture: x64

GameLibrary: SkyrimSE

GameLibraryVersion: 14

ApplicationName: SkyrimSE.exe

ApplicationVersion: 1.5.97.0

VersionInfo: Successfully loaded

Time: 09 Nov 2020 09:45:45.260

Possible relevant objects (6)

{

< 21> BSDynamicTriShape(Name: `FemaleHeadNord`)

< 92> NiCamera(Name: `WorldRoot Camera`)

< 135> NiCamera(Name: null)

< 147> ShadowSceneNode(Name: `shadow scene node`)

< 148> NiNode(Name: null)

< 152> BSMultiBoundNode(Name: null)

}

Probable callstack

{

<0> 0x7FF6F7E85590 (SkyrimSE.exe+12F5590) unk_12F5590+0

<1> 0x7FF6F7E8225F (SkyrimSE.exe+12F225F) BSLightingShader::Func4_12F2020+23F

<2> 0x7FF6F7E984BE (SkyrimSE.exe+13084BE) unk_1308440+7E

<3> 0x7FF6F7E97F9B (SkyrimSE.exe+1307F9B) BSBatchRenderer::unk_1307E80+11B

<4> 0x7FF6F7E982D3 (SkyrimSE.exe+13082D3) BSBatchRenderer::unk_1308030+2A3

<5> 0x7FF6F7E97E52 (SkyrimSE.exe+1307E52) BSBatchRenderer::unk_1307DD0+82

<6> 0x7FF6F7E5CF4F (SkyrimSE.exe+12CCF4F) BSShaderAccumulator::unk_12CCE40+10F

<7> 0x7FF6F7E5B699 (SkyrimSE.exe+12CB699) BSShaderAccumulator::unk_12CB2E0+3B9

<8> 0x7FF6F7E5ACAD (SkyrimSE.exe+12CACAD) BSShaderAccumulator::Func43_12CAC90+1D

<9> 0x7FF6F7E74129 (SkyrimSE.exe+12E4129) unk_12E3E70+2B9

<10> 0x7FF6F78F9DAF (SkyrimSE.exe+D69DAF) unk_D69D00+AF

<11> 0x7FF6F7904F58 (SkyrimSE.exe+D74F58) unk_D74EC0+98

<12> 0x7FF6F7142096 (SkyrimSE.exe+5B2096) Main::Draw_5B1860+836

<13> 0x7FF6F7141832 (SkyrimSE.exe+5B1832) Main::unk_5B1710+122

<14> 0x7FF6F740FE00 (SkyrimSE.exe+87FE00) NiCamera::unk_87FD40+C0

<15> 0x7FF6F7141301 (SkyrimSE.exe+5B1301) Main::unk_5B1020+2E1

<16> 0x7FF6F7E4D5A9 (SkyrimSE.exe+12BD5A9) ShadowSceneNode::unk_12BD590+19

<17> 0x7FF6F6CEAC59 (SkyrimSE.exe+15AC59) TES::unk_15A6E0+579

<18> 0x7FF6F6E2C683 (SkyrimSE.exe+29C683) unk_29C440+243

<19> 0x7FF6F71435C7 (SkyrimSE.exe+5B35C7) Main::Update_5B2FF0+5D7

<20> 0x7FFD337BDEC0 (hdtSMP64.dll+4DEC0)

<21> 0x7FFD2665A61C (gameoverlayrenderer64.dll+9A61C)

<22> 0x7FF6F713F4F4 (SkyrimSE.exe+5AF4F4) MainLoop_5AF3D0+124

<23> 0x7FF6F713CC05 (SkyrimSE.exe+5ACC05) BSGeometryListCullingProcess::unk_5ACBD0+35

<24> 0x7FF6F7EDB17A (SkyrimSE.exe+134B17A) unk_134B05C+11E

<25> 0x7FFDA3997C24 (KERNEL32.DLL+17C24)

<26> 0x7FFDA4BECEA1 (ntdll.dll+6CEA1)

}

Registers

{

AX: 0x3 (u8):<3>

BX: 0x1667D629088 (BSLightingShaderMaterialFacegen*)

CX: 0x3 (u8):<3>

DX: 0x0 (NULL)

SI: 0x16671EABF00 (BSLightingShader*)

DI: 0x1667D629088 (BSLightingShaderMaterialFacegen*)

BP: 0x22001 (u32):<139265>

SP: 0x4A6DD3F528 (char**) "H???"

IP: 0x7FF6F7E85590 (SkyrimSE.exe+12F5590) (void*)

R8: 0x1667D629088 (BSLightingShaderMaterialFacegen*)

R9: 0x1 (u8):<1>

R10: 0x180470F90 (d3d11.dll+470F90) (void*)

R11: 0xFFFFFFFE (u32):<4294967294>

R12: 0x1 (u8):<1>

R13: 0x0 (NULL)

R14: 0x165F290D740 (void*)

R15: 0x16671F94E00 (void*)

Flags: 0x10206

XMM0: (double)0.00781250184809323 / (float)1

XMM1: (double)5.26354424712089E-315 / (float)1

XMM2: (double)5.86199811322528E-315 / (float)23586.93

XMM3: (double)5.97640912704359E-315 / (float)157308.3

XMM4: (double)5.23791201766086E-315 / (float)0.6907699

XMM5: (double)5.25351009993718E-315 / (float)0.8789469

XMM6: (double)5.26354424712089E-315 / (float)1

XMM7: (double)1.06099789548264E-314 / (float)0

XMM8: (double)0 / (float)0

XMM9: (double)0 / (float)0

XMM10: (double)0 / (float)0

XMM11: (double)0 / (float)0

XMM12: (double)0 / (float)0

XMM13: (double)0 / (float)0

XMM14: (double)0 / (float)0

XMM15: (double)0 / (float)0

}

Stack

{

0x7FF6F7E8225F (SkyrimSE.exe+12F225F) (char*) "H???"

0x165D0EECA90 (void*)

0x45 (u8):<69>

0x165F290D740 (void*)

0x1667D629088 (BSLightingShaderMaterialFacegen*)

0x16500000000 (u64):<1533303324672>

0x4A6DD3F560 (void*)

0x165D0EEF100 (void*)

0xF0000000F0 (u64):<1030792151280>

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x16671EABF00 (BSLightingShader*)

0x1667066BDB8 (void*)

0x45 (u8):<69>

0x1667D629088 (BSLightingShaderMaterialFacegen*)

0x7FF6F7E984BE (SkyrimSE.exe+13084BE) (void*)

0x165F1EB3F10 (BSLightingShader**)

0x45 (u8):<69>

0x1667B3AEF00 (BSDynamicTriShape*) -> (Name: `FemaleHeadNord`)

0x7FF6F7E97F9B (SkyrimSE.exe+1307F9B) (void*)

0x1667066BDBC (void*)

0xD (u8):<13>

0x1667D46B8C0 (BSBatchRenderer*)

0x7FF6F7E982D3 (SkyrimSE.exe+13082D3) (void*)

0x0 (NULL)

0x165F1EB3F10 (BSLightingShader**)

0x1 (u8):<1>

0x7FF6F7E97E52 (SkyrimSE.exe+1307E52) (void*)

0x45 (u8):<69>

0x16671E8F338 (BSBatchRenderer**)

0x0 (NULL)

0x1 (u8):<1>

0x41 (u8):<65>

0x7FF6F7E5CF4F (SkyrimSE.exe+12CCF4F) (void*)

0x1667066BC80 (BSShaderAccumulator*)

0x5C006074 (u32):<1543528564>

0x1667D46B8C0 (BSBatchRenderer*)

0x4A6DD3F6A0 (void*)

0x3F80000000000045 (u64):<4575657221408424005> (f64):<0.00781250000000012>

0x3F8000003F800000 (u64):<4575657222473777152> (f64):<0.00781250184809323> (f32):<1>

0x0 (NULL)

0x1667066BC00 (void*)

0x165F201E080 (Main*)

0x41 (u8):<65>

0x45 (u8):<69>

0x7FF6F7E5B699 (SkyrimSE.exe+12CB699) (void*)

0x1667D46B918 (void*)

0x1667066BC80 (BSShaderAccumulator*)

0x41 (u8):<65>

0x1667066BC00 (void*)

0x7 (u8):<7>

0x0 (NULL)

0x1 (u8):<1>

0x1667066BC80 (BSShaderAccumulator*)

0x41 (u8):<65>

0x7FF6F7E5ACAD (SkyrimSE.exe+12CACAD) (void*)

0x1667066BC80 (BSShaderAccumulator*)

0x41 (u8):<65>

0x165E5884458 (char*) "A"

0x165F2BE6870 (void*)

0xFFFFFFFF (u32):<4294967295>

0x7FF6F7E74129 (SkyrimSE.exe+12E4129) (void*)

0x165F2BE6870 (void*)

0x0 (NULL)

0x1653F0F5EA3 (u64):<1534361296547> (f32):<0.5600378>

0x7FFD3F2303D2 (u64):<140725662712786> (f32):<0.636777>

0xFFFFFFFFFFFFFF01 (i64):<-255>

0x0 (NULL)

0x0 (NULL)

0x78000000002 (u64):<8246337208322>

0xFFFFFFFFFFFFFFFE (i64):<-2>

0x7FF6F78F9DAF (SkyrimSE.exe+D69DAF) (void*)

0x100000000 (u64):<4294967296>

0x1 (u8):<1>

0x165D02E5798 (void*)

0x78000000002 (u64):<8246337208322>

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x80000000 (u32):<2147483648>

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x7FF6F7904F58 (SkyrimSE.exe+D74F58) (void*)

0x0 (NULL)

0x165E5883C00 (void*)

0x16671E97B01 (void*)

0x16671E97B90 (NiCamera*) -> (Name: `WorldRoot Camera`)

0x4A6DD3F8A9 (void*)

0x7FF6F7142096 (SkyrimSE.exe+5B2096) (void*)

0x1A (u8):<26>

0x4A6DD3F8A9 (void*)

0x0 (NULL)

0x165E5883C00 (void*)

0x1 (u8):<1>

0x3F800000 (u32):<1065353216> (f32):<1>

0x800000003F800000 (i64):<-9223372035789422592> (f32):<1>

0x8000000080000000 (i64):<-9223372034707292160>

0x3F80000080000000 (u64):<4575657223555907584> (f64):<0.0078125037252903>

0x8000000080000000 (i64):<-9223372034707292160>

0x3F4C91613F5EEB18 (u64):<4561180369480510232> (f64):<0.0008718228189005> (f32):<0.8707747>

0x800000003F464FF5 (i64):<-9223372035793203211> (f32):<0.7746575>

0xFFFFFFFFFFFFFFFE (i64):<-2>

0x3E1593D63D972F94 (u64):<4473644353228058516> (f32):<0.07382122>

0x800000003E9ABD1B (i64):<-9223372035804447461> (f32):<0.302224>

0xC695231547052029 (i64):<-4137362108377128919> (f32):<34080.16>

0x3F000000C5738D97 (u64):<4539628427702144407> (f64):<3.05176005726229E-05> (f32):<-3896.849>

0x3F4C91613F5EEB18 (u64):<4561180369480510232> (f64):<0.0008718228189005> (f32):<0.8707747>

0x3F8000003F464FF5 (u64):<4575657222469996533> (f64):<0.00781250184153491> (f32):<0.7746575>

0xBF80000080000000 (i64):<-4647714813298868224> (f64):<-0.0078125037252903>

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x768 (u16):<1896>

0x165E5883CF0 (void*)

0x0 (NULL)

0x0 (NULL)

0x16671E97B90 (NiCamera*) -> (Name: `WorldRoot Camera`)

0x0 (NULL)

0x165F201E080 (Main*)

0x7FF6F7141832 (SkyrimSE.exe+5B1832) (void*)

0x2 (u8):<2>

0x0 (NULL)

0x0 (NULL)

0x16600000000 (void*)

0x3F800000 (u32):<1065353216> (f32):<1>

0x7FF6F740FE00 (SkyrimSE.exe+87FE00) (void*)

0xFFFFFFFFFFFFFFFE (i64):<-2>

0x16672A0B200 (BSShaderAccumulator*)

0x16672A09B90 (NiCamera*) -> (Name: null)

0x16672A0B200 (BSShaderAccumulator*)

0x0 (NULL)

0x7FF6F7141301 (SkyrimSE.exe+5B1301) (char*) "?="

0x0 (NULL)

0x165F201E080 (Main*)

0x2 (u8):<2>

0x7FF6F9AB7BE0 (SkyrimSE.exe+2F27BE0) (void*)

0x0 (NULL)

0x0 (NULL)

0xFFFFFFFFFFFFFFFE (i64):<-2>

0x0 (NULL)

0x165A3F411A0 (ShadowSceneNode*) -> (Name: `shadow scene node`)

0x1667D478250 (NiNode*) -> (Name: null)

0x0 (NULL)

0x7FF6F7E4D5A9 (SkyrimSE.exe+12BD5A9) (void*)

0xFFFFFFFFFFFFFFFE (i64):<-2>

0x1667D3D24E0 (BSMultiBoundNode*) -> (Name: null)

0x165A3F411A0 (ShadowSceneNode*) -> (Name: `shadow scene node`)

0x1667D478250 (NiNode*) -> (Name: null)

0x0 (NULL)

0x7FF6F6CEAC59 (SkyrimSE.exe+15AC59) (void*)

0x1667348EC30 (void*)

0x0 (NULL)

0x4 (u8):<4>

0x0 (NULL)

0xBE06CDE33F7DC501 (i64):<-4753885980736502527> (f32):<0.9912873>

0x3F00000000 (u64):<270582939648>

0xFFFFFFFFFFFFFFFE (i64):<-2>

0xC697716547051A41 (i64):<-4136713052919358911> (f32):<34074.25>

0x3F2B4CE6C56D2A90 (u64):<4551816402426473104> (f64):<0.000208285494148381> (f32):<-3794.66>

0xC697559547051C1A (i64):<-4136743633086505958> (f32):<34076.1>

0x3F2B4CE6C56D7F91 (u64):<4551816402426494865> (f64):<0.000208285494148971> (f32):<-3799.973>

0xC6471B9F3F3CE09C (i64):<-4159325360078659428> (f32):<0.7378023>

0xFFFFFFFFFFFFFFFE (i64):<-2>

0x0 (NULL)

0x8001 (u16):<32769>

0x7FF6F6E2C683 (SkyrimSE.exe+29C683) (void*)

0x2 (u8):<2>

0x165F201E080 (Main*)

0x165E5884458 (char*) "A"

0x0 (NULL)

0x2D8DD1180B6D (u64):<50087121652589>

0x8001 (u16):<32769>

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x8001 (u16):<32769>

0x0 (NULL)

0x0 (NULL)

0x165F201E080 (Main*)

0x7FF6F71435C7 (SkyrimSE.exe+5B35C7) (void*)

0x0 (NULL)

0x8001 (u16):<32769>

0x16672A0B200 (BSShaderAccumulator*)

0x16672A09B90 (NiCamera*) -> (Name: null)

0xFFFFFFFFFFFFFFFE (i64):<-2>

0x4A6DD3FBF0 (char*) "?rt"

0x90D9E (u32):<593310>

0x7FFD337BDEC0 (hdtSMP64.dll+4DEC0) (void*)

0x165F201E080 (Main*)

0x7FFD2665A61C (gameoverlayrenderer64.dll+9A61C) (void*)

0x4618 (u16):<17944>

0x0 (NULL)

0x0 (NULL)

0x4A6DD3FB00 (Main**)

0xC4385373F21A (u64):<215746197320218>

0x90D9E (u32):<593310>

0x90D9E (u32):<593310>

0x7FF6F713F4F4 (SkyrimSE.exe+5AF4F4) (void*)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x1 (u8):<1>

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0xFFFFFFFFFFFFFF00 (i64):<-256>

0x90D9E (u32):<593310>

0x14FE (u16):<5374>

0x138911BC (u32):<327750076>

0x1 (u8):<1>

0x1022B2CC1 (u64):<4331351233>

0x1EA (u16):<490>

0x0 (NULL)

0x7FF6F713CC05 (SkyrimSE.exe+5ACC05) (void*)

0xA (u8):<10>

0x0 (NULL)

0xA (u8):<10>

0x7FF600000002 (u64):<140694538682370>

0x0 (NULL)

0x7FF6F7EDB17A (SkyrimSE.exe+134B17A) (void*)

0xA (u8):<10>

0x0 (NULL)

0x7FF6FA26B310 (SkyrimSE.exe+36DB310) (void*)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x7FFDA3997C24 (KERNEL32.DLL+17C24) (void*)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x7FFDA4BECEA1 (ntdll.dll+6CEA1) (void*)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0xDEA3F0C300000000 (i64):<-2403813055776423936>

0x0 (NULL)

0x0 (NULL)

0x7FFDA28B0F90 (KERNELBASE.dll+100F90) (void*)

0x4A6DD3E600 (void*)

0x60000FFFAF851FEA (u64):<6917546618476896234>

0x7FFD7C28FF53 (u64):<140726686515027>

0x4A6DD3E600 (void*)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

0x0 (NULL)

}

Source: reddit.com

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