The Elder Scrolls

Shimmering in the distance is driving me to madness. Please someone help :C

I am absolutely losing my mind over this issue and I can't for the life of me figure it out how to fix it. I tried to make a video of it, but when uploading it the quality decreases a lot and it's not very noticiable then. You can kinda see what it is on


, but mine also happens even when standing still.

So, the distant stuff like trees, buildings and grass appear shimmering (like sparkly/flickering). I've spent the day looking around, and it seems to me it is related to AA, but I don't know what I could do about it. Happens even without mods.

I am using Rudy ENB and this mod, with it's reshade too, Skyrim's native TAA and ENB AA (which helps just a bit).

Here is my SkyrimPrefs.ini in case that helps:

fAudioMasterVolume=1.0000

fVal0=0.9500

fVal1=0.8000

fVal2=0.8500

fVal3=0.8500

fVal4=1.0000

fVal5=1.0000

fVal6=0.9500

fVal7=0.3500

uID0=94881

uID1=1007612

uID2=554685

uID3=466532

uID4=522251

uID5=410705

uID6=106685

uID7=318810734

uPersistentUuidData0=216161139

uPersistentUuidData1=4232530525

uPersistentUuidData2=2403168416

uPersistentUuidData3=3298732553

fCloudLevel0Distance=16384.0000

fCloudLevel1Distance=32768.0000

fCloudLevel2Distance=262144.0000

fCloudNearFadeDistance=9000.0000

bAlwaysRunByDefault=1

bGamePadRumble=1

bInvertYValues=0

bUseKinect=0

fGamepadHeadingSensitivity=0.6667

fMouseHeadingSensitivity=0.0125

bDecals=1

bSkinnedDecals=1

uMaxDecals=100

uMaxSkinDecals=35

bBorderless=1

bDrawLandShadows=1

bEnableImprovedSnow=0

bEnableProjecteUVDiffuseNormals=1

bForceCreateTarget=0

bFull Screen=0

bFXAAEnabled=0

bIBLFEnable=0

bIndEnable=0

bSAO_CS_Enable=0

bSAOEnable=1

bScreenSpaceReflectionEnabled=1

bToggleSparkles=0

bTreesReceiveShadows=1

bUse64bitsHDRRenderTarget=0

bUsePrecipitationOcclusion=1

bUseTAA=1

bVolumetricLightingEnable=0

fDynamicDOFBlurMultiplier=0.0000

ffocusShadowMapDoubleEveryXUnit=450.0000

fGamma=1.0000

fInteriorShadowDistance=3000.0000

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fLightLODStartFade=1069.0000

fMeshLODFadeBoundDefault=256.0000

fMeshLODFadePercentDefault=1.2000

fMeshLODLevel1FadeDist=3840.0000

fMeshLODLevel1FadeTreeDistance=3584.0000

fMeshLODLevel2FadeDist=2048.0000

fMeshLODLevel2FadeTreeDistance=1920.0000

fProjectedUVDiffuseNormalTilingScale=0.2000

fProjectedUVNormalDetailTilingScale=0.8000

fShadowDistance=6000.0000

fTreesMidLODSwitchDist=3584.0000

iMaxDecalsPerFrame=800

iMaxSkinDecalsPerFrame=250

iNumFocusShadow=2

iNumSplits=2

iReflectionResolutionDivider=4

iSaveGameScreenShotHeight=192

iSaveGameScreenShotHeighWSt=192

iSaveGameScreenShotWidth=256

iSaveGameScreenShotWidthWS=320

iScreenShotIndex=96

iShadowMapResolution=1024

iShadowMaskQuarter=4

iSize H=1080

iSize W=1920

iVolumetricLightingQuality=0

iVSyncPresentInterval=0

uBookRatio=2

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

iDifficulty=2

bEnableStoryManagerLogging=0

fLightingOutputColourClampPostEnv=1.0000

fLightingOutputColourClampPostLit=1.0000

fLightingOutputColourClampPostSpec=1.0000

iStoryManagerLoggingEvent=-1

uLargeRefLODGridSize=7

fGrassMaxStartFadeDistance=7375.0000

fGrassMinStartFadeDistance=0.0000

fGrassStartFadeDistance=3375.0000

bDoDepthOfField=1

bLensFlare=0

bDialogueSubtitles=1

bGeneralSubtitles=1

bShowCompass=1

fMouseCursorSpeed=1.0000

sD3DDevice="NVIDIA GeForce GTX 1050 Ti"

fLODFadeOutMultActors=12.0000

fLODFadeOutMultItems=2.0000

fLODFadeOutMultObjects=4.0000

fLODFadeOutMultSkyCell=1.0000

bCrosshairEnabled=1

bGamepadEnable=1

bSaveOnPause=1

bSaveOnRest=1

bSaveOnTravel=1

bSaveOnWait=1

fHUDOpacity=1.0000

fSkyCellRefFadeDistance=25000.0000

fCoverSideHighAlpha=0.8000

fCoverSideLowAlpha=0.6500

fEdgeDistFromVert=10.0000

fEdgeFullAlpha=1.0000

fEdgeHighAlpha=0.7500

fEdgeLowAlpha=0.5000

fEdgeThickness=10.0000

fLedgeBoxHalfHeight=25.0000

fObstacleAlpha=0.5000

fPointSize=2.5000

fTriangleFullAlpha=0.7000

fTriangleHighAlpha=0.3500

fTriangleLowAlpha=0.2000

iMaxDesired=1500

fAutosaveEveryXMins=15.0000

bShowLODInEditor=1

fBlockLevel0Distance=50000.0000

fBlockLevel1Distance=100000.0000

fBlockMaximumDistance=272000.0000

fSplitDistanceMult=0.5000

fTreeLoadDistance=117000.0000

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=75

bUseWaterDepth=1

bUseWaterDisplacements=1

bUseWaterReflections=1

bUseWaterRefractions=1

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