The Elder Scrolls

Request for help with some crashes.

Content of the article: "Request for help with some crashes."

I have two crashes that happened whenever I enter the cells " WinterholdJarlsLonghouse " and "DLC2HrodulfsHouse"

WinterholdJarlsLonghouse, this one doesn't happen on new characters.

Unhandled native exception occurred at 0x7FF7B37F8C67 (SkyrimSE.exe+3D8C67) on thread 11908! FrameworkName: NetScriptFramework FrameworkVersion: 9 FrameworkArchitecture: x64 GameLibrary: SkyrimSE GameLibraryVersion: 13 ApplicationName: SkyrimSE.exe ApplicationVersion: 1.5.97.0 VersionInfo: Successfully loaded Time: 16 Jul 2020 22:05:36.970 Possible relevant objects (2) { < 0> BSDynamicTriShape(Name: `MarksMaleHumanoid07RightGash`) < 1> BSFaceGenNiNode(Name: `BSFaceGenNiNodeSkinned`) } Probable callstack { <0> 0x7FF7B37F8C67 (SkyrimSE.exe+3D8C67) BSFaceGenNiNode::unk_3D8980+2E7 <1> 0x7FF7B37F9868 (SkyrimSE.exe+3D9868) UpdateMorphingJob_3D9850+18 <2> 0x7FF7B4054C48 (SkyrimSE.exe+C34C48) BSJobs::JobThread::Func1_C34930+318 <3> 0x7FF7B402D6BD (SkyrimSE.exe+C0D6BD) StartAddress_0_C0D680+3D <4> 0x7FF82B8D7BD4 (KERNEL32.DLL+17BD4) <5> 0x7FF82D80CE51 (ntdll.dll+6CE51) } 

DLC2HrodulfsHouse, this one still happens on new characters.

Unhandled native exception occurred at 0x7FF7B37F8C67 (SkyrimSE.exe+3D8C67) on thread 18340! FrameworkName: NetScriptFramework FrameworkVersion: 9 FrameworkArchitecture: x64 GameLibrary: SkyrimSE GameLibraryVersion: 13 ApplicationName: SkyrimSE.exe ApplicationVersion: 1.5.97.0 VersionInfo: Successfully loaded Time: 16 Jul 2020 22:08:24.637 Possible relevant objects (2) { < 1> BSDynamicTriShape(Name: `HairMaleNord11`) < 1> BSFaceGenNiNode(Name: `BSFaceGenNiNodeSkinned`) } Probable callstack { <0> 0x7FF7B37F8C67 (SkyrimSE.exe+3D8C67) BSFaceGenNiNode::unk_3D8980+2E7 <1> 0x7FF82B1B306D (KERNELBASE.dll+6306D) <2> 0x7FF7B37F9868 (SkyrimSE.exe+3D9868) UpdateMorphingJob_3D9850+18 <3> 0x7FF7B4054C48 (SkyrimSE.exe+C34C48) BSJobs::JobThread::Func1_C34930+318 <4> 0x7FF7B402D6BD (SkyrimSE.exe+C0D6BD) StartAddress_0_C0D680+3D <5> 0x7FF82B8D7BD4 (KERNEL32.DLL+17BD4) <6> 0x7FF82D80CE51 (ntdll.dll+6CE51) } 

Modlist https://modwat.ch/u/MineFish/plugins

I've just been avoiding these places but I'm worried the same thing could be affecting other cells, and will cause problems later on. Thanks.

Source: reddit.com

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